Prototype Rant-Review. SPOILER ALERT

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UnkeptBiscuit

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Jun 25, 2009
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Alright, I originally wasn't gonna get Prototype, but decided to a week after its release, just cuz it looked cool. And at the beginning of the game, just about everything I did in the game was for the the lulz. Slicing a woman vertically in half so that the two halves were facing each other, grabbing a taxi, throwing it into a bunch of other taxis, and grabbing a car, running up the Empire State Building with it, and throwing it into a large group of pedestrians were some of the highlights of the game. But I eventually got bored of that, so I decided to start up the actual story. Any thoughts in my mind about Alex being mentally insane, bipolar, and slightly autistic were amplified every time I saw a cutscene. What were the devs thinking when they tried to play Mercer off as a troubled antihero caught in a dilemma where violence is the only way out, and then gives you an achievement for brutally running over 500 innocents in a tank? Alex also seemed to have a very one-track mind, he said one bare-bones sentence every cutscene which is only loosely related to the plot of the story and sounds more like something that a seven-year-old would write as an attempt to embiggerate the story of his crappy school writing assignment. Nevertheless, I thought that the Web of Intrigue was a great way to tell the backstory.
*SPOILERS BEGIN HERE*
I was able to make it through most of the game while having a blast, but near the end of it, they introduce a blood toxin appropriately called BLOODTOX. What this does in the story is provide a way for the military to flush out Alex, because spending half my time running around murdering military men and flying around right in front of their faces WITHOUT EVEN CHANGING MY CLOTHES wasn't enough for them, but what it does gameplay-wise is make it so that you can't make it 30 seconds into a mission without frantically running around looking for some innocent civilians to brutally murder to get my health back. It also turns the game into a complete bullfest. After about a mission or two of this, I wanted to go d*ck aroungd in the city again, but found that I couldn't because almost the entire city, save for a little bit of Central Park, was controlled by either the military or the Infected, so anything violent (and therefore, fun) would get the faction who owns that area on my *ss. And there was nothing I could do about it. I haven't finished the story yet because of the freaking bloodtox, but I must admit I did enjoy Prototype. But I recommend to rent it, not buy it, because advancing the story nearly ruined the game.
 

UnkeptBiscuit

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Jun 25, 2009
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Bit of both, I couldn't really tell myself. I really just let my fingers do the talking... or typing... but I just write whatever comes to mind. so I guess that's the definition of a rant, but I was reviewing the game at the same time. so I guess it's a bit of both.
 

mike1921

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Oct 17, 2008
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UnkeptBiscuit said:
Alright, I originally wasn't gonna get Prototype, but decided to a week after its release, just cuz it looked cool. And at the beginning of the game, just about everything I did in the game was for the the lulz. Slicing a woman vertically in half so that the two halves were facing each other, grabbing a taxi, throwing it into a bunch of other taxis, and grabbing a car, running up the Empire State Building with it, and throwing it into a large group of pedestrians were some of the highlights of the game. But I eventually got bored of that, so I decided to start up the actual story. Any thoughts in my mind about Alex being mentally insane, bipolar, and slightly autistic were amplified every time I saw a cutscene. What were the devs thinking when they tried to play Mercer off as a troubled antihero caught in a dilemma where violence is the only way out, and then gives you an achievement for brutally running over 500 innocents in a tank? Alex also seemed to have a very one-track mind, he said one bare-bones sentence every cutscene which is only loosely related to the plot of the story and sounds more like something that a seven-year-old would write as an attempt to embiggerate the story of his crappy school writing assignment. Nevertheless, I thought that the Web of Intrigue was a great way to tell the backstory.
*SPOILERS BEGIN HERE*
I was able to make it through most of the game while having a blast, but near the end of it, they introduce a blood toxin appropriately called BLOODTOX. What this does in the story is provide a way for the military to flush out Alex, because spending half my time running around murdering military men and flying around right in front of their faces WITHOUT EVEN CHANGING MY CLOTHES wasn't enough for them, but what it does gameplay-wise is make it so that you can't make it 30 seconds into a mission without frantically running around looking for some innocent civilians to brutally murder to get my health back. It also turns the game into a complete bullfest. After about a mission or two of this, I wanted to go d*ck aroungd in the city again, but found that I couldn't because almost the entire city, save for a little bit of Central Park, was controlled by either the military or the Infected, so anything violent (and therefore, fun) would get the faction who owns that area on my *ss. And there was nothing I could do about it. I haven't finished the story yet because of the freaking bloodtox, but I must admit I did enjoy Prototype. But I recommend to rent it, not buy it, because advancing the story nearly ruined the game.
You do realise you could destroy those things that excrete bloodtox right? If you do that and could hit and run away from the military you could pretty much take it out of the equation.
 

