The implications of these results disturb me. Pets are anthropomorphized; owners place complex cognitive states on animals that simple do not exist. Anthropomorphization is a misplacement of a sense of empathy which evolved as a means to determine the emotional states, and as a result, the motives of conspecifics. It's dysfunctional to anthropomorphize animals because our cognitive depth is not equivalent to theirs.
A person can create empathy with a cockroach, but the entire cognitive depth of a cockroach would almost certainly be equivalent to something that a person does involuntarily or by compulsion. A dog by comparison is obviously more advanced than a cockroach but by no means is it even close to the cognitive depth of a human being.
A dog lacks the depth and specific traits of a human; in order to fully use our conspecific empathy on animals we must project the lacking human depth onto them. The traits that are projected onto a dog are obviously going to be ones that the owner finds pleasing. In essence, a pet owner actually creates a good portion of his pet's "personality". That's why your pet always seems to "understand" you when the mean, old, nasty world never seems to, because they ARE reflections of yourself. This is in nearly all situations a harmless delusion, we can explore ourselves through our pets.
To me this represents the awful ability of people in modern society to trap themselves in comforting delusions while selfishly dehumanizing everybody that is not them. It represents the core of our flaws as a society and a species and this poll is extremely depressing for this reason. It shows that a majority of our community at the escapist condones the dehumanization of a person to the point of letting them die to save an animal that facilitates a comforting illusion.
I've never given any credit to the assessment that people who play video games are less empathetic to people, but this poll gives me reason to reconsider that assessment because this community at large is all people who play video games. Or perhaps it's the fact that people who play video games are given hypothetical situations all the time and their decisions have trivial outcomes, making them unreliable in hypothetical situations.
The choice to save your pet over another human being is a choice of delusional narcissism that culminates in sociopathic betrayal.
I suggest the people who voted to save the stranger be paired with one another and the people who decided to save their pets be paired with one another. The people who decided to save their pets must imagine the sensation of being allowed to die for the other persons pet and the people who decided to save the stranger must imagine how to comfort the other person of the pair who lost their pet and we will see how everybody gets together in their pairs.
I'd like to end this post with a hypothetical situation(they seem so fun!)
Let's pretend you're on vacation somewhere swimming in a natural spring. Children are playing and laughing, people are throwing sticks and frisbees to their dogs, others are sunbathing. You hear an almighty crack and the water begins to ripple and froth. You feel as if an icicle has been shot through your spine as panic and adrenaline grips you. You feel the water lurch underneath you as the earth around you seems to jump suddenly. People are screaming and running in all directions. As you swim to the bank in the throes of hysteria you feel water rushing past you, the flow is so powerful that your legs burn under the strain and soon become useless.
For a moment all you hear is the sound of a voice above you. You can't understand what the voice is saying, your mind is shivering with panic. Wildly you look above you to see where the voice is coming from. On a huge tree branch just two and half feet above the water you see a woman reaching out towards you with her mouth open in a scream. You reach towards her and at the same time you feel something churning in the water next to you, scrapping your back. Your hand grips her upper arm but slips off suntan lotion, then your hand falls on her rigid forearm and past fur. The last thing you see in sunlight through grains of silt and gravel is a balding sun burnt man holding the legs of a woman roughly and awkwardly tugging a rather large Irish setter by it's collar and paw out of the water while it's running in midair. After that your eyes feel they've been slit by razors as the gravel whips past them and you're inexorably pulled downwards into the darkness of the sinkhole.
Jagged shelves of rocks tear and pulverize your body as you fall. Soon the instinct to breathe is impossible to resist and you gasp inwards pulling water, mud and rocks into your broken body. Immediately you feel the previously inconceivable pain of your body lurching as it fails to respirate and liquid fire seems to spread through your whole body.
Your mind is now lost to the unimaginable torment, insanity and grief particular to the sensation of being destroyed, the last sane thought that you have before death is that the woman was screaming "Molly" to her dog and not to you at all.