The answer is simple: penis envy. Movies get a certain type of respect that video games don't, they're viewed as a higher level of art due to being around longer. There's also the fact that a lot of the people leading development teams just want to make movies but for one reason or another ended up in game development.
You can say it's money, but at the end of the day a well made cinematic that lasts 5 minutes will often cost more then a whole level, in some games it's even so bad that most of the budget was spent on cut-scenes.
They want to make movies, they want games to BE movies, so as a result there are cinematic-heavy games.
You can say it's money, but at the end of the day a well made cinematic that lasts 5 minutes will often cost more then a whole level, in some games it's even so bad that most of the budget was spent on cut-scenes.
They want to make movies, they want games to BE movies, so as a result there are cinematic-heavy games.