UnkeptBiscuit

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Jun 25, 2009
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mike1921 said:
UnkeptBiscuit said:
Alright, I originally wasn't gonna get Prototype, but decided to a week after its release, just cuz it looked cool. And at the beginning of the game, just about everything I did in the game was for the the lulz. Slicing a woman vertically in half so that the two halves were facing each other, grabbing a taxi, throwing it into a bunch of other taxis, and grabbing a car, running up the Empire State Building with it, and throwing it into a large group of pedestrians were some of the highlights of the game. But I eventually got bored of that, so I decided to start up the actual story. Any thoughts in my mind about Alex being mentally insane, bipolar, and slightly autistic were amplified every time I saw a cutscene. What were the devs thinking when they tried to play Mercer off as a troubled antihero caught in a dilemma where violence is the only way out, and then gives you an achievement for brutally running over 500 innocents in a tank? Alex also seemed to have a very one-track mind, he said one bare-bones sentence every cutscene which is only loosely related to the plot of the story and sounds more like something that a seven-year-old would write as an attempt to embiggerate the story of his crappy school writing assignment. Nevertheless, I thought that the Web of Intrigue was a great way to tell the backstory.
*SPOILERS BEGIN HERE*
I was able to make it through most of the game while having a blast, but near the end of it, they introduce a blood toxin appropriately called BLOODTOX. What this does in the story is provide a way for the military to flush out Alex, because spending half my time running around murdering military men and flying around right in front of their faces WITHOUT EVEN CHANGING MY CLOTHES wasn't enough for them, but what it does gameplay-wise is make it so that you can't make it 30 seconds into a mission without frantically running around looking for some innocent civilians to brutally murder to get my health back. It also turns the game into a complete bullfest. After about a mission or two of this, I wanted to go d*ck aroungd in the city again, but found that I couldn't because almost the entire city, save for a little bit of Central Park, was controlled by either the military or the Infected, so anything violent (and therefore, fun) would get the faction who owns that area on my *ss. And there was nothing I could do about it. I haven't finished the story yet because of the freaking bloodtox, but I must admit I did enjoy Prototype. But I recommend to rent it, not buy it, because advancing the story nearly ruined the game.
You do realise you could destroy those things that excrete bloodtox right? If you do that and could hit and run away from the military you could pretty much take it out of the equation.
In the story, you're forced to take out the bloodtox spewers while they were guarded by like 50 supersoldiers, which made the game too d*mn hard. But I think I might pick Prototype back up and try again, cuz my Live is broken.
 

Jandau

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Dec 19, 2008
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UnkeptBiscuit said:
*whine about Bloodtox*
Bloodtox is only there for a few story missions, most of which can be easily handled by simply stealing a chopper and bombarding the targets from air. Also, Bloodtox is only deployed in a limited number of locations so you can go chasing WoI targets and gold medals practically free.

If Bloodtox is that big a deal for you, just do the story missions until it goes away. There are far more annoying things in that game...
 

UnkeptBiscuit

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Jun 25, 2009
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Jandau said:
UnkeptBiscuit said:
*whine about Bloodtox*
Bloodtox is only there for a few story missions, most of which can be easily handled by simply stealing a chopper and bombarding the targets from air. Also, Bloodtox is only deployed in a limited number of locations so you can go chasing WoI targets and gold medals practically free.

If Bloodtox is that big a deal for you, just do the story missions until it goes away. There are far more annoying things in that game...
It goes away? thank god. I'll go play Prototype.
 

kperry148

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Apr 12, 2009
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UnkeptBiscuit said:
Jandau said:
UnkeptBiscuit said:
*whine about Bloodtox*
Bloodtox is only there for a few story missions, most of which can be easily handled by simply stealing a chopper and bombarding the targets from air. Also, Bloodtox is only deployed in a limited number of locations so you can go chasing WoI targets and gold medals practically free.

If Bloodtox is that big a deal for you, just do the story missions until it goes away. There are far more annoying things in that game...
It goes away? thank god. I'll go play Prototype.
yeah, before comin on here an whinin about how hard the game is an the fact that the city evolves as you play the story finish the game!!
 

Zersy

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Nov 11, 2008
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UnkeptBiscuit said:
Jandau said:
UnkeptBiscuit said:
*whine about Bloodtox*
Bloodtox is only there for a few story missions, most of which can be easily handled by simply stealing a chopper and bombarding the targets from air. Also, Bloodtox is only deployed in a limited number of locations so you can go chasing WoI targets and gold medals practically free.

If Bloodtox is that big a deal for you, just do the story missions until it goes away. There are far more annoying things in that game...
It goes away? thank god. I'll go play Prototype.
Why not try a slightly similar game ?

inFAMOUS....... i'd love to hear your review or rant on that :)
 

Booze Zombie

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Dec 8, 2007
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People are so hard to please.
Alex angry, Alex have no memory, Alex steal memories, Alex still angry, Alex smash.

