Indeed - the Dev is God. Software is hardware. Wrong is right.manythings said:If the dev doesn't have your goodwill or you just plain don't want to pay for admission I fail to see why you should get equal treatment for a lesser contribution?
Indeed - the Dev is God. Software is hardware. Wrong is right.manythings said:If the dev doesn't have your goodwill or you just plain don't want to pay for admission I fail to see why you should get equal treatment for a lesser contribution?
So true.Warachia said:It's funny, but we're on the same side of the argument here, I don't mind the DLC, and this DLC is available for later purchase, and is nothing more than superfluous add ons (even if some are pretty good), but people will complain about anything which is where another source of the angst stems from.Katherine Ciesla said:I'm glad they're including some, but some is not all. The whole game and all its bits and adds and everything should always be available to the customers who are willing to pay for it - whenever they are willing to pay for it. I'm happy I'm getting some bonus material free and lucky to be able to do so - but if I was crunched financially one month and bought it on release day because that's when I could - I expect the OPTION to pay a little more and get what I missed out on. They win and I win that way and everyone can stop crying about "I missed X item now fmlzorz /cry" which is what a lot of the angst about this stems from.Warachia said:That's actually what they are doing, and as I've said above, if you buy the game new, you still get some DLC for free.Katherine Ciesla said:I'm getting the pre-order stuff this time around, because I'm up on the fact that this is coming out and I want it anyway so it makes good sense to get it on day one. That's not always the case though; sometimes I am just too busy with real life to know that games I want are coming out on such a date, or, more commonly, that there is a game I want out there that hasn't made it to the shelves yet.
I'm one of those old gamers who used to have time to know this stuff, but doesn't anymore because life has gotten bigger and more time consuming to manage my hobby's huge industry.
The solution I would like to see for all of this is: Sure, give content to the pre-order crowd, they deserve it - but make sure all the content is always available to all the customers no matter when they buy or how they got their game. They may have to pay for it as DLC later, where others got it 'free' (nothing is free really), but at least then everyone all the time will have access (should they choose to use it) to the entirety of the content that is meant to go with or be in the game.
Problem solved - for most people anyway.
I agree on that point, it's kind of funny though, if they had exclusive DLC to one console you'd think the developers would realize they are losing money by not marketing it to more people. Also, apparently some developers choose DLC to make sure you are using the real game, and I would take that (even exclusive DLC, on a PC) if it means I don't have to deal with DRM.Katherine Ciesla said:So true.Warachia said:It's funny, but we're on the same side of the argument here, I don't mind the DLC, and this DLC is available for later purchase, and is nothing more than superfluous add ons (even if some are pretty good), but people will complain about anything which is where another source of the angst stems from.
On a related note, just to flesh out my opinion here without trying to derail this but it's been brought up: content that's given to only this platform or that platform because their corporate guys got together and shook hands is NOT ok. We're customers of the game company and we're paying to get everything they have across the board - there shouldn't be any discrimination based on what system we bought to play it on, which is a totally unrelated and in most cases (with the cost of systems today) irreversible decision previously made. Now, I say this understanding that the PC users are always going to be a special case (lump Macs in there) because of mods and player tool sets and such - that's just the nature of the console / computer dichotomy, but we don't need to have another divide manufactured for us by the people at Microsoft or Sony trying to get game makers to cater to their system more than the other.
Of course, if a game is exclusively available on only one of the two anyway then this does not apply; I am not anti-exclusivity for a whole game - BUT if you are going to take your game multi-platform you should treat all your customers on all those platforms you've chosen to be available on the same. It is only fair and good faith business.