Prototype 2 is Horrible

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squid5580

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Feb 20, 2008
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I am loving it. The only problem with the controls I am having is The Witcher 2 lol (since I was playing that the night before). "B" is not the damn dodge buttton. My big complaint is the difficulty (or lack there of). I started on hard and have had little problems with anything (other than when Geralt pops in and mucks it all up). And collectibles showing up on the map sure makes me happy.
 

Netrigan

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Sep 29, 2010
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squid5580 said:
I am loving it. The only problem with the controls I am having is The Witcher 2 lol (since I was playing that the night before). "B" is not the damn dodge buttton. My big complaint is the difficulty (or lack there of). I started on hard and have had little problems with anything (other than when Geralt pops in and mucks it all up). And collectibles showing up on the map sure makes me happy.
I'm 75% of the way through it and having a blast. It's pretty much the same game with a few added wrinkles... and once they got through the Mercer is your ally portion of the story, I got curious to see what Mercer was up to.

Only two complaints so far.

First, the targeting system is really sloppy. Hop up into the air so you can ponce down on a quick med-kit... and the damn thing seems to target some distant spec on the horizon 80% of the time. There's a few relatively difficult boss fights early on that are complicated by this total lack of precision.

Secondly, once you get the hang of blocking, the difficulty becomes a joke. For the longest time I was jumping up in the air and doing airborne attacks, cursing the targeting system which always seemed to point at something I didn't want to attack/grab. But once I spent a few minutes playing around with the blocking, I realized I could essentially stand my ground, deflect, QTE attack, repeat until everyone is dead. Even if you don't bother to use that, the Hammerfist power is still insanely over-powered, the whip is still as bad-ass as ever, and you now have the ability to call in a pack of monsters to do your bidding.

But I could level the same two complaints at the first game. Controls were sloppy and difficulty was non-existent once you leveled up a bit.
 

shootthebandit

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Deathmageddon said:
Seriously. I'm not trolling. I even loved the original. But it's worse than Amy, Too Human, Darkest of days, and the ME3 ending combined. The controls are unresponsive, the combat is bad, the leveling/skills system is a joke (you get upgrades by hunting for collectables), the cutscenes look lazy, the blackwatch look like shitty, generic space marines, the characters are cardboard and don't even behave in a believable way, the list goes on.

Radical should be ashamed that Prototype 2 ever hit shelves. If you value your time and money, do not buy Prototype 2, because it was made by a mentally challenged caterpillar.

Those of you who already bought it, I feel your pain. Feel free to share your feelings here.
prototype 2 isnt shit. it got me hooked on johnny cash's version of hurt which is superb

im surprised you were foolish enough to even consider buying this i took one look and instantly dismissed it
 

Deathmageddon

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LordOfInsanity said:
I'm playing it and I'm finding it a lot of fun.
...
The Black Watch look like a group of very cruel, monstrous people. You're facing against a virus that alters humans into what can be seen as unstoppable killing machines, of course you'll have armor that 'looks' like it can withstand the creatures.
...
My problem with the Blackwatch is that in the first one, they looked and acted a bit more realistic. They did some shady things, but they were genuinely interested in the greater good, like any government agency would be. It made you think: "woah, if there was a bad enough epidemic, this could actually happen (except for the nuke)." Now they round up and infect healthy people while dressed like something out of Fallout 4, so that's down the drain.
 

Deathmageddon

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shootthebandit said:
Deathmageddon said:
Seriously. I'm not trolling. I even loved the original. But it's worse than Amy, Too Human, Darkest of days, and the ME3 ending combined. The controls are unresponsive, the combat is bad, the leveling/skills system is a joke (you get upgrades by hunting for collectables), the cutscenes look lazy, the blackwatch look like shitty, generic space marines, the characters are cardboard and don't even behave in a believable way, the list goes on.

Radical should be ashamed that Prototype 2 ever hit shelves. If you value your time and money, do not buy Prototype 2, because it was made by a mentally challenged caterpillar.

