Predict this years "game of the year"

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Seneschal

Blessed are the righteous
Jun 27, 2009
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EzraPound said:
From Nintendo, we've got The Legend of Zelda: Skyward Sword. In general terms, as PC-centric design has flourished on consoles, Nintendo has won increasingly less GOTY awards. Also, the Zelda series hasn't really been taken seriously as a cutting-edge franchise since the late 90s, and the Wii has the impediment of yesteryear's technology working against it. A write-off.

From id, there's Rage. Combining Motorstorm with Doom 3 is the kind of vulgar idea only id at this stage would come up with, and they frankly haven't won many GOTY awards since the mid-nineties. A write-off.

From Naughty Dog, there's Uncharted 3: Drake's Deception. Uncharted 2 was overrated--it received near-perfect scores and several GOTY honours--and I suspect the third iteration of the series will endure a backlash, slumping backwards critically somewhat. Anyway, it's far too competitive a year for an iterative sequel to walk away with many GOTY awards. A possibility, but unlikely.

From Gearbox and 3D Realms, we have Duke Nukem Forever. Early press leaks on the game seem to indicate it's more of an homage to 90s shooters than anything hugely progressive, the game has had a bungled design history, and Randy Pitchford seems to have adopted the attitude in interviews that the public should be grateful just to be getting a Duke game. Also, this is the sort of toilet humour-type game critics tend to allot decent reviews to, but snub at year-end. A write-off.

From Eidos Montreal, we have Deus Ex: Human Revolution. The dev seems to have a handle on this franchise, but a lot of fans are predicting consoleitus, and I frankly have doubts about the ability of Kane & Lynch's creators to deliver a GOTY-quality product. This will surely get decent scores, but is unlikely for GOTY.

From thatgamecompany, there's Journey. Flower looks great and all, but since when do either MMO's or art-games win GOTY awards? It'll probably win a few "best game no one played" honours, but don't expect much more regardless of its quality.

Media Molecule has already brought out LittleBigPlanet 2. It will not win any GOTY awards.

This leaves five serious contenders. My picks for most GOTY awards in order.

5. Batman: Arkham City

Upside: Rocksteady is smarter than most people think--Arkham Asylum was a compendium of good design decisions--and Arkham City looks like it might be shaping up to be the sort of expansive (and "expansive" is key, here: Arkham Asylum's island was a bit too restrictive to compete with the sandbox crowd), fire-on-all-cylinders sequel that developers could warm to.

Downside: The sort of action/adventure template used in AA was, while honed to near-perfection, basically generic. The same can be said of Rocksteady's use of the Batman license: that it's not an original IP, and that they're mostly just aping the 90s T.V. show's interpretation anyway. Also, "risks" are risks--Rocksteady is inexperienced; a few mistakes could land this game in the same pothole as Spider-Man 3. Yeah, remember that?

4. L.A. Noire

Upside: Rockstar's hyping it as the next big thing. 'Nuff said.

Downside: It's not even by Rockstar's main division, so it could be The Warriors all over again. It also doesn't fit in tidily in the same sandbox category as RDR and GTAIV, which could mean Rockstar will be taken aside and punished by critics for not playing to their strengths.

3. Mass Effect 3

Upside: it's well-known that critics love wordy, overwrought RPGs, and BioWare's C.V. when it comes to year-end honours, from Baldur's Gate to KOTOR to Mass Effect, is unimpeachable.

Downside: after having showered GOTY honours on Mass Effect 2, will critics really want to be as generous with 3? Okay, probably, but Mass Effect 3 will have to be less Return of the Jedi and more Return of the King if it expects to be a serious contender.

2. The Elder Scrolls V: Skyrim

Upside: Oblivion and Fallout 3's multiplatform success was a big story, but as it stands they're still reasonably hardcore games by today's slack standards--you know, you actually die and stuff. Critics liked Oblivion for its "accessibility"--if Skyrim pushes forward visually while easing the difficulty curve, they might find the upward mobility to have a real winner on their hands, and Elder Scrolls would rest side-by-side with GTA in the public consciousness.

Downside: This is the third Morrowind-style title by Bethesda to be released this generation, which means they'll really have to make a concerted effort to make changes that are more than iterative. They also have the problem of. . .

1. Portal 2

Upside: The first Portal was a three-hour discursion by Valve that ended up winning a heap of surprise GOTY awards. Valve, then, is an ideal position with Portal 2: this is their first chance to flesh out the IP, elongating it and applying their full abilities towards what Gabe Newell described as "the best game we've ever made." Also: it's fucking Valve.

