PS4 Launch Titles are (Surprisingly) not getting good reviews

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
In a sudden and Surprising turn of events, a number of PS4 Exclusives are getting mediocre to terrible reviews. Knack, a platformer exclusive to the PS4 which was meant to for kids, currently averages a 59 On Metacritic [http://www.metacritic.com/game/playstation-4/knack], with GameInformer giving it it's highest score of 83, and Joystiq giving the worst score of 30. Now, one can argue that since Knack was new and since no one had really been able to play it, these kinds of reviews weren't necessarily surprising for Knack. However, what is surprising is the main highlight of the PS4 Launch; Killzone: Shadow Fall. That's right, even Killzone: Shadow Fall is getting mixed reception from major Game Reviews; Scoring an average of 74 [http://www.metacritic.com/game/playstation-4/killzone-shadow-fall]. By Contrast, the previous game in the series, Killzone 3, Got an 84 from Proffesional Reviewers [http://www.metacritic.com/game/playstation-3/killzone-3], 10 points higher then K:SF.

So what do you think? Do you think that maybe Sony rushed the Playstation 4 and their games? Do you think these Reviewers might be wrong or unimportant, and that people should still get these games? Share your thoughts!
 

josemlopes

New member
Jun 9, 2008
3,950
0
0
Suprising? lol no, remember every other launch titles? Yeah, those really were the pinnacle of their respective consoles...


The smart thing here would be not being a complete idiot and wait for about 2 years after release to get the console cheaper with a better variety of cheaper games and actual games that were intended to be more then tech demos (and avoid the typical bugs and glitches of the system).
 

Weaver

Overcaffeinated
Apr 28, 2008
8,977
0
0
I played the Knack demo at a convention and it was garbage. Not surprising at all. Doing anything in the game felt unbelievably slow and clunky.

Launch games, let's be honest, are usually kind of bad. It just seems like reviewers are being more honest about it this time around.
 

Elfgore

Your friendly local nihilist
Legacy
Apr 3, 2020
5,655
23
13
As long as Infamous: Second Son is good then I can live with these two games being bad.

Killzone was never that great of a game, just had amazing grpahics. I've never even heard of knack. But then again I'm not planning on buying any of these consoles anytime soon and will just wait until we get more games and bug fixes.
 

Hazy992

Why does this place still exist
Aug 1, 2010
5,265
0
0
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
They're launch titles. As such, they were probably devised to be little more than tech demos at the end of the day, especially Knack. I'm not really that surprised they're not getting amazing reviews. I'm still picking up Killzone though. Hopefully, it will finally fix the gripes I've had with the story.
 

josemlopes

New member
Jun 9, 2008
3,950
0
0
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
6,652
0
0
How is that surprising? It's an entirely new system after 8 years and launch exclusives are nothing new or exciting. Knack wasn't even that hyped and no one cared for it, and Killzone is jut another sci-fi FPS that's not even a new IP. You need a lot better than that to launch a next-gen console. Even though I prefer the PS4 as a system, the Xbone has a stronger lineup of launch titles. That's just a fact.
 

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
Right... Because no one should buy a launch console, so it can burn... People do realize that SOMEONE needs to buy a console at launch. If no one did, it would die... Do people not understand this?
 

Uriain

New member
Apr 8, 2010
290
0
0
I agree with Hazy992, a metacritic score of 74 is not bad at all. In reality its probably a realistic score for a game when lately it seems everything is either a 10 or a 2.

First party titles are usually not the same quality as games a year or two down the road from a system launch, but Killzone played quite well when I got to fiddle with it, so if you are a fan of the series you will most likely enjoy this game.

