The influence system was awesome but it was cool that you couldn't influence ALL companions, like Mandalore for instance, or HK, because Mandalore is old and set in his ways, and HK obviously is programmed to be a killer.Polarity27 said:I agree with all of this, actually. Gameplay-wise, I liked the prestige classes, I liked that you could make some of your companions into Jedi/Sith, I especially liked the influence component.endtherapture said:I actually found the gameplay of KoTOR2 better.
Combat was more in depth with extra abilities and the prestige classes were awesome.
Also it had an incredibly dark atmosphere which was great. I enjoyed KoTOR1 for a classic Star Wars feel but KoTOR2 had the feeling of a galaxy on the verge of collapse, which was awesome.
Story-wise, K2 blows K1 out of the water. The worldbuilding is so much more interesting and the characters so much deeper. K2 shows you the Force in all its complexity rather than an all-good vs. all-evil schematic. K1 is more like Lucas' Star Wars, K2 is more what a SW universe would actually be if it were real and ordinary people were living in it. They're both good, but one is more multilayered. And I cannot laud Obsidian enough for its characterization-- I happen to think Kreia is the most interesting character in the EU, right up there next to Vergere (and equally hard to peg).
I'd love to see what Obsidian could do with Star Wars if they had less Executive Meddling. Lucasarts really underestimated the interest in a true sequel, and I think they screwed the pooch with the MMO. I predict it'll go the way of the rest of the WoW clones, with a devoted audience but without sustained numbers high enough to really be a threat to Blizz.
I also loved areas of the game such as the assault on Onderon and the assault on the giant Sith temple in Dxun. The battle of Telos could have been better. The only problem with KoTOR is that the boss battles aren't cinematic enough, with a Witcher 2 type combat system this could be resolved (with a Mass Effect style system for guns).
There's so much potential for remaking/improving the game as a great single player game with the recent advancements by Bioware and CD Projekt and even Obsidian in New Vegas, we could have got the best RPG and Star Wars game ever.
Just imagine if the $100 million or whatever spent on TOR was spent on making KoTOR3. Not only would we have a true trilogy but it would be amazing.