henritje said:
in my opinion there are too much WWO2 shooters what do you think?
Henritje, can you PLEASE clarify what WWO2 is?
As everyone else, I assume it was intended to mean WWII (World War 2). As for WHY there are so many games about that period of time, here are a few of my thoughts. (takes a deep breath)
1. WWII has been romanticized.
WWII was our "father's father's war" (over 2 generations ago). It is far enough removed from 'our time' to give it an unreal quality so as be viewed with detachment, much like knights in shining armor era of the medieval ages, but close enough to our time to still fit the FPS genera. The stories of that war talk about the 'heroism born of need' and 'fighting the good fight'. The 'bad guys' are generally accepted to be the Axis powers and the 'good guys' are generally accepted to be the Allied powers. The who, when, why, and how has been boiled down and condensed to a refined romantic story. The Axis wanted to dominate the world by force and aggression while the Allies were pressed to rise up and stop them. These can be argued as a 'winners viewpoint' but that is beside the point. Moving on.
2. WWII is a well known story.
Nothing about the setting, equipment, armies involved, or drive for the conflict NEEDS to be created. As stated in point 1, people generally know who the good guys and the bad guys are. Factual history books tell us how the equipment performed and where/why the conflicts happened. This allows for a game to be instantly recognized by everyone with a basic learning in history without the game maker needing to spend tons of effort creating a well crafting world with histories, peoples, and items. Many futuristic FPS games fail to achieve a good market acceptance simply because the backstory is insufficient or poorly crafted. Creating a well crafted world is very hard to achieve and takes a very long time to be done well. This is also why fantasy games based on the general themes of Tolken are so widely accepted/successful. People already have a general idea of what Elves, Dwarves, and other fairy folk are.
3. WWII games still sell.
Other people will have their own reasons for buying WWII games, but this is how I feel. I personally like WWII games and dislike games based on more recent conflicts. I like the ability to fantasize about what it might be like in those times without any actual moral obligation. The conflict is long past and there is not a thing I can or could have done about it. War games that hit too close to current day conflicts always make me frustrated with, well, with current day conflicts. I don't want to be challenged by moral conflicts in my play time, I try to leave that to debate class in college. These ARE games and I'm no warrior outside my fantasy gaming. I hope to never shoot a gun in anger and I will never don a suite of armor, but I do enjoy games about those things. I play games to escape to a different time, not take out my nerd rage on people I don't like in the real world. For me, conflicts after WWII are too fresh. History has not yet, or may never be able to, romanticize those conflicts.