Those of you who already bought it, I feel your pain. Feel free to share your feelings here.
prototype 2 isnt shit. it got me hooked on johnny cash's version of hurt which is superb

im surprised you were foolish enough to even consider buying this i took one look and instantly dismissed it
Way to contradict yourself there, and isn't there a saying about not judging a game by its cover? Also the first one was awesome.
 

Deathmageddon

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bullet_sandw1ch said:
Deathmageddon said:
Seriously. I'm not trolling. I even loved the original. But it's worse than Amy, Too Human, Darkest of days, and the ME3 ending combined. The controls are unresponsive, the combat is bad, the leveling/skills system is a joke (you get upgrades by hunting for collectables), the cutscenes look lazy, the blackwatch look like shitty, generic space marines, the characters are cardboard and don't even behave in a believable way, the list goes on.

Radical should be ashamed that Prototype 2 ever hit shelves. If you value your time and money, do not buy Prototype 2, because it was made by a mentally challenged caterpillar.

Those of you who already bought it, I feel your pain. Feel free to share your feelings here.
if you think so. im having a blast. so take your OPINION, and put it where the sun dont shine.
.... And why should I do that? Also, why do you emphasize the word opinion? Is it not perfectly clear that this thread is mostly opinion-based, or is it that you are in the first grade and you just learned about opinions?
 

bullet_sandw1ch

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Jun 3, 2011
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Deathmageddon said:
LordOfInsanity said:
I'm playing it and I'm finding it a lot of fun.
...
The Black Watch look like a group of very cruel, monstrous people. You're facing against a virus that alters humans into what can be seen as unstoppable killing machines, of course you'll have armor that 'looks' like it can withstand the creatures.
...
My problem with the Blackwatch is that in the first one, they looked and acted a bit more realistic. They did some shady things, but they were genuinely interested in the greater good, like any government agency would be. It made you think: "woah, if there was a bad enough epidemic, this could actually happen (except for the nuke)." Now they round up and infect healthy people while dressed like something out of Fallout 4, so that's down the drain.
blackwatch was always over the top ciminally. they worked with gentek to test a virus, then when they find out its too powerful for them, they nuke whatever it touches. maybe they should stop messing with the virus that keeps kicking their asses?
 

bullet_sandw1ch

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Jun 3, 2011
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Deathmageddon said:
bullet_sandw1ch said:
Deathmageddon said:
Seriously. I'm not trolling. I even loved the original. But it's worse than Amy, Too Human, Darkest of days, and the ME3 ending combined. The controls are unresponsive, the combat is bad, the leveling/skills system is a joke (you get upgrades by hunting for collectables), the cutscenes look lazy, the blackwatch look like shitty, generic space marines, the characters are cardboard and don't even behave in a believable way, the list goes on.

Radical should be ashamed that Prototype 2 ever hit shelves. If you value your time and money, do not buy Prototype 2, because it was made by a mentally challenged caterpillar.

Those of you who already bought it, I feel your pain. Feel free to share your feelings here.
if you think so. im having a blast. so take your OPINION, and put it where the sun dont shine.
.... And why should I do that? Also, why do you emphasize the word opinion? Is it not perfectly clear that this thread is mostly opinion-based, or is it that you are in the first grade and you just learned about opinions?
i know about opinions, insulting me will not make the boo-boos go away. and the reason i attacked your opinion is because you automatically assume that because you do not like it, everyone must think that it was made by " a mentally challenged caterpillar".
 

mrpropal

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Sep 19, 2011
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I quite agree with the OP. Prototype is probably my second-best game on PS3, and I stubbornly play it to this very day. I find things like its repetitiveness and the exhausting boss fights are part of its nature as an excellent stress reliever.
What I don't like of this sequel:

Graphics:
I loved the abundance of red tones of the original, it gave it its own character: now the city is more pleasant to look at, when you stroll around, but I can't see what's going on in the thick of a battle: too many colours, too many details. Enemies don't stand out from the background. For instance, they also added these glowing reds and blues on infected/blacklight soldiers, while the sky is a glowing green (in the yellow zone) and so on. The result is that it looks like a cartoon, or in other words, a poor design choice. Having every colour at the same time on screen takes away any mood, I don't know who thinks this is a good idea. And in a game with fast action like this, it only makes spotting your targets more confusing. Everything's blurring in a rainbow.
Ironically the backward graphics of P1 helped a lot in keeping things clear even in the mayhem.

