Problems with Halo Wars

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M3707ik

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Sep 13, 2008
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I recently bought Halo Wars. At first glance good game. Campaign medieocre, but at least coop and short. Playing with freinds also good. I was ready to call this the first good console rts, but as usual something went wrong. Trogdor2k5, UBG Fromastr, and myself did a 3v3 online. Got destroyed by massing Hawks (the super unit for profesor Anders). This repaeted itself for a while until we won an epic match when we continued to refuse to mass, and we were able to prevail through Mixed force combat against team of Forge and 2 Anders. I created Grizzlys, Wolverines, Spartins and Warthogs, trog used Vampires, Grunts, Hunters, Locusts, and Fromastr made Hawks, Voltures and Gremlins. It took like an hour but we beat them. As we moved onto the last base, the game froze. We restarted our consoles fealing like badasses.

Since then we have been unable to reapeat this feat. 1 out of 30 without massing. for those of you who dont know,massing is bad beacuse if you can make one unit over and over and still win it means the games got no depth.
Also warthog rushing is close to unbeatable. Ever since ign posted that it seams people only late game mass hawks or rush with hogs. Or both. Rushes suck becuase it destroys the whole fun of having a war or battle. Thats why good rts's have harrasing instead of rushing. when i try to harrass it winds up as a rush because its so easy to make powerful units early.

Anyway i wanted to know if a) Microsoft is going to fix the balance now that ensemble is gone? and

b) If anyone has expirienced HWs similarly or differently?
 

flare09

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Aug 6, 2008
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I can tell you your first problem:

You bought a game with the word 'halo' in it.
 

cheesecake123

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Nov 1, 2008
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well i was online a 3v3 game and i was just starting up my 3rd base when suddenly all 3 opponents attack my bases with hordes of infantry

(my allies didnt even help)
 

Cortheya

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Jan 10, 2009
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i loved it its everything an RTS should be (expecting attacks on me in 3...2...1)
 

M3707ik

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NoMoreSanity said:
I usually bulid a huge army of a Scarab and the leader (Okay not huge, but huge in power) which leads to pain. And Hawks/Warthogs can be taken down with turrets right?

All strategy games are like this, there's no solution to it, besides being better.
love hearing ur stratagies but i'd rather hear if youve expierienced these problems

edit: also, im not arguing if its beatable. it is sometimes, but massing is working and in a RTS it should NEVER work.
 

bjj hero

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Feb 4, 2009
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360 RTS gamer? Play endwar instead, an army of one type of unit is an easily destroyed army.
 

wrightofway

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If you refuse to mass you will lose in Halo Wars. This doesn't mean you should just build one unit the entire game, this means you should scout and build the counter to what they are building. If you see or suspect that the opponent is building Hawks then build lots and lots of Wolverines. Likewise Cobras against Grizzlies.

Always try to keep your opponent on the defensive. Scout early and often and move fast.
 

cheesecake123

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Cortheya said:
i loved it its everything an RTS should be (expecting attacks on me in 3...2...1)
wait your serious well i guess i cant change your opinion but.

Although its very fun theirs not a lot of tactical emphasis
e.g get lots of money and build vultures.

and ahhhh i cant think of anything else ill come up with more later....i hope

(what a crap argument)

(wait should i censor the word crap im confused)

oh and im not trying to sound like an annoying person looking for an argument because i respect your opinion
 

RavingPenguin

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Jan 20, 2009
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Hawks are easy to defeat if your Anders, one cryo bomb and the fall out of the sky, a few wolverines and missle turrets would probably help too.
Railgun turrets and cobras should be able to take out warthogs with relative ease, seeing as warthogs dont have much in the way of defense.
Havent played online yet, but the computers boosted my default Ai level to 80, Id like to think Im a little smarter than your average joe.
 

M3707ik

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wrightofway said:
If you refuse to mass you will lose in Halo Wars. This doesn't mean you should just build one unit the entire game, this means you should scout and build the counter to what they are building. If you see or suspect that the opponent is building Hawks then build lots and lots of Wolverines. Likewise Cobras against Grizzlies.

Always try to keep your opponent on the defensive. Scout early and often and move fast.
I found that all the counters are piss weak or useless.

