tycho0042 said:
I think it's good to make them accessible to more fans so more people can see how good a given game can be isn't good. I think there needs to be a limit to how accessible it is. That point is what needs to be discovered. Too many games were damaged by how accessible they were made. Personally I think that the FF and ME series have been good examples of how dumbing down can hurt a game. I'm sure people would say the same of others like WoW or whatever else.
Accessibility is a must for these types of games. Sometimes people forget that with new players, they dont have the past experience of 10-50 games of the same genre. However, like others said, if they are having trouble, perhaps they should read the manual, or a tips and tricks section =P.
I dont think WoW got hurt from any "dumbing down" that it has done, if anything, it made the game less tedious. Hell, when cata released, the game was so "hard" that people on forums complained until there was a a nerf to nearly all the dungeons. Some people were just so use to the "gogogogo we dont need cc because we are so geared!" mentality of the last expansion. For another example,LFR didnt make the game "dumbed down", if anything it helped a HELL of a lot with people being able to do dungeons instead of waiting around org for a group. However, LFR did kind of kill some of the comradery that goes with having a group. Pros and cons.
I do like the way they have the difficulty set in the newest raid(and they have done this in the last expansion as well), where there is a stacking debuff to the enemies of the dungeon that reduces their health and damage. It however, can be removed by talking to a person in the dungeon, so both the "hardcore" and "casual" crowd get catered to. It is unfortunate that people stil complain about it.