Poll: Where do you draw the line?

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Exerzet

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Sep 6, 2010
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I have no inhibitions beside not attacking things that aren't hostile to me. HOWEVER, I count verbal abuse as hostility, which is why I installed a mod in order to wreak havok upon "Little Lamplight" in Fallout 3. Those bratty little monsters had it coming ><
 

s0p0g

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Aug 24, 2009
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kill 'em all!

i mean, we're talking about polygons here. and i can differentiate between a virtual video game world and the real world. so no problems there; i can sleep at night after i sent polygons into digital nirwana ^^

EDIT: this is what i meant ^^ :
9_6 said:
I can't kill anything because it's a simulation you know.
 

StormShaun

The Basement has been unleashed!
Feb 1, 2009
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My code is, if its hostile, kill it for survival, if its evil (like really evil) kill it for the greater good, if any of those things apply I could kill anything, since its all for the greater good, for my survival, survival of my friends, family and etc. I could proberley kill multiple things if I had reason.

(This is real life, btw)
But killing for no reason (Or being evil) is the worst thing to do and if you do that your life is void to me and you might just get shot or killed by me.

(In games) it is much different I still kill for survival and good but If I have to kill to forward the plot, I will.
 

Trull

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Nov 12, 2010
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The character can kill anything for no reason

I however, cannot

But I'm not the one killing, am I?


You just need to find the line between reality and alternate reality (yes I like to think that somewhere every single thing I do happens in an AR)
 

llew

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Sep 9, 2009
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i don't kill anyone who isn't involved. unless im in absolute bastard mode then i just destroy everything until all thats left is a mound of dust and a few shotgun shells
 

DanielDeFig

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Oct 22, 2009
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It depends.

If I'm playing as me, then I can't kill anyone who isn't threatening my life or the life of anyone else, by being alive (usually determined if they point a weapon at me or others).

But in some RPGs (like, ooh...I don't know...KOTOR?), I create "Evil" characters for the purpose of finding out what happen when you make "evil" choices (out of pure curiosity). When a game has more complex choices than "Good Vs. Evil", then I tend to create two separate "evil" characters: 1.Greedy and manipulative (but still sees no reason to cause unnecessary bloodshed, especially innocents), and 2.Murderous bastard (Self-explanatory).

So I put "Cant Kill Innocents" in the poll, because unless I create a character whose purpose it is to kill as many people as possible, I tend to play in a manner where I don't kill people who aren't killing others.
 

Dreiko_v1legacy

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Aug 28, 2008
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I can't kill someone I care about, simple as that. The special class they may belong to is irrelevant. So, I suppose I'd fit the kill them all group since my criteria can be applied to it all.
 

NLS

Norwegian Llama Stylist
Jan 7, 2010
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If it ever comes to killing children, I'll let Picard speak for me:
 

Gigano

Whose Eyes Are Those Eyes?
Oct 15, 2009
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There is no line when it comes to fiction. Absolutely anything goes.

Though dogs have known to stay my blade/trigger finger on occasion.
 

mightybozz

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Aug 20, 2009
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I voted "kill them all", mainly because I've noticed something odd whilst playing LA Noire. It's an immersive game, but I got thrown out when I realised one thing - no children, no pets. It's strange to go through a world that has been created to be as real as possible, in a game in which you are supposed to act like a police officer (and unlike GTA, can't draw a gun whenever you want) and find it populated by identically-built adult men and occasional women.

As gamers we live in a strange world in which men are dominant, women sometimes turn up, and children are almost non-existent. Whilst that may reflect the stereotypical hopes of the average nerd, it doesn't make for a pleasing game experience. If I'm chasing after bad guys in my 1940s Police Buick and I hit a kid, then criticise me for hitting a kid. Don't anaesthetise me from my bad driving by removing children from reality!
 

Veldel

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Apr 28, 2010
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I like to fucking kill every last child in games as possible I sometimes save then kill children in most brutal way then load back up.


