Poll: What to do about meles

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fix-the-spade

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Feb 25, 2008
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I would prefer a return to the Counter Strike/Day of Defeat approach.

i)Your melee weapon is either seperate, you have to draw it, or it is your fist/swinging your gun.
Either way it is not instantly preferrable to your main weapon at point blank range.

ii) You have a fast, weak attack and a slow, strong attack. It is preferrable to sneak up on your opponent as the reflex approach doesn't do enough damage. Doing high damage head on requires skill and timing.

iii) Both do more damage from behind, so it is even more expedient to sneak up on your opponent.

iv) Always plays on dedicated servers, host advantage is irrelevant then.
 

Layz92

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May 4, 2009
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Sometimes it happens because it is a core element. Ever played The Specialists (half life 1 mod)? That had melee in there for a reason.
 

Ironic Pirate

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May 21, 2009
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SakSak said:
Meles?



1. When people wish to throw last vestiges of realism out the window and pretend that a slash from a knife against an opponent wearing bodyarmor/heavy clothing is as effective as a bullet.
Because of the way kevlar is designed, it wouldn't protect much against knives. If the armor had ceramic plates then those would stop a knife, but only if it hit them.
 

L3m0n_L1m3

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Jul 27, 2009
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Zannah said:
L3m0n_L1m3 said:
You do realize MW2 melee is probably the most overpowered, overused thing in the game, right? You can lunge 5 feet at people, teleporting through their shots, killing them instantly.
Because clearly, there's nothing just as overpowert as being able to melee at a fife foot distance, when virtually any non-shotgun weapon in the game can easily kill you from a hundred foot distance.
Only the SPAS-12 and the striker have any actual range, the rest are just bullet spam sandwiches. But yes, I see your point. However, I have had people teleport through my shotgun blast and knife me, thanks to commando, so I see a problem there.