I have not been looking to much into Knack mainly because I am not to interested in it at this time. Crash Bandicoot style aside, I am looking for something a bit more viseral and violent in my first couple of titles on PS4
 

Church185

New member
Apr 15, 2009
609
0
0
Korten12 said:
Right... Because no one should buy a launch console, so it can burn... People do realize that SOMEONE needs to buy a console at launch. If no one did, it would die... Do people not understand this?
I understand that, so I'm picking one up tomorrow at midnight. I like the direction that Sony seems to be heading in, and while the launch seems like it will be a little rough I'm confident I won't regret the investment down the line. But according to some people that makes me an idiot.

Killzone will be fine even if it just a prettier version of games I've played before, and Battlefield 4 will tide me over until some of the real substantial games start coming out next year. I'm not leaving my PS3 behind, because I'm still going to get free games for it from PS Plus, and there are a bunch of games still coming out for it.

All in all I see a lot of good gaming in my future.
 

Casual Shinji

Should've gone before we left.
Legacy
Apr 4, 2020
16,871
843
118
Launch games are always not great.

Knack had 'show off next-gen tech' written all over it from the moment footage was released. And Killzone is... well, it's Killzone; It only exists because Halo exists (a title that itself has fallen out of grace). Every new console goes through this.

The first game I'll be playing on the PS4 is probably Assassin's Creed 4 anyway.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Mr.Mattress said:
In a sudden and Surprising turn of events, a number of PS4 Exclusives are getting mediocre to terrible reviews. Knack, a platformer exclusive to the PS4 which was meant to for kids, currently averages a 59 On Metacritic [http://www.metacritic.com/game/playstation-4/knack], with GameInformer giving it it's highest score of 83, and Joystiq giving the worst score of 30. Now, one can argue that since Knack was new and since no one had really been able to play it, these kinds of reviews weren't necessarily surprising for Knack. However, what is surprising is the main highlight of the PS4 Launch; Killzone: Shadow Fall. That's right, even Killzone: Shadow Fall is getting mixed reception from major Game Reviews; Scoring an average of 74 [http://www.metacritic.com/game/playstation-4/killzone-shadow-fall]. By Contrast, the previous game in the series, Killzone 3, Got an 84 from Proffesional Reviewers [http://www.metacritic.com/game/playstation-3/killzone-3], 10 points higher then K:SF.

So what do you think? Do you think that maybe Sony rushed the Playstation 4 and their games? Do you think these Reviewers might be wrong or unimportant, and that people should still get these games? Share your thoughts!
50 is an average game. 59 is slightly above average. 74 is a good game score.

What in the hell has gone wrong with everyone thinking that a 74 is a bad game? These aren't GREAT games, but they are *good*. That is what those scores tell us.

I want to slap you for thinking 74 is a bad score. Seriously, come here so I can pull on your ear and slap you. Damn I feel old now.

@Jimothy Sterling, Get in here and yell at these people!
 

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
Ponyholder said:
50 is an average game. 59 is slightly above average. 74 is a good game score.

What in the hell has gone wrong with everyone thinking that a 74 is a bad game? These aren't GREAT games, but they are *good*. That is what those scores tell us.

I want to slap you for thinking 74 is a bad score. Seriously, come here so I can pull on your ear and slap you. Damn I feel old now.

@Jimothy Sterling, Get in here and yell at these people!
For most people it works like this...

0 - 49 - Worse than Hitler, 50 - 59 - Literally Hitler, 60 - 69 - Bad, 70 - 79 is meh, 80 - 89 - Decent, 90 - 100 - Good/Amazing.

A bit extreme with the lower numbers but it's sort of become like that.
 

Weaver

Overcaffeinated
Apr 28, 2008
8,977
0
0
Ponyholder said:
Mr.Mattress said:
In a sudden and Surprising turn of events, a number of PS4 Exclusives are getting mediocre to terrible reviews. Knack, a platformer exclusive to the PS4 which was meant to for kids, currently averages a 59 On Metacritic [http://www.metacritic.com/game/playstation-4/knack], with GameInformer giving it it's highest score of 83, and Joystiq giving the worst score of 30. Now, one can argue that since Knack was new and since no one had really been able to play it, these kinds of reviews weren't necessarily surprising for Knack. However, what is surprising is the main highlight of the PS4 Launch; Killzone: Shadow Fall. That's right, even Killzone: Shadow Fall is getting mixed reception from major Game Reviews; Scoring an average of 74 [http://www.metacritic.com/game/playstation-4/killzone-shadow-fall]. By Contrast, the previous game in the series, Killzone 3, Got an 84 from Proffesional Reviewers [http://www.metacritic.com/game/playstation-3/killzone-3], 10 points higher then K:SF.

