There was a horror game called Siren II. The main conceit of the game was that the protagonists (there were loads) has the ability to "tune into" other people's vision. This was to solve puzzles, but one of the characters was blind and had to rely on the ability non-stop. He even has to eye hack his own guard dog.Formica Archonis said:Ah, yes. I'd forgotten about that, thanks! Funny, when he described that I tended to think of Suspended [http://en.wikipedia.org/wiki/Suspended]. Completely different game, but it had that idea of being trapped and only experiencing the world through mechanical senses that didn't necessarily work the same as the eyes in one's own head.Raiyan 1.0 said:Well, the <url=http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/9002-Yahtzee-Could-Have-Written-Duke-Nukem-Forever>DNF script has already been accounted for. As for the 2nd person perspective horror game, I was talking about this: http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/9423-Survival-Horror-on-a-Cruise-Ship
You don't see through your own eyes, but the eyes of surrounding CCTVs.
Shame I thought it was a big pile of poo.