So you're telling me I should take my SNES and games out of storage and waste more shelf space and room in my already ridiculously cramped 1 bedroom apartment, which is fitting me my wife and my daughter, to fit all of my SNES games somewhere in the apartment rather than keep them all on a flash drive as ROMS and run things smoother and have them look nicer? Not to mention the nice added features and the removal of the antiquated and impossible to find multitap. All of this would've been easy before losing Other OS for the PS3.drbarno said:Your rage is misdirected. If you're angry that they didn't include the SMW on the game, tell nintendo, not me. And also, I bought it, and I was pleased with it, especially the music CD that came along with it, which had 20 tunes on there of the mario series from the beginning to the current. If you decide to pirate the game, you're sending a message to the developers/publishers "Yeah, I wanted the game, and I wasn't willing to pay the money for it." which also gives them the mentallity of "Well, if you're not going to pay for it, why bother putting any effort into it."Retosa said:Yeah, except it's absolute bullshit that they didn't include Super Mario World, OR any of the newer Mario games like they EASILY could have. There was Super Mario All Stars + Super Mario World for SNES. 3 Generations ago they fit more games onto one cartridge than they put on their 25th anniversary release. If we pay for absolute crap, we'll continue to get absolute crap. If I own SMAS+SMW, I'm gonna play it on whatever the fuck I want. And no, I'm not going to pay for the 25th anniversary, BECAUSE they didn't add anything to make it WORTH it. If they had added SMW and a couple of even the GBA games it would've been worth it. If they had added SM64, it would've DEFINITELY been worth it. But they tried to rip everyone off by putting the absolute LEAST amount of effort into this they possibly could, and ripped everyone who bought it off.drbarno said:http://www.amazon.co.uk/Super-Mario-All-Stars-25th-Anniversary/dp/B004AE1V6O/ref=sr_1_1?ie=UTF8&qid=1298311141&sr=8-1Quiet Stranger said:The game is so old now though, if you bought it at a pawn shop the only one getting money would be the pawn store owner, the companies would no longer be getting the money 9I mean, that's the problem isn't it? With piracy for new things, the creators, like apple or microsoft, or Gearbox or whoever don't get their money?) and they bought it so I think they have every right to hack their PS3, also Hack is such a strong word, like rats, or ****Korten12 said:Uh, no they have no right to be playing SMAS on their PS3. No matter if the game is fun, they pirated the game and hacked the console? Thats like double the offense.Quiet Stranger said:I hope he wins, it is our right to do what we want to the PS3 after we buy it, I remember one time when I was delivering Pizza, the people were playing Super Mario All stars on their PS3. They looked like they were having lots of fun, now they can't cause Sony are asshoes
If someone pirates a game and says they're having "fun" doesn't suddenly pardon them.
They have had a recent re-release on the Wii, so you can support the companies.
Plus, If you have a copy of SMAS+SMW, you play it on the SNES, the console it was made for, or on a console that actually can play SNES games, not on whatever you want.
Of course, I can do this with my computer, but finding and routing an HDMI cable of the right size all the way around the apartment so it doesn't make people trip would be far more effort than it would be worth, especially considering if Sony hadn't been cockmongers, it would've been EASY to do it to my PS3.
And as for my rage being misdirected, all of my rage regarding 25th Anniversary SMB IS directed at Nintendo. Yes, I will agree, I was tempted to buy it for the book, CD, and etc that came with it. But after finding out how cheap they went with the actual game I wasn't interested. Considering the fact that the Wii is already set up to play NES, SNES, Genesis, Sega Master System, N64 games, etc via their virtual console. There really were NO problems programming and porting the games. I'm sure there was a TINY bit of work, but it was pretty much "Let's just grab this SNES game and burn it to the disc." Hell, if they had put a LITTLE work in, they could've just thrown a handful of Mario games onto the disc, with about as much effort as they put into it, and made a LOT more people happy about the purchase. Hell, they could've even increased the price a bit with a couple more games and I would've paid for it! However, because it was just a SNES game, I wasn't impressed and therefore couldn't be bothered to pay for a Wii version of a game for the SNES that I already have a more advanced copy of.
Also, Moustafa Chamli, I approve completely with everything you just said.Moustafa Chamli said:I still can't believe the amount of ignorance about the term 'hacking' going on around the web.
People: Hacking is the equivalent of a guy opening up the hood of his car and taking out the engine works to to see how it works.
Another example: Hacking my phone allowed me to install a better image that greatly improved functionality, speed and functionality. In fact: many programmers start as hackers in the sense that they would find the source code and change it to suit their needs.
Any time you see someone create a custom theme for OSX or Windows or even the PS3, they're basically hacking.
Cracking, on the other hand, is the illegal practice you guys disdain. To go back to the mechanical example: cracking would involve someone breaking your car's window, ripping out and connecting the proper wires and taking off with it.
Where hackers would get past the FBI's security locks to tell them 'if I can do it, someone with bad intent will', crackers will do the same to find out the President's preferred guacamole recipe (or worse).
Hackers are oftentimes paid large sums of money to test and ensure your operating systems and browsers remain secure from large vulnerabilities crackers would use without a second though.
So, please, before dismissing GeoHotz' case as 'some idiot gaming pirate trying to get internet fame', consider what he's attempting to do: Use a very powerful machine to do things it should be able to do.
Plus, you'd have thought with all the discussions about how piracy is basically inevitable on any medium, you would think intelligent people would react in only one sensible manner: "I won't pirate games. I won't buy used games. I will encourage an industry I love."
Case in point: People pirated the Humble Indie Bundle, even though you could just get the games for free or dirt cheap.
If you are unable to think in such a way, you need to refocus your priorities and intent to the right areas. Piracy isn't a problem when more of us buy games, but having companies waste time and resources on defending something that will get pirated by people with bad intent produces games that aren't as good as they could be. This only produces restrictive DRM, games with glaring bugs and even system crashes.
So, please: Grow out of your media-fed definitions of 'right' and 'wrong' and fight piracy the right way: Buy your damned games.
Edit: Upon rereading the post I made that was quoted by drbarno, I can see how you thought that I was directing rage at you. I had just finished a very heated rant and I apologize for coming off heated toward you. In retrospect, I should've calmed myself down before writing that.