So what do you think? Do you think that maybe Sony rushed the Playstation 4 and their games? Do you think these Reviewers might be wrong or unimportant, and that people should still get these games? Share your thoughts!
50 is an average game. 59 is slightly above average. 74 is a good game score.

What in the hell has gone wrong with everyone thinking that a 74 is a bad game? These aren't GREAT games, but they are *good*. That is what those scores tell us.

I want to slap you for thinking 74 is a bad score. Seriously, come here so I can pull on your ear and slap you. Damn I feel old now.

@Jimothy Sterling, Get in here and yell at these people!
Except people don't see 50 as an average. I postulate this s largely due to most of the world's education institutions grading systems being instilled in us from birth.

Around here if you get a 49 in a class you've failed and have to do it over again. Thus we see a 50 as more or less basically a failure. Anything less than 50 doesn't matter because an F is an F. Most people here would view 70 - 75 as about an average.

I'm not saying it's sensible or logical to equate school grades with game scores, but I'm pretty sure most people do it without even thinking about it.
 

Evonisia

Your sinner, in secret
Jun 24, 2013
3,258
0
0
They're launch titles, of course they aren't going to be received well. Which console has had a good start/decent launch titles? I've heard that the Dreamcast did but we all know how that turned out.
 

Pink Gregory

New member
Jul 30, 2008
2,296
0
0
Does anyone remember Kameo : Elements of Power?

Didn't think so.

One gets the impression that launch titles are either multiplats or just there to plug the gap between the first big releases. Bit flawed, really.
 

WeepingAngels

New member
May 18, 2013
1,722
0
0
Korten12 said:
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
Right... Because no one should buy a launch console, so it can burn... People do realize that SOMEONE needs to buy a console at launch. If no one did, it would die... Do people not understand this?
...or maybe companies would realize that they shouldn't launch until they have a good launch lineup. You're probably right though, consoles makers would rather throw in the towel.

Pink Gregory said:
Does anyone remember Kameo : Elements of Power?

Didn't think so.

One gets the impression that launch titles are either multiplats or just there to plug the gap between the first big releases. Bit flawed, really.
I remember Kameo, tried several times to play the damn thing. Terrible game.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
33,758
0
0
I agree with many of the response in the thread, they're launch games and they never really set the world ablaze. Not to mention that if 74 is considered bad, then that's really sad. I guess that means I have bad tastes in games since I like Wonderful 101 and that has a 78 on Metacritic and I love Sonic Lost World on both the Wii U and 3DS, and they've got a 63 and 60 on Metacritic.
Now I don't like shooters much, so I won't be getting Killzone even if it was God's gift from the heavens. I'm still gonna get Knack though since it interests me.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,612
0
0
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
 

WeepingAngels

New member
May 18, 2013
1,722
0
0
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
If you want to count the SNES with Super Mario World and the N64 with Super Mario 64 then yes. Of course, it still makes me wonder about people who pre-ordered knowing the launch games were going to be crap.

Wish I had an extra $400+ laying around to waste on game hardware without worthy games.
 