Id falcon punch a pregnent woman in a game even I got no limit and ya know why cuz its a game and i carry no moral obligation to something thats nothing but pixels
 

dark_mist34

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Nov 24, 2009
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If the game calls for some digital characters to die then there dead but i don't like killing innocent animals or people unless I'm playing an evil character. But if I have a choose I don't. But in some games i just like to kill all the townsfolk.
 

KelsieKatt

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May 14, 2008
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I don't draw the line anywhere. Fiction is fiction, and as long as it isn't being marketed as a positive role model, that's fine with me.

I don't consider any sort of species to be superior to one another so if one is being killed, any is free game. Even in real life. In particular I find the lack of animal rights to be quite bullshit considering how sacred we consider human life to be, which is just pure arrogance as far as I'm concerned.

Again though, in a video game, it's free game because it's fiction, as long doing these things isn't encouraged as a positive role model.

I especially approve of freedom to do horrible things in Role-Playing games as that's a large part of their purpose is to define a character however you see fit. If that means potentially raping or killing or whatever, that's fine, but the rest of the game world should respond to that appropriately and want to kill said player on sight for what they did and generally treat you like sickening scum.
 

captainwolfos

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Feb 14, 2009
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To reiterate a point I made a loooooong time ago;

If I play a game with killing in it, I kill everything without remorse. It's just a game; it's not real.

However, things with multiple choices or crappy karma meters and whatnot, I tend to go down the good route, depending on what kind of character I decide I'm going to play. I still kill everything, but tastefully so.
 

Killertje

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Dec 12, 2010
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Depends on the game, in Postal I can kill handicapped children and their pets without a thought. In Fallout 3 I really wanted to shoot the little fucktard that didnt let me into lamplight (but I couldn't). However if it is an RPG or for whatever reason I'm supposed to care about my character I'll only kill creatures that deserve it (not for being cute, but for being a threat or just extremely annoying).
 

Irriduccibilli

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Jun 15, 2010
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Usually I draw the line on paper, dont know what you guys are talking about... (badum tsch)

Lame puns aside
I'm always having a hard time killing innocents in game, but beating them senseless is fun (Mass Effect and the reporter as an example)
 

SinisterGehe

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May 19, 2009
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Games are fiction, they are fake situations. There should be no limitations.
BY what definition children are sacred? Or animals? No one is sacred, everyone one is weak. There should be no limitations. Everyone should be wounded because they can be wounded for real.


But there is poor taste, unnecessary violence and gore, example torture just for the sake of torture is wrong.
 

Geno DCLXVI

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Mar 14, 2011
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I don't kill people if they're useful - merchants, quest givers and the like. I also don't kill anything that clearly won't give any rewards like critters. So I only kill things when there's a clear reward for doing so.
 

TheHardcase

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Jun 7, 2011
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I will kill anyone I want to in a game. I generally play my characters as evil, and when I decide my character is evil I take it to a degree that would make Darth Vader raise an eyebrow (of course not really, most games are quite limited).

Children and pets? Yes, I will kill them. Sometimes just because they're there and I'm rampaging, but often I'll get mad at a certain character and genuinely desire to ruin their lives by taking everything they own and killing their whole family.

If I were to play a good character, that gets more complex as to what good really is and all that.

I think the thing is that when I'm playing a game in which roleplaying is a factor, I will let the character decide, as Inkidu stated. If my character is an evil bastard who would cut the nuts off a dying puppy just to make its owner cry then by god he will do it.

In games like Rockstar's skidmarks or Saints Row 2, well, those aren't real people and who cares if they're dead?

Edit: To qualify, I have actually found a couple games where there were people I wasn't keen on killing. Near the end of KOTOR, when you make the decision to be dark/light and the wookie/twi'lek combo (I believe? Correct me if wrong) rebel against you, I had trouble fighting them. It wasn't the outcome I wanted, but given my character's penchant for mass murder and their principles (puny mortals), it was necessary.