I'll usually avoid pointless killing whenever I can.
The exceptions being a few GTA rampages and I don't save when doing those. Slaughtering nearly all of Bravil in Oblivion on one of my characters, but I haven't touched that character in a couple of years. Also Twisted Metal Black, but it's nearly impossible NOT to run people over in that game.
Literally, I will do my best to actually avoid pedestrians in sandbox games like GTA4 and Just Cause 2. I'm not kidding.
Depends on the game really, when I'm playing GTA IV half the fun comes from running over old women, shooting down news helicopters, and beating up taxi drivers.
If I'm playing a game like Fallout New Vegas and I'm trying to be the Jesus of the Mojave I tend to only kill the heathen raiders.
The line is very fuzzy for me but there are many idividuals I choose not to kill. I just feel it isn't right for them to die. The Raknai (Sp?) Queen for one.
I kill everyone and everything, even occasionally killing trees in crysis with my bare fists... nothing like running around shooting rats, crabs, turtles, dogs, childeren, innocents and enemys alike. Cats are about the only one i will think twice about, but the answer will come down to, why the hell not?
I'll generally kill anyone or anything that's hostile. However when it comes to RPGs like Fallout or Oblivion where I have some discretion, I try to avoid killing innocent people and creatures that aren't hostile; although I will if I absolutely have to. For example in the original Fallout there's these assasination missions you can take from this guy in the Hub and one of them invovles killing the leader of the local Children of the Cathedral Temple and any witnesses (which means anyone in the place at the time, which inc. a kid). Now I always take these missions because money is hard to come by that early in the game and legit methods of making money take too long and you have a time limit (150 in-game days).
I can't kill dogs or cats but the airport level of Mordern Warfare 2 is one of my favorite levels ever. Also I did mod Fallout 3 so I could off those kids in little lamplight, they were just too annoying.
I can never bring myself to kill Waddle Dees in Kirby's Epic Yarn. They've never particularity been all that threatening before, but in Epic Yarn they cover their faces in fear when you're in the UFO, and there's a couple of them sitting under a tree in the first level with beads in a heart shape over their heads. They're completely harmless, (though so is everything in that game) and it feels wrong to kill them. When I do have to get a Waddle Dee out of my way, I twirl them up, then set the ball back down on the ground behind me.
I never go on random rampages. A buddy once handed me his controller in GTA 3. I was instantly bored. I just don't have the gene for the unbridled slaughter of innocents.
I will happily eviscerate anything and anyone that:
1) is attacking me
2) has to die for the plot
3) drops that thing I need or is between it and me
Doesn't matter if it's a cute bunny rabbit, it's going down.
I'll try not to kill innocents and friendlies, but within the bounds of my character.
In Saints Row 2 I prefer not to kill the people I carjack or members of my own gang, but when the rockets start flying I do what I have to and if the little people don't want to get killed they'd best stay out of my way.
No kids as a matter of general principle, but some of those brats in Little Lamplight seriously needed to die.
In a game, it depends. If the NPC is hindering my progress, I will kill them, but I don't kill for the sport of it in games because I never see random murder as the point of the game and nor is it really all that entertaining unless it's really silly and cartoony. I do admit that I always felt a bit sick in God of War when I had to kill certain NPCs like that one poor sod who refuses to let you cross the bridge because he's scared shitless for his own life.
In a game? Depends on if there is a karma system or not and what alignment I'm choosing. Now if they gave me decisions like Fable 3, only instead of wrecking a lake, I have to decide whether or not to kill an innocent child to stop the shoggoth, then it would be a serious moral choice.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.