This thread was inspired by a small rant I had in Baby Tea [http://www.escapistmagazine.com/profiles/view/Baby+Tea]'s thread about dealing with assholes [http://www.escapistmagazine.com/forums/read/9.226216-The-Gamers-Corner-with-Baby-Tea-Xbox-LIVE-Etiquette] on Xbox Live. It was fairly off-topic for that thread, but I'd like some feedback, so here we are. Bare in mind, this is just my opinion, but...
I tend to be very conservative about where/what I post on the Escapist, and I believe this is my first vent. Be gentle.
Edit: There was a poll. Hmm, it might turn up in a bit.
Does anyone else remember what I see as the Golden Age for the Live community? Or am I talking out my ass? Are there any better explanations out there? Do I even make any sense?GLo Jones said:I found things were very different when the 360 first came out. There were thousands and thousands of newcomers to the service, all in the same boat. Online lobbies of games like CoD2 and PGR3 were more or less alive with a friendly atmosphere.
Most people had only a few friends to play with online at most, so the majority of games were played purely with strangers, this was the same for most players. Back then, merely having one fun game or conversation with someone was enough to warrant a friend request, and through the positive vibes many groups of 'online friends' formed. These groups would usually have strength of numbers in a lobby, and the positivity of these groups was enough to outnumber and eradicate most of the douchebags, or at least be large enough for those people to not be a bother.
Then something wonderful, and awful happened to the live community... Microsoft introduced the 'Party' system. This was so convenient, because you could talk to all any particular 'friend group' regardless of what game you were all on, and you could easily coordinate fun group sessions. However, this proved to be a fatal blow for the main public chat system in games, and devastating to the community as a whole. Now, all the friend groups that previously controlled the vibe and atmosphere of lobbies were in their own party bubbles, leaving the public chat channels an empty husk.
Imagine a town full of cheerful friends, all enjoying life together. Any misfits, or trouble makers are cheerfully undermined by the majority, and any uncertain newcomers are allowed a friendly place to get their barings on society.
Now imagine all the cheerful friends just DISAPPEARING, leaving the misfits, trouble makers and uncertain newcomers, with maybe some veterans who merely don't have a bubble to inhabit at that moment in time. Without this domintant friendly force, this town soon turns into a dark, creepy, crime-ridden shit-heap, inhabited by annoying pricks, people screaming/singing down the mic relentlessly, with anyone that knows better keeping to themselves (muted mic).
I noticed how Infinity Ward tried to counter this secularism by forcing everyone back into public chat for certain playlists on Modern Warfare 2, but it was too late. Live was overrun by the shit that had been left to fester.
Any newcomers now are immediately met with this ruined form of xbox live. Unless they have friends already on the inside, it's hard for them to find a bubble, and they're left with the impression that live is and always has been terrible.
I weep for you Xbox Live.
I tend to be very conservative about where/what I post on the Escapist, and I believe this is my first vent. Be gentle.
Edit: There was a poll. Hmm, it might turn up in a bit.