Giant sacks full of healing potions, mostly. Someone does often step up to play Cleric, though they're usually quite lazy about it, opting to cast all their spells as healing. So more often than not, the sack o' potions is just as useful. I generally make it pretty easy to find or buy potions of cure light wounds though, so it's not too much of a problem.Bara_no_Hime said:Do any of your friends play Clerics? If not... how do you get any healing done?
See, the thing is, this isn't just among one single group of regular players, this is something I've seen in DM'ing for... About 6 entirely different groups of people now? I've had a lot of different D&D groups over the years, and I frequently run two at once, if I happen to have a lot of free time (which is often). I only realized that no one had ever played a Paladin just this morning, actually.Candidus said:Maybe have a night where everybody rolls something they've never rolled before for a one-off adventure. If you've got a closet pally, you could use a night like that to show them you're not going to pull the tired old "DM Catch 22, lose your powers or lose your powers" on them.
What do your people say to you, when you bring up how you never see these classes?
I'm guessing you mean old 3.5 then.Poerts said:Giant sacks full of healing potions, mostly. Someone does often step up to play Cleric, though they're usually quite lazy about it, opting to cast all their spells as healing. So more often than not, the sack o' potions is just as useful. I generally make it pretty easy to find or buy potions of cure light wounds though, so it's not too much of a problem.Bara_no_Hime said:Do any of your friends play Clerics? If not... how do you get any healing done?
See, that... who does that?! People keep mentioning it, but really, WTF?! Do DMs actually pull shit like that? Loss of powers - really?Candidus said:If you've got a closet pally, you could use a night like that to show them you're not going to pull the tired old "DM Catch 22, lose your powers or lose your powers" on them.
Yeah, maybe I should just show them that part of Unearthed Arcana. I bet the guy who always wants to play angsty death-worshippers would be thrilled.kouriichi said:I first have to ask, do the evil Paladin classes count?
Because im a Paladin of Tyranny....
What? Its a legitimate class! D:<
You best respect me and my Rule over the party, lest your water be diseased, and your food go rot in your hands! And maybe if your obedient, i'll let you ride on my Black Bear with me instead of being mauled underneath his claws for breakfast. Its always good to keep a meat shield within arms reach if archers were to ambush our party.
Pfft, angst is beneath my Paladin. The only thing hes ever swooned over was a position of power. Which he then took by causing Blinding Sickness on the military leader, and stabbing him in open battle after challenging his rule!Poerts said:Yeah, maybe I should just show them that part of Unearthed Arcana. I bet the guy who always wants to play angsty death-worshippers would be thrilled.kouriichi said:I first have to ask, do the evil Paladin classes count?
Because im a Paladin of Tyranny....
What? Its a legitimate class! D:<
You best respect me and my Rule over the party, lest your water be diseased, and your food go rot in your hands! And maybe if your obedient, i'll let you ride on my Black Bear with me instead of being mauled underneath his claws for breakfast. Its always good to keep a meat shield within arms reach if archers were to ambush our party.
Hey, at least that's a bit more historically accurate to the term!kouriichi said:I first have to ask, do the evil Paladin classes count?
Because im a Paladin of Tyranny....
What? Its a legitimate class! D:<
You best respect me and my Rule over the party, lest your water be diseased, and your food go rot in your hands! And maybe if your obedient, i'll let you ride on my Black Bear with me instead of being mauled underneath his claws for breakfast. Its always good to keep a meat shield within arms reach if archers were to ambush our party.
Exactly! A Pal of Tyr is the real kind of Paladin. Fighting for his superiors without question! Striking down those who would try and overthrow you king! Causing plagues to villages that refuse to pay their taxes!loc978 said:Hey, at least that's a bit more historically accurate!kouriichi said:I first have to ask, do the evil Paladin classes count?
Because im a Paladin of Tyranny....
What? Its a legitimate class! D:<
You best respect me and my Rule over the party, lest your water be diseased, and your food go rot in your hands! And maybe if your obedient, i'll let you ride on my Black Bear with me instead of being mauled underneath his claws for breakfast. Its always good to keep a meat shield within arms reach if archers were to ambush our party.
Paladins just aren't good against variety. They're only good against evil, and imo smite evil isn't very good anyway. At 10th level, you get to do ten more damage for three hits per day. And if you miss it still counts as using it once. Also, they stop getting features after level 6.Bara_no_Hime said:... then your group isn't playing Paladins right. And weak? In a game where most of the monsters are evil (and some games are more chaos vs law, so sometimes that doesn't happen) then Paladin is THE best damage dealing class.dyre said:Paladins are a shitty, weak class, and they're jerks (who insist that you follow their alignment)!
Your players are doing everyone a favor by not playing a paladin![]()
... assuming that you're playing Pathfinder. If you're playing 4E, I have no idea, I've only ever played an arcane caster in 4E.
Anyway, power levels aside, it sounds like your group doesn't play paladins well - or like you play in a group where people tend to play neutral-evil characters. If your group does a lot of enemy torture to extract info, then sure, a Paladin is a bad idea. If your group kills enemies that have surrendered and are begging for mercy, then again, the Paladin will not fit in.
However, if your group likes stealth to set up ambushes, then the Paladin should be no problem - and if your paladin IS a problem, then that has more to do with the player being a jerk than the character class.
Paladins have to be lawful - they don't have to avoid standard combat tactics. Flanking is a standard combat tactic - it is entirely honorable. So is stealth. If the party can sneak past the encounter, then no lives are lost - that is a good act! The only paladin who protests to tactics and stealth are stupid paladins.
As an off-topic note: that sounds awesome.Weresquirrel said:The current character I'm playing is a Dragonborn Ardent. Playing him kind of like a Kamina from TTGL. A lot of bluster and confidence, with a few forays into genuine competence.
They most certainly do. Most D&D DMs I know (apart from myself) have done so at least once.Bara_no_Hime said:See, that... who does that?! People keep mentioning it, but really, WTF?! Do DMs actually pull shit like that? Loss of powers - really?Candidus said:If you've got a closet pally, you could use a night like that to show them you're not going to pull the tired old "DM Catch 22, lose your powers or lose your powers" on them.