Poll: Worst TF2 Class?

ironmace2.0

The Names Hans Olo
Mar 15, 2009
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What Do you beleive the worst or most useless class in TF2 I think they are all usefull and fun but what do you think the worst is. And yes I used the search bar and found the best tf2 classes but not the worst. But sry if I missed one. But the pyro realy makes me angrey! Because on 2fort every single one is a bloody spy checker!
 

Mr.Black

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Oct 27, 2009
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There really isn't a bad class. But I do hate retards that w+m1 Pyro and think they're good at the game. I also hate 2Fort and the never-ending Sniper wars that happen.
 

Zenode

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Jan 21, 2009
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They aren't useless but the goddamn Demoman seems to be used frequently after an update that improved the AoE and damage of the stacky bombs......GAAAAAAHHH makes me rage just thinking about it.

Not useless, just annoying
 

ottenni

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Aug 13, 2009
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Well i suck at the spy but i know other people are incredibly good at it so there really is none.
 

Hybridwolf

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Aug 14, 2009
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It's hard to say, but I dislike the demoman, simply because I can't use his weapons well. Aside from that I'd say all the classes are useful, and you can't favor/dislike any of them, as they all have their uses.
 

Dragon_of_red

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Dec 30, 2008
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Please, for the love of god, fix the spelling in the title.

I never really liked the pyro, just never got into it, so i think thats is the worst for me.
 

SomeBritishDude

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Nov 1, 2007
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There so well balanced I don't think there is one. I know people used to complain about the Pyro (personally my favourite class) but what with the PC update thats been sorted...well, for the PC crowd that is.
 

Chaossebba

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Aug 11, 2008
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well i dunno about the "Wost" class.

Every class has its uses in some form or another.
 

Inco

Swarm Agent
Sep 12, 2008
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Wost?
What is that?
Wedding cost comes to my mind strangely enough..

If you mean worst, then i would say none. I have had fun with all classes quite equally.
 

Gottsmik

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May 20, 2009
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Purely game mechanics I would say none.

But....

Sniper, because the players who play them are egotistical, predictable fracks mostly who rather go for the kill than the team win. And they are the only class in my humble opinion which can't claim a flag or point. Also in a match in five on five there always one (or even more) sniper instead of a useful class which can help defend or assault.

That said: I do like to play them as long as there isn't another one on the team (which is almost never) and go attack with the rest of the team with the bow.
 

GrinningManiac

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Jun 11, 2009
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Not useless. I hate w+m1 pryos, though. They give the rest of us a bad name.

Also, thanks to our damn w+m1 cousins, I now become very paranoid everytime I so much as push the "w" key when playing as Pyro, fearful that people will mistake me for one of them.

Also, I'm a recovring FaN abuser. Don't worry, I use the Scattergun now
 

magikman

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Apr 26, 2009
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All of the classes are good and in my opinion valve do a great job of balancing them out
 

Hong Meiling

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Oct 29, 2009
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Heavy.
It's like half the other classes is designed around giving the heavy a quick demise. (Which isn't the case because valve are super brilliant at designing games etc I know.)
Snipers and spies especially.

While I wouldn't call the heavy the 'worst' I would say he relies on the entire team to the point where if you don't have a medic and another offensive class backing you up, you're toast.
 

Hazy

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Jun 29, 2008
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ironmace1 said:
I think they are all usefull and fun but what do you think the worst is.
...
Oh come on!
Atleast give us something to start off with!

OT: None are useless. Some, like Scouts, just annoy the piss out of me.
 

whaleswiththumbs

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Feb 13, 2009
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Mr.Black said:
There really isn't a bad class. But I do hate retards that w+m1 Pyro and think they're good at the game. I also hate 2Fort and the never-ending Sniper wars that happen.
I love playing pyro, spies are so fun to catch. But I also love playing spy, guess one helps the other.
 

S_K

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Nov 16, 2007
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Going by what the elitist tournament types say, I would say it's a toss up between engineer spy and heavy.

Heavy is a slow easy meat shield target who needs backup or the element of surprise to be most effective

Spys kills to death ratio is one of the worst because they're so hard to play. They rely on the other team not being fully aware of their surroundings or what their team is doing for most of their kills.

In some ways engineer is like the spy because he also relys on the other team not paying attention (look up offensive engineer to see my point) and even in defense on some maps a scout can render him near useless if he doesn't have backup
 

Davey Woo

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Jan 9, 2009
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You know you could have replaced the last option with Scout and then you'd have all the classes?
Anyway, I personally dislike the Engineer because that bloody wrench is the bane of my life (literally) whenever I'm a spy.

I think my worst is Demoman though, I can't get the grenades to work like others can, I prefer to use the Soldier.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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I'm going to go with the soldier. As a large back and slowest moving target he is a prime target for spies, the helmet and slowness makes sniping him easier than many other classes. When I snipe or spy I tend to kill Soldiers the most. To take down a well placed (or even moderately placed) sentry they tend to need medic support. Also, if the sentry is being tanked they need a crit rocket to come along. While it does turn up eventually the slow rate of fire means that another defensive class like a Demoman or defensive Pyro will eventually take you out. The soldier is really the jack of all trades in terms of combat and is unable to dominate any particular class. This means that despite his combat weaknesses he doesn't necessarily out perform any other class. His health bonus does help in combat but his slow movement and larger frame mean that more shots are going to hit home and that the Soldier can't easily dodge as many attacks as other classes (except the heavy).

With a medic they are a force to be reckoned with, the destructive power of a Demoman and the stamina of a heavy. With a good medic they are very difficult to kill, push through the enemy line and can cause a lot of building destruction, especially with an ubercharge. However he has weaknesses against infantry even with a medic. His missiles are easy to dodge and his slowness makes it easy to get around him or destroy the medic and even if he kills you he should be killed by someone else straight after. Even with a medic the weakness against spies and snipers is still there, if not more so because a duo is often targeted more than a single person.

The missile launcher is alright if you know what to do with it but slower and cumbersome to newcomers. However it fails in one on one combat, usually because of it's slow rate of fire and the enemy ability to dodge it. If you miss once than you're open for a short time, and it's easy to miss. In open spaces it is far to easy to dodge the missile and eventually bring the soldier down. I would expect for the Shotgun to be used more often with the Soldiers but for some reason it rarely is. That thing can kill a few classes in a couple of shots, it can down anything with 125 health in at least three shots, if not less, and has a higher rate of fire than the missile and cannot be dodged. I see plenty of soldiers using their missiles against a moving target, missing every time, when they could be hitting with the shotgun. The missile seems to be good for taking enemies from the flank when they don't see it coming, but a good player wont leave themselves open like that very often.

The soldier has some good aspects about him but these seem to rely on the planets being aligned and don't outweigh the bad aspects. In the right hands a soldier can destroy everything, I've seen it happens, but it's easier for other classes to fall into the right hands than the Soldier.

I play on the Xbox 360 version so possible updates might have changed this.

Huh, I think I pay too much attention to things some of the time.