Shoggoth2588

New member
Aug 31, 2009
10,250
0
0
I was just over at Destructoid, where Shadows Fall had a 9 and Knack a 7. These are launch games for a new console so you really can't expect too much from any of them really. Launch games in the past have been damn-near legendary but it doesn't seem so when it came to the past couple of generations. Anyway, I feel somewhat more justified in waiting for my PS4. This does make me really curious about how well (or not) the XBone80 exclusives (be they timed or not) will fare.
 

chaser5000

New member
Sep 11, 2012
123
0
0
I guess people were just expecting something more, I was too but this doesn't turn me away from the game. Most of the reviews I seen have all agreed that the plays well most complaints about the story and a few specific levels.
 

Frankster

Space Ace
May 11, 2020
2,507
0
0
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
The playstation 1 had the most successful launch of any console I can remember in my lifetime, the ps2 didn't do too bad either.

Anyways if xbox gets a string of 90+ reviews for its own launch titles, it might make up a bit of lost ground it seems.
 

WeepingAngels

New member
May 18, 2013
1,722
0
0
Frankster said:
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
The playstation 1 had the most successful launch of any console I can remember in my lifetime, the ps2 didn't do too bad either.

Anyways if xbox gets a string of 90+ reviews for its own launch titles, it might make up a bit of lost ground it seems.
Really? I thought the PS1 didn't really get popular until FF7 in 1997, 2 years after launch. The PS1 had a better launch than the Wii?
 

VanQ

Casual Plebeian
Oct 23, 2009
2,729
0
0
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
I heard that if you preorder a PS4 now in some countires, it will take until May next year to actually get the console. It sounds to me more like people that want a game that comes out between now and May some time but don't want to wait for new stock of PS4 to be able to play it.

But you're probably right. Every person ever that ever preordered a PS4 must not have any insentive to do so. They must just be blithering idiots. Because buying a PS4 now must lock them out of the ability to play any games coming out on the PS3.
 

Frankster

Space Ace
May 11, 2020
2,507
0
0
WeepingAngels said:
Really? I thought the PS1 didn't really get popular until FF7 in 1997, 2 years after launch. The PS1 had a better launch than the Wii?
The year of the ff7/tomb raider combo release (also maybe metal gear? maybe its memory playing tricks but feel like they all came out close to each other) did seal playstation dominance but I remember being totally wowed by the ps1 launch, not least cos of the fancy 3d graphics.

Ps1 launch had ridge racer, wipeout (which was a REALLY big deal at the time, heck when sequel wipeout 2097 came out, it was played in nightclubs...), rayman, tekken, ace combat and so many more... I remember feeling a bit like a kid in a candy store.

That said I wouldn't say it had a better launch then the Wii xD Ok I take it back, maybe not one of the most succesful launches (althought it felt that way at the time, buzz about ps1 was universally positive), but it was still a positive launch with some great lineup titles!
 

Saltyk

Sane among the insane.
Sep 12, 2010
16,755
0
0
Honestly, I'm getting the PS4 for Infamous, followed by Destiny. Followed closely by future titles that I can't even imagine right now.

Also, I looked at Metacritic. Killzone has 10 positive reviews all scoring it at 80, 85, or 90. With 8 mixed reviews most scoring it as a 70. The one that scored it as a 50 (looks to be a 5 out of 10) seems more upset over story elements, "lack of innovation", and seemed to be more pissed at having to play the game than anything in the game. There's literally a tweet of the author of said review effectively begging to not have to review Killzone. Me thinks he may not be unbiased.

I'm not going to defend it, as I haven't played it (despite having a copy sitting on my desk right next to me), but I really doubt Killzone is any worse than CoD. I'll be mostly playing it for multiplayer and to tide me over till Infamous hits the shelves. So worse case scenario, it's not the best game I ever played, but it's liveable.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Anyone else get the feeling OP pre-ordered the XBONE and is attacking the PS4 to make OP feel better about his or her purchasing decisions? Because I'm reading quite a lot of bias such as claiming that everybody knew all ps4 games were going to be awful before them having actually come out.
I hope your xbox one RROD's on you when you get it just as karma for your pointless bias


josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
Erm, DS2 isn't exlusive.
Unless you mean exclusive to the (now-current) gen of consoles, in which case I'd like to point out that the amount of money I will/have had to drop to upgrade my gaming setup in order to be able to play DS2 once it comes out is... 0$
#pc


WeepingAngels said:
Pink Gregory said:
Does anyone remember Kameo : Elements of Power?

