I have to agree with you in this regard, as you raise valid points. I believe that we're on the same page when it comes to how developers are treating the current war as a setting for video games. I guess my problem with the reason you mentioned this is that other reviewers haven't even remotely mentioned this as something to consider, with this game or others. I don't think it's wrong for you to bring it up; quite the contrary. I commend you for speaking your mind on a matter that you clearly feel is something important to discuss. However, what I don't feel is fair is how this game has been picked out of all these other games for this matter to be talked about.Steve Butts said:Like I said, the developers don't make much of the political dimension in multiplayer. It's just an extra detail in the background. Given that developers of these games are intentionally using current military operations to enhance the relevance of their games, it's not only a fair topic for discussion, but an essential one. That's not an excuse for me to say I'm for or against the War itself, but I think I am required to comment on its use (some would say "exploitation") as a setting for our entertainment. As far as Six Days goes, I don't think we have a right to call someone unpatriotic based solely on the games they create or play, but we do have an obligation to explore the varying sensitivities that the gaming community and the culture at large have to these issues.TundraWolf said:Secondly, it's interesting that Steve decided to mention the issue of the political content. We hear all manner of praise for games like Modern Warfare and the like, but the political ramifications and commentary voiced by such games is never really discussed. It's only when games like Six Days In Fallujah come to light that people start to talk about it, and it's usually to decry the issue as anti-patriotic and brand it as taboo.
Honestly, though, I'm not sure such a comment was needed for the multiplayer content. I mean, you obvious that it gave you pause for a moment or two and you felt it important enough to mention, I just don't know if doing so in regards to the multiplayer was the way to go. It doesn't seem like it would give people any more pause than playing the Axis side in WWII-based games, or playing the Militia side in MW2. I'd be interested to see what your thoughts on the topic are after the single-player is released, though.
My two cents.
I felt inclined to lay out the basic facts and express my own reaction in what I hope was a non-judgmental manner. It may not be a big part of the game, but it is a part, and one worthy of discussion.
Call of Duty 4: Modern Warfare and Modern Warfare 2, more-so than other games, both have large components of the game where you are fighting people in the Middle-East, yet I have seen little to no discussion on the commentary that they have put into their games. Likewise for games like Full Spectrum Warrior and the like. This could just be because I haven't looked in the right spots, but to single out Medal of Honor as a game deserving of such commentary without talking about other games doesn't seem fair.
Of course, perhaps you've come to the same conclusions as I. Perhaps you think that now is the time for such discussion to happen and for people to pay attention to such matters. If that is the case, then I commend you once again, because it seems no one else seems ready to tackle the issue. So kudos to you all around.
All things told, I'm looking forward to this game and to seeing what their take on the conflict overseas is like. Cheers for the review of the beta!