Uncompressed sound requires by far the most space out of just about any game: textures, physics properties and models take relatively little compared to it. Eurogamer tells that most of the disc space is taken by tutorials, which pretty much says that Stephen Fry and the soundtracks are the biggest eaters of space.
Concessions would need to be made of course, but I don't really believe that a hypothetical 360 version would be "far less versatile" or "vastly inferior" in general either. Especially now that the 360 lets you install games on it.
But a 360 port would never happen since Sony owns LittleBigPlanet. It would be like expecting Gears of War or Halo on the PS3.
Concessions would need to be made of course, but I don't really believe that a hypothetical 360 version would be "far less versatile" or "vastly inferior" in general either. Especially now that the 360 lets you install games on it.
But a 360 port would never happen since Sony owns LittleBigPlanet. It would be like expecting Gears of War or Halo on the PS3.