Didn't think so.

One gets the impression that launch titles are either multiplats or just there to plug the gap between the first big releases. Bit flawed, really.
I remember Kameo, tried several times to play the damn thing. Terrible game.
HEY! I rather enjoyed it..!
[sub]just for the flying tho. It was bad[/sub]
 

chozo_hybrid

Jund 'Em Out!
Jul 15, 2009
3,456
0
0
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
Yeah, but this is the 8 out of 10 or GTFO world we live in, in which the uninformed consumer won't touch anythng less than an 8/10.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Deshara said:
Anyone else get the feeling OP pre-ordered the XBONE and is attacking the PS4 to make OP feel better about his or her purchasing decisions? Because I'm reading quite a lot of bias such as claiming that everybody knew all ps4 games were going to be awful before them having actually come out.
I hope your xbox one RROD's on you when you get it just as karma for your pointless bias
Sorry, I didn't preorder an XBone. In fact, I've been very vocal against it, even when it dropped it's whole "We'll spy on you and screw you over!" requirements.

A lot of people on other forums have been saying that these kind of reviews aren't good though. I just thought I'd share it here. I'm sorry if I came off "Biased".
 

Crazy Zaul

New member
Oct 5, 2010
1,217
0
0
Who the hell is surprised by this? Killzone has done pretty well for a launch title. I noticed today Ghosts metascore has actually fallen now to be the same as Killzone.
The Xbone will probably be equally meh cos DR3 is a technological clusterfuck and Ryse is gonna be decent at best as oppose to crap as it looked at E3. Forza will probably do well but its pretty hard to do a driving game badly.
 

Compatriot Block

New member
Jan 28, 2009
702
0
0
Guys, it doesn't matter if 50/100 makes more sense as a scoring average mathematically. What matters is the general point-range that most reviewers use to designate "average."

I completely agree that it's stupid that we have essentially 60-odd points that all mean "terrible." That doesn't change the fact that if a mainstream reviewer gives a game 60/100, they are more likely to mean "below average" rather than above.

I'm completely in favor of changing what review scores average out at. That doesn't mean I will look at a score of 60/100 right now and assume "above average" without the review specifically saying so.

More on topic: I'm not too surprised that the games aren't mind-shatteringly awesome. As long as at least one of them (probably Killzone) is pretty fun, I'm more than happy to play it until more games are released, which I doubt will be too long. I'm confident in my choice of a platform, and I specifically put money aside for it earlier in the year.

Shame about Killer Instinct. I won't pretend that the Xbox launch titles aren't awesome.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
chozo_hybrid said:
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
Yeah, but this is the 8 out of 10 or GTFO world we live in, in which the uninformed consumer won't touch anythng less than an 8/10.
Actually the uninformed consumer buys any crap that seems interesting at first impression without seeing scores. Basically parents buying gifts for sons :p
Ponyholder said:
Mr.Mattress said:
In a sudden and Surprising turn of events, a number of PS4 Exclusives are getting mediocre to terrible reviews. Knack, a platformer exclusive to the PS4 which was meant to for kids, currently averages a 59 On Metacritic [http://www.metacritic.com/game/playstation-4/knack], with GameInformer giving it it's highest score of 83, and Joystiq giving the worst score of 30. Now, one can argue that since Knack was new and since no one had really been able to play it, these kinds of reviews weren't necessarily surprising for Knack. However, what is surprising is the main highlight of the PS4 Launch; Killzone: Shadow Fall. That's right, even Killzone: Shadow Fall is getting mixed reception from major Game Reviews; Scoring an average of 74 [http://www.metacritic.com/game/playstation-4/killzone-shadow-fall]. By Contrast, the previous game in the series, Killzone 3, Got an 84 from Proffesional Reviewers [http://www.metacritic.com/game/playstation-3/killzone-3], 10 points higher then K:SF.