Downside: Portal 2 is a pivotal moment for Valve as a company--they've been somewhat low-profile since The Orange Box, churning out a Left 4 Dead sequel that was resented in some quarters for being a rehash and giving no indication of EP3's release date. Portal 2, then, whether fans like it or not, is expected to be where all Valve's energies have been applied: if the game turns out to be undercooked even by their lofty standards (or three hours, for that matter), they're probably in for a collective downgrading of their stature.
Wow, that's an awesome post. Insightful and informative. Glad to see people that know how to make walls of text and still retain structure. God knows I could use that skill.

My money's on LA Noire. Even though the setting and tone is kind of unappealing to me, you can see just how much effort and innovation has gone into this. There's nothing like it on the market, and with a GOTY recognition, we might be seeing more stuff like that in 2012.
 

Zarule6

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Mar 19, 2011
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I say Mass Effect 3 as the chances for skyrim being delayed are good.!The Reapers are watching! and coming but we will be ready!
 

8-Bit Grin

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Apr 20, 2010
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Euhan01 said:
The inevitable Modern Warfare 3 will win something as well and probably be more popular than oxygen.
I'm beginning to think that this may not be as accurate as it used to be.

I've heard an awful lot of grumbling around the halls of my high school about a lack of innovation, and many people switching franchises.

Yes, this is a very small community of gamers...

... But I believe it reflects what a much wider demographic is beginning to realize.
 

Faela

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Jan 3, 2011
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If I had a hope Diablo 3 would come out before years end I would put it down but it's taken so long and I have yet to see any recent new fun things for it (as much as I love watching the Demon hunter do her thing) I would like to see something move in regards to Diablo 3.

It would be in my top ten for GOTY nominee's but it will come out too late in the year for me to get any quality play time on it to actually give it the top spot.
 

TheEvilCheese

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Dec 16, 2008
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If Skyrim is anywhere near as amazing as the trailer and interviews suggest, there is nothing that can stand in it's way.

That is, if we ignore Portal 2, which I really want to because I know full well I will enjoy Skyrim more.
 

Verlander

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Apr 22, 2010
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EzraPound said:
From Nintendo, we've got The Legend of Zelda: Skyward Sword. In general terms, as PC-centric design has flourished on consoles, Nintendo has won increasingly less GOTY awards. Also, the Zelda series hasn't really been taken seriously as a cutting-edge franchise since the late 90s, and the Wii has the impediment of yesteryear's technology working against it. A write-off.

From id, there's Rage. Combining Motorstorm with Doom 3 is the kind of vulgar idea only id at this stage would come up with, and they frankly haven't won many GOTY awards since the mid-nineties. A write-off.

From Naughty Dog, there's Uncharted 3: Drake's Deception. Uncharted 2 was overrated--it received near-perfect scores and several GOTY honours--and I suspect the third iteration of the series will endure a backlash, slumping backwards critically somewhat. Anyway, it's far too competitive a year for an iterative sequel to walk away with many GOTY awards. A possibility, but unlikely.

From Gearbox and 3D Realms, we have Duke Nukem Forever. Early press leaks on the game seem to indicate it's more of an homage to 90s shooters than anything hugely progressive, the game has had a bungled design history, and Randy Pitchford seems to have adopted the attitude in interviews that the public should be grateful just to be getting a Duke game. Also, this is the sort of toilet humour-type game critics tend to allot decent reviews to, but snub at year-end. A write-off.

From Eidos Montreal, we have Deus Ex: Human Revolution. The dev seems to have a handle on this franchise, but a lot of fans are predicting consoleitus, and I frankly have doubts about the ability of Kane & Lynch's creators to deliver a GOTY-quality product. This will surely get decent scores, but is unlikely for GOTY.

From thatgamecompany, there's Journey. Flower looks great and all, but since when do either MMO's or art-games win GOTY awards? It'll probably win a few "best game no one played" honours, but don't expect much more regardless of its quality.

Media Molecule has already brought out LittleBigPlanet 2. It will not win any GOTY awards.

This leaves five serious contenders. My picks for most GOTY awards in order.

5. Batman: Arkham City

Upside: Rocksteady is smarter than most people think--Arkham Asylum was a compendium of good design decisions--and Arkham City looks like it might be shaping up to be the sort of expansive (and "expansive" is key, here: Arkham Asylum's island was a bit too restrictive to compete with the sandbox crowd), fire-on-all-cylinders sequel that developers could warm to.

