Doom972 said:
manaman said:
Doom972 said:
I thought us PC gamers were to be spared of motion controllers.
If they were selling it for about 60-70$ I would buy it since I'm going to get Portal 2 at some point.
You know a mouse is a motion controller right? It uses a sensor to convert motion into an input. Funny that PC elitist whine about motion controllers corrupting games then turn around and praise their systems accuracy because of the oldest motion controller gaming has.
Think of this like a mouse that moves in three dimensions rather then two. Not really a bad thing. More analog inputs in the PC world is not a bad think.
You know exactly what I mean. A mouse is considered motion controller as much as farmville is considered a video game among gamers.
There's a huge difference between a simple, responsive 2D motion control and delayed, messy 3D motion control. I have played Wii games on several occasions and playing an FPS with the Wii motion controller is nothing like using a mouse. I can even get better aiming with a flight-sim joystick.
With that said, I might have given it a try myself if it wasn't so highly priced.
You never used an early mouse. Where anything including dirt on the track ball would cause improper scrolling.
Joysticks, mice, wheels, pedals, etc are all motion controllers, and no matter how minor you want to play down their motion control aspects they remain that. However they have had decades to perfect their motions and the current breed of 3600 dpi laser mice are leaps and bounds ahead of early trackball mice. Why would you expect a fairly new technology to come out perfect on the first go? There is nothing inherently wrong with motion controllers as a concept, just the first few implementations have not be precise as they could be. They are already fast improving on these, and it's likely in a couple of generations of the technology motion controllers will be far more common.