Would I play one? My wife and I are in the process of designing one. Sure, given that it has to work on a computer platform, the "numbers" will be there, but the actual in-game interface won't be "quantitative" at all. Most of the values will be completely hidden, and those that, by necessity, can't be hidden will be qualitatively displayed (Novice, Advanced, Expert, Master, etc). You tell how strong you are by how easily (or not easily) you make it through encounters and you will really need to "feel out" your character to tell how strong they are. Sure, some people will invariably find a way to hax the system for their Munchkins... but that's nearly unavoidable these days. Anyone who really wants to RP is free to just ignore whatever technical info leaks out.