Jackals- easily killed
Hnters- actually good at their jobs
VAmps- if outnumbered (like in massing) easily killed, not to mention their used to counter hawks and they can be easily destroyed by cryo.
Locust- kill buildings oooow

Cobras- powerful but terrible in an asualt becuase of air and bombs
Wolverines, low starter damage and easily killed
flamethrowers - range sucks
 

Shadow Law

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Feb 16, 2009
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Does anyone know the actual max cap on units your allowed to have because I keep getting attacked by what I think is to many hornets like more then your allowed to have. I counted a rush one it was 25 hornets (Fully upgraded with lasers) in all.
 

M3707ik

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yeah but ur anders ur prolly alredy massing air. and if not then have fun getting ur wolverines destoyed

also it takes tier 3 to get cobras not to mention making them. by then theive they've destroyed ur base. also leader poers and focus fire destroy turrets
 

M3707ik

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Shadow Law said:
Does anyone know the actual max cap on units your allowed to have because I keep getting attacked by what I think is to many hornets like more then your allowed to have. I counted a rush one it was 25 hornets (Fully upgraded with lasers) in all.
prolly lifesupprt, (like spare reactors) and reinforcments
 

M3707ik

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NoMoreSanity said:
M3707ik said:
NoMoreSanity said:
I usually bulid a huge army of a Scarab and the leader (Okay not huge, but huge in power) which leads to pain. And Hawks/Warthogs can be taken down with turrets right?

All strategy games are like this, there's no solution to it, besides being better.
love hearing ur stratagies but i'd rather hear if youve expierienced these problems

edit: also, im not arguing if its beatable. it is sometimes, but massing is working and in a RTS it should NEVER work.
Yes I have, but these were solved by building turrets and upgrading them along with my units.
yeah but i encoutered this on a 3v3 where u usually get rushed by the non anders teamates then the swarm comes in
 

Flap Jack452

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flare09 said:
I can tell you your first problem:

You bought a game with the word 'halo' in it.
Let try to keep your personal bias and attempts at a flame war out of this thread and jut help the man with his questions. To the OP: I think that chances of it being fixed are very slim considering that Ensemble did in fact get canned.
 

Eipok Kruden

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Aug 29, 2008
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A lot of former Ensemble employees started up and joined Robot Entertainment, which is currently responsible for maintaining and updating Age of Empires and Halo Wars. So don't worry, there very well might be rebalancing patches and DLC. And stop acting like the world is going to end, Halo Wars just came out on Feb. 27th, of course there's gonna be balancing issues. Just look at Starcraft when it came out, it was horribly unbalanced. It took Blizzard ten years to get Starcraft just right. So be patient.
 

wrightofway

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Sep 30, 2008
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M3707ik said:
wrightofway said:
If you refuse to mass you will lose in Halo Wars. This doesn't mean you should just build one unit the entire game, this means you should scout and build the counter to what they are building. If you see or suspect that the opponent is building Hawks then build lots and lots of Wolverines. Likewise Cobras against Grizzlies.

Always try to keep your opponent on the defensive. Scout early and often and move fast.
I found that all the counters are piss weak or useless.

Jackals- easily killed
Hnters- actually good at their jobs
VAmps- if outnumbered (like in massing) easily killed, not to mention their used to counter hawks and they can be easily destroyed by cryo.
Locust- kill buildings oooow

Cobras- powerful but terrible in an asualt becuase of air and bombs
Wolverines, low starter damage and easily killed
flamethrowers - range sucks
Agreed on the Flamethrowers, but the only time infantry is massed is when it is ODSTs and those can be taken out easily by Scorpions and leader powers (Disruptor Bomb is your friend against Cutter players.) I'm not sure why you think Jackals are weak against infantry. Fully upgraded, 20 of them could easily take out 30 ODSTs and 3 Spartans. Wolverines aren't so easily killed by air, which is what they are intended to be used against. With Vampires either separate them into smaller groups so they don't get Cryo bombed as easily or move them directly into a group of Hawks. Stay so close to them that your opponent will have to Cryo their own units to hit yours.

Again, I stress the importance of scouting early in the game and continuing to scout often. If you notice that an Anders player has only reactors and supply pads early in the game, they are probably going to tech up to Hawks. Send a few units (preferably Wolverines with Volley) to go take out a reactor or a few supply pads. You don't have to kill their entire base, just slow them down or economically cripple them for a while.