Possible Solutions to the Dawnguard Predicament.

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The_Echo

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Mar 18, 2009
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The "Dawnguard Predicament?"

Is the predicament that you're too impatient to wait for the actual release? I've been waiting for Kingdom Hearts 3D, and Japan got that shit in March. Get over it. Because this is going to happen again [http://www.escapistmagazine.com/news/view/112609-Skyrim-DLC-Will-Be-Timed-360-Exclusive].

I think the 360 release is basically a public beta for the DLC, anyway.
 

Esotera

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May 5, 2011
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The best way for Bethesda to avoid future problems like this is to make a few changes to their development model, and to stop reusing old code from other Elder Scrolls games (which I'm almost certain they do). If it takes you more than 30 days to port some DLC to another platform, then something is incredibly wrong with what you're doing. Contrary to popular belief, large, open-world RPGs do not necessarily have to be buggy, and only small bits of a game should require changing to get on another platform (like controls, etc).

The best solution for the Dawnguard predicament is to wait. Or not buy it, because it's DLC, and you should be avoiding it on general principle :p
 

GTwander

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Mar 26, 2008
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My inner evil accountant tells me they are just trying to milk more xbox-exclusive sales by feigning ignorance, and forcing hardcore fans to perhaps even buy copies of the game for the console just to try it asap. By the time the sales trickle to a standstill is when they will release it on the others.
 

Risingblade

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Mar 15, 2010
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You already have hundreds of mods out there to keep you busy, waiting a little long for dawnguard won't kill you.
 

Sexy Devil

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Jul 12, 2010
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If Bethesda's willing to sue a guy for using the word "Scrolls" I'm pretty sure they'd have no problem suing you for actually stealing game files. It's a bad idea.
 

Hat Man

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Nov 18, 2009
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I seem to distinctly recall someone getting the xbox version to work on the PC.

How? The DLC files are more or less the same as the esm files used by the PC. Real buggy though.

My guess? They're biding for time so they can bug-fix the thing.
 

Launcelot111

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Jan 19, 2012
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Speaking of Elder Scrolls DLC, why the hell does Shivering Isles still cost $30 off the PSN? A new copy of Oblivion GOTY is only $20. And just for fun, how can we spin this as EA's fault?
 

gaiusimperator

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Apr 4, 2010
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Genuine Evil said:
Well there is this


Is a Russian mod that?s still in development and was originally done the Havok physics engine (oblivion?s Engine) but the devs are now porting to TES V engine.

Fingers crossed this actually comes out
As a former dev of Andoran, I can say that it is going swimmingly as of the last time I talked to the rest of the team.
 

Dashiva

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Jul 29, 2012
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As much as I like getting Xbox exclusives before my PS3 and PC mates do, staggering out platform release dates is kinda stupid.
 

Mr Pantomime

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Jul 10, 2010
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You know there's other games right? Like, a lot of them, most of which you havent played. A lot of them are admittedly crap, but some of them are fucking spectacular. Pick up one of them and have fun with it, rather than trying to get what you can't have. Its not worth the trouble. If it was worth the trouble, you would have bought a 360 just to play Dawnguard as soon as possible.

This is now a recommendations thread. The title is "help me pick a game to play until Dawnguard comes to PC". The post reflects this.

Im going to recommend The Witcher 2. I think that is getting DLC soon but to be honest I have no idea.
 

WaysideMaze

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Apr 25, 2010
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nikki191 said:
dont forget too that the steam workshop limits mods to 100mb.. thats it. and as others have pointed out you dont see the big quest mods for skyrim and you wont
They don't just have to stick to steam workshop though, I get most of my mods of the nexus. I don't know what their upper limit is (if they have one) but I've seen mods over 100mb big.

But yeah stealing files sounds like a bad idea. Either wait for it to come out or use one of the fantastic mods already available. For free I might add.
 

honestdiscussioner

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Jul 17, 2010
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I think it's a great idea. Get everyone in the community together, work on it really hard, and it'll be finished a few months after Bethesda releases it for PC.