Story and characters:
In the first Prototype game it was a bit messy, maybe badly delivered, but it took itself seriously. In P2 it looks like a parody of the same world.
In P1 Blackwatch and Gentek were effing professionals. Now they look like a ragtag of b-class villains. Just listen to the ridiculous Gentek speaker announcements or just every line of dialogue from them. It's like hysterical Dr. Evil & his useless henchmen.
Heller, on his side, certainly has a big heart, but a little brain.

Game mechanics:
The camera and movements are somewhat stiff: where Mercer was swift and almost liquid, Heller is jerky and cranky. The camera too.
Some attacks change your point of view, which is annoying because it breaks the flow (and also forces you to see that attack from the same angle every time. And in slow motion). Add a lot of unnecessary zooming in.
P2 wants to be like inFamous 2 replacing pigeons with Blackwatch soldiers (yep), and Arkham Asylum/City for the melee mechanics instead, but there are another two games that did it better. Also reminiscent of the Arkham games is the love for filling the screen with prompts and icon buttons, just for the sake of breaking immersion, because the average player has the memory of a goldfish and needs to be reminded what to press every 7 seconds. I personally hate the fact that you cannot disable the prompts, especially when they're so intrusive and all over the place.
When you jump there is no feel of pushing your body up, you seem rather to ascend or being lifted weightless, and you cannot chain jumps anymore, which was one of the core funniest things to mindlessly do in P1. You could literally bounce on the asphalt and concrete, it was just as dumb as it sounds but a lot of fun.
The triad spring-jump-glide has inverted controls for no reason, and no good IMO.
Oh, and changing the basic attacks from combos of buttons X & Y (both being chargeable) to just 'tap X or hold X for alternate attack' seems even more button mashing to me.

Web of Intrigue:
There is a much less inspired version now. They removed all the gory bits and replaced the stylish montage with generic white blinding flashes, probably just to mask the acting.
 

silver wolf009

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Jan 23, 2010
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Xenedus said:
Simonoly said:
Oh I saw the live action trailer and that put me off instantly.
Oh god, that Live action trailer was PAINFUL to watch. I swear some of these live action trailers are worse than fanmade live action clips.
You might say... It HURT?!

...Sorry.

OT: I reserve judgement until I play it, but I remain optimistic. I've often had some very different views on what a good game is. Like AVP. Always loved the series, heard negative reviews on the newest one, ignored them, and I still play the game.

Kahunaburger said:
Mariakko said:
Especially since you're basically playing a sentient virus. Why would it have to have remotely human motivations, at all? Angsty dude with super-powers is possibly the least interesting direction they could have taken that character in.
From what I can tell, the new hero is just a human infected, but I've yet to play the game, so they could have changed it. Mercer infected him, so he is human, and would have human emotions.
 

squid5580

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Feb 20, 2008
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silver wolf009 said:
Xenedus said:
Simonoly said:
Oh I saw the live action trailer and that put me off instantly.
Oh god, that Live action trailer was PAINFUL to watch. I swear some of these live action trailers are worse than fanmade live action clips.
You might say... It HURT?!

...Sorry.

OT: I reserve judgement until I play it, but I remain optimistic. I've often had some very different views on what a good game is. Like AVP. Always loved the series, heard negative reviews on the newest one, ignored them, and I still play the game.

Kahunaburger said:
Mariakko said:
Especially since you're basically playing a sentient virus. Why would it have to have remotely human motivations, at all? Angsty dude with super-powers is possibly the least interesting direction they could have taken that character in.
From what I can tell, the new hero is just a human infected, but I've yet to play the game, so they could have changed it. Mercer infected him, so he is human, and would have human emotions.
It is really difficult to tell if he has any emotions whatsoever. Every other word that comes out of his mouth is "FUCK" (or a variant) to the point where it just loses any and all meaning. There is a couple emotionally impacting moments but they are late game and by that time he is just an indifferent fuck spewing killing machine so it gets lost.
 

