Arqus_Zed said:
HardkorSB said:
Drawing magic in Final Fantasy 8?
This! Dear God, this!
They actually invented a whole new kind of grinding with the "draw magic"-mechanic. And why? Just so they could fuel the most paradoxical stat-enhancing mechanic ever.
Imagine if magic wasn't just a series of spells used to attack, heal or buff; but also a form of equipment. Now imagine that magic doesn't work with something silly and easily rechargeable like a "mana" or "MP" statistic. Instead, each spell has its own quantity, up to a 100 max. Now imagine that each time you use a spell, your quantity of that spell decreases with one and as such the statistic bounded to that type of magic gets weaker. And imagine that every time you use a spell, you've got to go and find an enemy that has that specific spell, so you can draw it from him again. For each of your 6 characters. At an average 0 - 3 spells a pop for the stronger (and actually useful) magic and an average 6 - 11 spells a pop for the weaker (and pretty useless) magic.
Welcome to hell.
Or... you used your refinement abilities with the massive amounts of 'vendor trash' the monsters drop that you can't sell anyways, turned them into spells, and saved drawing for the GFs, and one spell at the end of the game just to see it.
I mean, yeah, you COULD draw 100 cure spells, or you could buy 15 cottages with your salary, turn them into 100 curaga spells, and never think about it again. Turn the Sacred card into dino bones, now you have 2000 quake spells, more than enough to last the entire game. When you get to Esther, buy Hypnocrowns, turn them into aura stones, which then become Aura spells.
And that's without playing the card game.