Downside: The sort of action/adventure template used in AA was, while honed to near-perfection, basically generic. The same can be said of Rocksteady's use of the Batman license: that it's not an original IP, and that they're mostly just aping the 90s T.V. show's interpretation anyway. Also, "risks" are risks--Rocksteady is inexperienced; a few mistakes could land this game in the same pothole as Spider-Man 3. Yeah, remember that?

4. L.A. Noire

Upside: Rockstar's hyping it as the next big thing. 'Nuff said.

Downside: It's not even by Rockstar's main division, so it could be The Warriors all over again. It also doesn't fit in tidily in the same sandbox category as RDR and GTAIV, which could mean Rockstar will be taken aside and punished by critics for not playing to their strengths.

3. Mass Effect 3

Upside: it's well-known that critics love wordy, overwrought RPGs, and BioWare's C.V. when it comes to year-end honours, from Baldur's Gate to KOTOR to Mass Effect, is unimpeachable.

Downside: after having showered GOTY honours on Mass Effect 2, will critics really want to be as generous with 3? Okay, probably, but Mass Effect 3 will have to be less Return of the Jedi and more Return of the King if it expects to be a serious contender.

2. The Elder Scrolls V: Skyrim

Upside: Oblivion and Fallout 3's multiplatform success was a big story, but as it stands they're still reasonably hardcore games by today's slack standards--you know, you actually die and stuff. Critics liked Oblivion for its "accessibility"--if Skyrim pushes forward visually while easing the difficulty curve, they might find the upward mobility to have a real winner on their hands, and Elder Scrolls would rest side-by-side with GTA in the public consciousness.

Downside: This is the third Morrowind-style title by Bethesda to be released this generation, which means they'll really have to make a concerted effort to make changes that are more than iterative. They also have the problem of. . .

1. Portal 2

Upside: The first Portal was a three-hour discursion by Valve that ended up winning a heap of surprise GOTY awards. Valve, then, is an ideal position with Portal 2: this is their first chance to flesh out the IP, elongating it and applying their full abilities towards what Gabe Newell described as "the best game we've ever made." Also: it's fucking Valve.

Downside: Portal 2 is a pivotal moment for Valve as a company--they've been somewhat low-profile since The Orange Box, churning out a Left 4 Dead sequel that was resented in some quarters for being a rehash and giving no indication of EP3's release date. Portal 2, then, whether fans like it or not, is expected to be where all Valve's energies have been applied: if the game turns out to be undercooked even by their lofty standards (or three hours, for that matter), they're probably in for a collective downgrading of their stature.
Pretty much this, but in a different order:

5)Mass Effect 3; 4)L.A Noire; 3)Skyrim; 2)Portal 2 and 1)Arkham City.

People are Batman mad (for some reason), and this is pretty anticipated.

Portal is highly anticipated, but I'm not sure this will be it's breakthrough hit. Also there will be a lot of (young)FPS players who avoid it for being "tame", while a lot of puzzle fans may avoid it for being an FPS.

Skyrim will always have a more niche audience, but this one will sell on it's looks to people not interested in the Elder Scrolls series so far

LA Noire, like the fella above me said, could be hit or miss, although if they do miss, it will be pretty gut wrenching for me, as I love the premise.

Mass Effect 3... is, well, Mass Effect 3

Potential surprise entry? The Darkness 2. They could do a LOT with it, and the first one wasn't too bad, even though it was pretty damn short
 
Mar 9, 2010
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EzraPound said:
4. L.A. Noire

Upside: Rockstar's hyping it as the next big thing. 'Nuff said.

Downside: It's not even by Rockstar's main division, so it could be The Warriors all over again. It also doesn't fit in tidily in the same sandbox category as RDR and GTAIV, which could mean Rockstar will be taken aside and punished by critics for not playing to their strengths.
I disagree. I think Team Bondi, who are actually independent developers, will be able to bring the kind of innovative ideas that we need in the current gaming market. Couple that with the sheer strength that comes from a Rockstar developed game and we should be seeing something that can live up to the hype.

OT: Like the guy I quoted, I'll list the top 5 in order.
1: Skyrim - Let's face it, who isn't psyched for this game? The Elder Scrolls has been one of the strongest series of games since Morrowind, at least, and there is no reason for Skyrim to be any different. The new engine should make gameplay a hell of a lot better than the past games and the additional features like dual wield and advanced magic should bring us a world of fun. The only problem is, I doubt that it will have nearly as many weapons as Morrowind had (on par with Oblivion I expect) and it won't have the same amount of abilities as either the past two games.