Ranorak

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Feb 17, 2010
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I'm loving every second of it.

Yes the story is lame, the characters are predictable and the Blackwatch are puppy kicking evil.
But that's not why people bought Prototype2.

It's the massive chaos and destruction.
Slicing up a unsuspecting granny while wearing her husband's skin while her daughter looks at you with horror.

Who cares about the story in this game.

Also, controls seem fine to me. Except for the occasional picking up of a object when I was trying to stealth-absorb.
 

Xman490

Doctorate in Danger
May 29, 2010
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Sure, Heller is stupid, Blackwatch are silly, and the game is short and easy enough (and fun enough) for me to get all achievements.

However, it does leave me craving more, which is why I'm in my third playthrough of it and wondering if Prototype 3 is coming out so that the series can get its intellect back.
 

Tipsy Giant

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May 10, 2010
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Me and a friend picked this up and played through the game together, we had a blast, we were actually commenting how much more fun we had with it than infamous 2, for not just being like "WHOOPS lost your abilities, start again" and giving you a new character to level up and chuckle at his hilarious dialogue.

I had no problems with controls except sometimes when targeting he would get confused and grab something else, but it hardly ruined the game
 

Tipsy Giant

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Xenedus said:
I guess all I really want to know is do they say ANYTHING about what happened to Alex's sister?

Yeah she plays an important role in the story, all i can say with no spoilers
 

Soxafloppin

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Jun 22, 2009
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Wow, I'm actually loving it...I've never played the first one so I'm not comparing it to that, I didn't pay that much attension to the Story but i just sprinted up a building and inhuman speeds, jumped to about 3,000 feet, landed on a chopper, ripped off its guns used them to take out the chopper and then a tank..

It's fun.

Edit: And Heller is fucking hilarious.
 

CrazyGirl17

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Sep 11, 2009
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Eh, if you like it, that's your business. My problem with the game:

Is the fact that they made Mercer the villain for no good reason! Well, okay, there was a tie-in comic that said he went evil because of humans screwing up! If that's the case, thank goodness I don't have superpowers, otherwise I'd gone evil years ago! (Seriously, you'd be surprised at how cynical I am...)
 

Nerexor

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Mar 23, 2009
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I don't really get your beefs with the combat and controls, I found them entirely responsive and pretty easy to use. In fact the high point of prototype 2 is it's combat in my opinion. It's fun, quick, you have a bunch of options for weapons that are all around pretty well balanced, unlike prototype 1 where once you got the whipfist everything else sucked. Whipfist still wins at crowd control, admittedly, but it's not quite the game breaker it used to be.

That said, the story is shit. The villains are utterly laughable in how flagrantly evil they are. I believe I mentioned this in another thread, but there are sections where you see flashbacks of a soldier complaining about killing zombies because he wanted to kill people instead. His commander, instead of writing him up as psychotic and unfit for duty, basically tells him "I like your attitude son, you're gonna go far." The radio chatter is also similarly psychotic crap about them being happy to kill civilians and otherwise going out of their way to scream "Have I mentioned that I am DISTILLED EVIL today? I haven't?! To the orphanage then! Where we shall conduct brutal experiments in between bouts of baby maiming!" And that's not even the main villain either...

The characters were one dimensional, they took the interesting sentient virus concept and buried it, they reduced the chance to have more complex discussions between the soldiers to have spout "nurr hurr hurr evil" at every opportunity, and they really give no adequate reason as to why the hell mercer infected the protagonist in the first place. Mercers plan would have worked perfectly, but I guess he felt that was too easy and gave himself a tailor made "dude to destroy all my plans." Hell, that could have been an interesting discussion, maybe Mercer deep down had doubts and that's why he made Heller. But no, no intelligent character discussion allowed.

All that said, I would play Prototype 2 again, if only for the fun of hulk smashing my way through legions of soldiers, tanks, and choppers.