ChromeAlchemist said:
After playing it...it's alright. The character designs really bug me though, I'm not sure if I should be playing Halo or Crysis.
The way the spawn dunked me into the map blew me away at first, it's a cool way to go in, but I do think it's a tad uninspired. I'll still play it a couple more times though. Who else has the Beta?
I do. But I think I'm reading you wrong, are you saying the spawn in system is cool but the game is uninpsired, or that, after a few plays, the spawn in system is uninspired? I read the latter, and if that's the case, I strongly disagree.
Between the spawn in system and the load-out system, it's going to be very hard to create unbalanced maps for this game. Obviously you could, but it'd almost have to be a deliberate attempt. That alone is pretty cool in my books.
Now if you were saying the gameplay itself seems uninspired, I'd tend to agree. I think they did themselves no favors by releasing this beta without any sort of voice communication within the game. I've played a few games where the team and I started to work as a team more by coincidence than planning, and noted that I enjoyed it a lot more (so much so that I've started using an engineer-demolition based loadout), so I think the lack of voice here isn't going to let the game shine like I think it could.
Nasty ping times though.