This is the one problem I have with the game. You load after every bloody level, even if that level was only a minute or so long.
Compared to Portal 1, it seems immersion braking. Sure, in Portal 1, you still loading, but you at least stayed in the elevator, making it seem like a more natural progression.
In fact, it is quite similar to the change between Mass Effect 1 and 2. In ME1, levels would load during elevators, or while you were in the airlock, to give the sense of seamless progression. It was done away with in ME 2, replacing the transition with loading screens.
This is pretty much the same thing that has happened in Portal 2. It just doesn't flow as well if each level is divided by a black loading screen instead of just the elevator. It breaks the immersion a bit, since the long elevator rides in ME1 and Portal 1 not only masked the loading, but it also gave the worlds a larger sense of scale. The amount of time spent in the elevator in Portal helped give the impression that this really was a vast facility. That is still present in Portal 2 with the big open areas, but it is more in your face and less subtle.
Anyways, I don't like the constant loading and would like it if they loaded during the elevator rides. What else is new?
Compared to Portal 1, it seems immersion braking. Sure, in Portal 1, you still loading, but you at least stayed in the elevator, making it seem like a more natural progression.
In fact, it is quite similar to the change between Mass Effect 1 and 2. In ME1, levels would load during elevators, or while you were in the airlock, to give the sense of seamless progression. It was done away with in ME 2, replacing the transition with loading screens.
This is pretty much the same thing that has happened in Portal 2. It just doesn't flow as well if each level is divided by a black loading screen instead of just the elevator. It breaks the immersion a bit, since the long elevator rides in ME1 and Portal 1 not only masked the loading, but it also gave the worlds a larger sense of scale. The amount of time spent in the elevator in Portal helped give the impression that this really was a vast facility. That is still present in Portal 2 with the big open areas, but it is more in your face and less subtle.
Anyways, I don't like the constant loading and would like it if they loaded during the elevator rides. What else is new?