So what do you think? Do you think that maybe Sony rushed the Playstation 4 and their games? Do you think these Reviewers might be wrong or unimportant, and that people should still get these games? Share your thoughts!
50 is an average game. 59 is slightly above average. 74 is a good game score.

What in the hell has gone wrong with everyone thinking that a 74 is a bad game? These aren't GREAT games, but they are *good*. That is what those scores tell us.

I want to slap you for thinking 74 is a bad score. Seriously, come here so I can pull on your ear and slap you. Damn I feel old now.

@Jimothy Sterling, Get in here and yell at these people!
Nope, average is not 50. I don't know what is, but I'd say closer to 60 or 65.
I get what you're saying, but the truth is scores are inflated, so a 74 isn't really that much, but it can be a good game, zombi U has a similar score and it isn't bad.

Anyway, I'm not surprised by the scores. It's hard to make a great exclusive by launch.

Call me when PS4 launches great non shooters/racing exclusives, because PS3 was lacking in that department. Until then, PC MASTER RACE!
 

faefrost

New member
Jun 2, 2010
1,280
0
0
trty00 said:
They're launch titles. As such, they were probably devised to be little more than tech demos at the end of the day, especially Knack. I'm not really that surprised they're not getting amazing reviews. I'm still picking up Killzone though. Hopefully, it will finally fix the gripes I've had with the story.
Exactly. The folks making the GOOD games? Well they try as hard as they can to hold them back as long as they can until there is a deeper installed user base. Launch Day titles only have a launch day customer base. 60 days later when everyone is reveling in their new shint Christmas toys these games are already in the bargain bin and the next new and shiny is getting top billing. And yeah! This is why Nintendo consoles never have Mario or Zelda titles at release. Even the Console makers know to hold back the good stuff. Early purchasers are suckers who will pay big $$$ for cheap shitty games. It's the deeper pool that kicks in around 90 days + that you want to really push a title up and over the top financially.
 

chozo_hybrid

Jund 'Em Out!
Jul 15, 2009
3,456
0
0
Full Metal Bolshevik said:
chozo_hybrid said:
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
Yeah, but this is the 8 out of 10 or GTFO world we live in, in which the uninformed consumer won't touch anythng less than an 8/10.
Actually the uninformed consumer buys any crap that seems interesting at first impression without seeing scores. Basically parents buying gifts for sons :p
I meant, the kinds of people who just look at scores and don't read any reviews. But yes, them too XD
 

Eve Charm

New member
Aug 10, 2011
760
0
0
josemlopes said:
Suprising? lol no, remember every other launch titles? Yeah, those really were the pinnacle of their respective consoles...


The smart thing here would be not being a complete idiot and wait for about 2 years after release to get the console cheaper with a better variety of cheaper games and actual games that were intended to be more then tech demos (and avoid the typical bugs and glitches of the system).
Condemned one was awesome ;p
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Ponyholder said:
50 is an average game. 59 is slightly above average. 74 is a good game score.

What in the hell has gone wrong with everyone thinking that a 74 is a bad game? These aren't GREAT games, but they are *good*. That is what those scores tell us.

I want to slap you for thinking 74 is a bad score. Seriously, come here so I can pull on your ear and slap you. Damn I feel old now.

@Jimothy Sterling, Get in here and yell at these people!
It only works that way if the person giving the score adheres to that... But since it's metacritic, and most of the sites they aggregate don't view it that way, most people don't either.

As it stands, percentage grades are perceived much like school grades: 50 is garbage and you fail the course, 60 is only just passable, 70 is average but nothing to write home about and 80+ is good.
 

Silvanus

Elite Member
Legacy
Apr 26, 2020
5,526
1,273
118
Country
United Kingdom
"Your job is to rate games on a scale from '70' to '100'".

