it isnt just the combat system that makes FFXIII a terrible RPG. Its over halfway through the game before you are given any sort of freedom, you cant even choose your combat team until chapter 9, that isnt very RPGish is it? Also the characters arent very engaging, You have Captain Douchebag, Stone Lady, Cry Baby, and the Australians. Oh and Sazh, but ill exclude him from this, because he atleast has some personalityDefense said:Make poor argumentprince_xedar said:mashing X(Or A for Xbox) is your idea of fun?Defense said:At least Square Enix games manage to beSeanfall said:At least the Main character isn't a copy pasted self doubting emo git.Defense said:Boring empty monotone open world-but-still-linear game versus mediocre "nonlinear" space opera third person shooter/mediocre "nonlinear" grimdark hack and slash?Seanfall said:Square Enix against Bioware and Bethesda? *bursts out laughing* Oh wait you were serious..i'll laugh even harder. *BWAHAHAHAHAHAHAHAHA!!*
That's just going by their latest 'masterpeices'. If we're going by body of work then yeah...it's more of a fair fight...kinda.
Edit: Incase I wasn't being clear the upper comments are both directed at Square.
Shit, Square Enix has some serious competition.But that's just my opinion.fun.
FFXIII was horrible
Give opinion
Congratulations, you're a quality poster. No, I actually didn't use Auto-Battle because I wasn't a lazy bastard, and I had much more fun with it because I was pressured to choose my choices quickly and manage my team.
In any case, my experience was certainly more engaging than holding down RT.