2: LA Noire - Really just look above. The game has the innovative features and gameplay that we've all been anticipating for so long. This game, if I may be so bold, marks one of the biggest jumps into new technology that actually works and will make the game better. We may have some games adding new features, but LA Noire is going the extra mile with realistic investigations coupled with realistic facial features. The game also looks like it's going to be less about shooting the bad guys and more about catching the crook and trying to be a good officer. I'm looking forward to see what Team Bondi can do when they're in with the big fish.

3: Brink - We've all seen the arguments about games that are just bland, generic first person shooters where all you need to do is shoot the guy before he shoots you. Brink intends to do the same sort of thing, but by bringing the game to life. Last I checked, you had a wheel that rewarded you with more points if you completed objectives that were high priority. This wheel will either make or break gameplay; either people will all rush to the objective and the whole thing turns into a free for all or people will complete objectives as they see fit and the game will work smoothly. Next to that is the whole idea of there being no true good or bad guys, with the single player featuring two campaigns, one for each side. Finally, the new SMART system for running will definitley bring a lot of fun to the game, instead of following predefined paths you go where you want and how you want, adding a lot of tactical value to the game.

4: Portal 2 - While this is in my top 5, it is only really here because I liked the first one. Don't get me wrong, I think it'll be great fun, but it won't be anything particularly new. That's exactly why it's here though, I found the first one fun and I expect the second to be fun, except this time there is a new story and co-op.

5: Gears of War 3 - Like Portal 2, this is really only here because I liked the previous games. I don't think it'll bring anything new to the table apart from a slightly different story, but if it isn't broken don't fix it right? I just really want to find out what happens after the Lightmass Bomb went off and how the human race is fairing after what happened at Jacinto.
 

Euhan01

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8-Bit Grin said:
I'm beginning to think that this may not be as accurate as it used to be.

I've heard an awful lot of grumbling around the halls of my high school about a lack of innovation, and many people switching franchises.

Yes, this is a very small community of gamers...

... But I believe it reflects what a much wider demographic is beginning to realize.
I thought that before Black Ops, and its sold millions. Look, Moderen Warfare 3 might not end up as the biggest selling game ever, buts its definatly going to be one of the biggest.
 

Atmos Duality

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Skyrim; no questions asked.

Not necessarily because it will be a good game but because it has Bethesda's name on it, and they will hype the shit out of their game.

Oblivion and Fallout 3 were boring with mediocre gameplay at best...but they *were* shiny and that's all that matters to their target audience. At least, those who gave them the GotY awards.

Though I did love the Shivering Isles; it's like all the creative writing and characters were being held hostage and they could only release it once Oblivion went platinum.

Fallout 3...ugh. Apart from the "World of Tomorrow" theme and MacGuyver-style weapons, I really didn't enjoy this one. The environments were appropriately bleak on the outside, but most of the quests started out strong...and went nowhere. There is absolutely zero character development (not for the PC, but the NPCs), the plot is painfully stupid, and the ending was so fucking terrible that Bethesda fixed it...after you paid $15 dollars for the DLC that did this of course (a milestone in the video game industry that went entirely unnoticed by critical eyes).

Oh, and they both crashed constantly because I had the audacity to play them on PC.
How dare I not respect the wishes of our Console Overlords!

At least Skyrim has some actual technical prowess behind it; I tend to play id Software games just to see the game engine in action, and though id isn't producing Skyrim, they did build the engine.
And good riddance to the Gamebryo engine; that buggy, overbloated, useless piece of shit engine. I'll piss on its grave for wasting a collective 3 weeks of my life (that's total downtime due to crashes between Oblivion and Fallout 3, not including all the time I spent trying to get the fucking thing to stabilize).
 

radioactive lemur

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Uncharted 2 was a rare thing, a game that was truly perfect in every conceivable aspect. It had a very solid 15-30 hour single player storyline AND not only good multiplayer, but arguably the best TPS multiplayer in history. On top of this it was gorgeous and had great controls. Even though this is a downright mighty year for releases, if Uncharted 3 comes even close to Uncharted 2 it should win GOTY without breaking a sweat. ME3, Portal 2, and Batman will almost undoubtedly be great campaigns, but without an equally good multiplayer they will shrivel before Uncharted's might like it's a cold day in the locker room. Same thing for games like COD that have great multiplayer and crappy SP.
 

Prof. Monkeypox

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I'll say Arkham City, only because it's the game I'm looking forward to the most.
Of course, we won't know anything until all the games come out.
 

darthotaku

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doesn't duke nukem forever come out in 2011? It'll get on the shortlist simply for nostalgia purposes