"What if I don't like them?"

"That's what '74' is for".



OT: Seriously, is this how people see game review scores? Over 70 is not bad by any means. In University it would be a 'First'.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
33,758
0
0
Silvanus said:
"Your job is to rate games on a scale from '70' to '100'".

"What if I don't like them?"

"That's what '74' is for".



OT: Seriously, is this how people see game review scores? Over 70 is not bad by any means. In University it would be a 'First'.
In the wise words of my sister, who has a Bachelor's Degree in Sociology with a Minor in Criminal Justice says, C's get degrees. So it's really sad when I see that people consider a 74 to be bad. It's like they have my unrealistic standards for grading. XD
 

Drummodino

Can't Stop the Bop
Jan 2, 2011
2,862
0
0
As long as Infamous is good I don't really care. I'll probably get Killzone eventually anyway, 74 is still a decent score.
 

sXeth

Elite Member
Legacy
Apr 3, 2020
2,604
98
53
A platformer designed to appeal to kids and being reviewed by adults, and one of the endless sequels of whichever genero-shooter got middling reviews (allegedly, enough people have posted contrary now). Clearly the console is doomed to whatever abyss the Virtual Boy and 3DO are rotting away in.
 

Dinosorcerer

New member
Sep 5, 2013
57
0
0
kind of surprised to see some posters bashing critics for saying shit about killzone's story. in an era where we are trying to convince people that games are an acceptable form of art (something that many people outside of the gaming community don't even know is happening. no, seriously, talk to someone who isn't a gamer about it and they probably won't know what the hell you're talking about), I believe that it is in our best interest to actually look at things like story. honestly, I will give killzone no quarter on this one. they know the problems with their story (or they damn well should buy now) and they have chosen to ignore this problem in favor of turning out the same cookie-cutter shit each time. i wouldn't even mind it if the story was meant to be tongue-in-cheek. but it isn't everybody plays it completely straight, British space nazis? yep. everything makes sense here. I feel sorry for all of the people who have to put effort into that franchise to see it turn into a bland game.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
Jump to a few months from now when (once again) metacritic is garbage, review scores mean nothing and it's a cardinal sin to judge games before having actually played them.

Sure the PS4 launch exclusives aren't collectively blowing minds, but I'm not really sure why all of a sudden "low" metacritic averages are a sign of the apocalypse.
 

Saulkar

Regular Member
Legacy
Sep 18, 2020
3,142
2
13
Country
Canuckistan
Church185 said:
Korten12 said:
Right... Because no one should buy a launch console, so it can burn... People do realize that SOMEONE needs to buy a console at launch. If no one did, it would die... Do people not understand this?
I understand that, so I'm picking one up tomorrow at midnight. I like the direction that Sony seems to be heading in, and while the launch seems like it will be a little rough I'm confident I won't regret the investment down the line. But according to some people that makes me an idiot.
Ditto. I will be picking up the PS4 on Friday morning and while I have a workstation PC it would be a nice diversion while I am rendering animations and am short on books.
 

ecoho

New member
Jun 16, 2010
2,093
0
0
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
that was my first thought too. hell if a launch title got a 70% then that's the one you want to get as most launch titles are ,as someone else said, garbage.
 

RicoADF

Welcome back Commander
Jun 2, 2009
3,147
0
0
WeepingAngels said:
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
If you want to count the SNES with Super Mario World and the N64 with Super Mario 64 then yes. Of course, it still makes me wonder about people who pre-ordered knowing the launch games were going to be crap.

Wish I had an extra $400+ laying around to waste on game hardware without worthy games.
I wouldn't consider 74 a crap game, nor do I care what reviewers think. Then again I play ArmA far more than most games and alot of players don't like ArmA. I'm sick of people treating opinions like fact and anyone that likes something with a metric score less that 90% like idiots for wasting their money.
 