Also, I think he's just acting human for the people he interacts with. Aside from the anger, that is.
 

RazielDethAngel

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Jan 22, 2008
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Just a couple tips mate.

-Paragraphs

-Please don't use words that aren't real english i.e. moonspeak

-also for your complaint about the lack of a neutral area, you'll unlock a mode that lets you get all your powers from the start once you beat it. Thus you can do whatever you want early in the story without dealing with mass faction control.

edit: Jandau your avatar makes me happy.
 

mike1921

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Oct 17, 2008
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UnkeptBiscuit said:
mike1921 said:
UnkeptBiscuit said:
Alright, I originally wasn't gonna get Prototype, but decided to a week after its release, just cuz it looked cool. And at the beginning of the game, just about everything I did in the game was for the the lulz. Slicing a woman vertically in half so that the two halves were facing each other, grabbing a taxi, throwing it into a bunch of other taxis, and grabbing a car, running up the Empire State Building with it, and throwing it into a large group of pedestrians were some of the highlights of the game. But I eventually got bored of that, so I decided to start up the actual story. Any thoughts in my mind about Alex being mentally insane, bipolar, and slightly autistic were amplified every time I saw a cutscene. What were the devs thinking when they tried to play Mercer off as a troubled antihero caught in a dilemma where violence is the only way out, and then gives you an achievement for brutally running over 500 innocents in a tank? Alex also seemed to have a very one-track mind, he said one bare-bones sentence every cutscene which is only loosely related to the plot of the story and sounds more like something that a seven-year-old would write as an attempt to embiggerate the story of his crappy school writing assignment. Nevertheless, I thought that the Web of Intrigue was a great way to tell the backstory.
*SPOILERS BEGIN HERE*
I was able to make it through most of the game while having a blast, but near the end of it, they introduce a blood toxin appropriately called BLOODTOX. What this does in the story is provide a way for the military to flush out Alex, because spending half my time running around murdering military men and flying around right in front of their faces WITHOUT EVEN CHANGING MY CLOTHES wasn't enough for them, but what it does gameplay-wise is make it so that you can't make it 30 seconds into a mission without frantically running around looking for some innocent civilians to brutally murder to get my health back. It also turns the game into a complete bullfest. After about a mission or two of this, I wanted to go d*ck aroungd in the city again, but found that I couldn't because almost the entire city, save for a little bit of Central Park, was controlled by either the military or the Infected, so anything violent (and therefore, fun) would get the faction who owns that area on my *ss. And there was nothing I could do about it. I haven't finished the story yet because of the freaking bloodtox, but I must admit I did enjoy Prototype. But I recommend to rent it, not buy it, because advancing the story nearly ruined the game.
You do realise you could destroy those things that excrete bloodtox right? If you do that and could hit and run away from the military you could pretty much take it out of the equation.
In the story, you're forced to take out the bloodtox spewers while they were guarded by like 50 supersoldiers, which made the game too d*mn hard. But I think I might pick Prototype back up and try again, cuz my Live is broken.
Hmm, I thought you were thinking of the level inside the base where you have to take out 9 things surrounded by bloodtox spewers.

Ok, there are soldiers with rocket launchers on top of buildings close to the bloodtox spewers but too high for it to damage you, sneak kill them, use their rocket launchers to take it out from a distance, and somehow one hit with those things doesn't completely reveal yourself but puts you a little in the yellow, so shoot a missile, wait to be completely hidden again, shoot another, repeat. Even if you do get put in the red you'll be able to fight away from the bloodtox, and if you upgraded jumping and running to the max you should be able to escape the super soldiers, and yes this was on normal. By the way, there were no where near enough super soldiers to make it seem as hard as you make it sound
 

UnkeptBiscuit

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Jun 25, 2009
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UNKNOWNINCOGNITO said:
UnkeptBiscuit said:
Jandau said:
UnkeptBiscuit said:
*whine about Bloodtox*
Bloodtox is only there for a few story missions, most of which can be easily handled by simply stealing a chopper and bombarding the targets from air. Also, Bloodtox is only deployed in a limited number of locations so you can go chasing WoI targets and gold medals practically free.

If Bloodtox is that big a deal for you, just do the story missions until it goes away. There are far more annoying things in that game...
It goes away? thank god. I'll go play Prototype.
Why not try a slightly similar game ?

inFAMOUS....... i'd love to hear your review or rant on that :)
If only I had a PS3.
And yeah, I just finished the game, turns out I was on the last bloodtox mission, and it wasn't as hard as it seemed to me before. I take back alot of the negative things I said about the game, I don't know why, but I really liked the ending for some reason.