CommanderL

New member
May 12, 2011
835
0
0
this is why you should not care about meta critic I mean 80 is a good score and honestly launch titles are never the best
 

schrodinger

New member
Jul 19, 2013
342
0
0


Truly, surely people understand what the damn rating system means?

No? ok...

Just gonna post this for those who don't understand:

"When will people realize that a 7 out of 10 does not mean it's a shitty ass game. It just means above average, better than mediocre. Even if it got a 6 out of 10 it's still a decent game. Once you go below 5 then it's a game below standards. People obsessing with game scores need to calm the fuck down because a game they like is not going to please everyone and it's not the end of the world if it gets a few moderately bad scores."
 

Boogie Knight

New member
Oct 17, 2011
115
0
0
The use of numbers was always arbitrary, it's not like a game gave incorrect answers versus another which left them blank.

Launch titles are never part of the equation for a console choice to me. They never get it right out of the gate. I probably will hold off for two years before I give in, if possible.
 

ArkhamJester

New member
Sep 30, 2010
156
0
0
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
Believe it or not, the Gamecube, seriously.
Star Wars Rogue Squadron 2
Super Monkey Ball
Luigi's Mansion
a solid port of Crazy Taxi
Wave Race Blue Storm
Tony Hawks Pro Skater 3 (just before the series went downhill)

While non of these were the legend that super mario 64 on the N64 was, they are all fondly remembered and teh general consensus is that all of these hold up remarkably well to this day.
 

Reed Spacer

That guy with the thing.
Jan 11, 2011
841
0
0
josemlopes said:
Suprising? lol no, remember every other launch titles? Yeah, those really were the pinnacle of their respective consoles...


The smart thing here would be not being a complete idiot and wait for about 2 years after release to get the console cheaper with a better variety of cheaper games and actual games that were intended to be more then tech demos (and avoid the typical bugs and glitches of the system).
That's what I do - I can't think of any logical reason to buy a system when it first comes out. There are almost no games for it and you pay top dollar.

The only reason I can see is as it being an equivalent to waving your dick in someone's face and being smug.
 

ArkhamJester

New member
Sep 30, 2010
156
0
0
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
Believe it or not, the Gamecube, seriously.
Star Wars Rogue Squadron 2
Super Monkey Ball
Luigi's Mansion
a solid port of Crazy Taxi
Wave Race Blue Storm
Tony Hawks Pro Skater 3 (just before the series went downhill)

While non of these were the legend that super mario 64 on the N64 was, they are all fondly remembered and teh general consensus is that all of these hold up remarkably well to this day.
 

chiggerwood

Lurker Extrordinaire
May 10, 2009
866
0
0
josemlopes said:
Suprising? lol no, remember every other launch titles? Yeah, those really were the pinnacle of their respective consoles...
Oh come on, Smugglers run was a great game, and to this day it represents the absolute finest in video game racing.

OT: This isn't surprising in the least. The first games out of the gate are rarely above mediocre. Now if you'll excuse me I have a very busy schedule of not giving a shit about the next generation!
 

neonsword13-ops

~ Struck by a Smooth Criminal ~
Mar 28, 2011
2,771
0
0
Yeeeeeeeeaaaaaaaaaaah, not too impressed by the launch titles either.

I mean, Killzone was never really my thing, and Knack looks like it would be fun for about an hour, but every other exclusive (except for Resogun, Blacklight, and Warframe) looks pretty subpar.

Now, let me just be frank here by saying I'm primarily getting a PS4 for a few games, and one of them is Battlefield 4. The graphics look nice, and I keep hearing people say DICE went back to the Bad Company 2 style of destruction (Bad Company 2 being my favorite multiplayer shooter), I was too excited. The maps that come out of the box look nice and varied, and I can't wait to see the "levolution" for myself, even though people keep saying that it ruins the verticality of the gameplay.

I'm also planing on picking it up with Assassin's Creed 4: Black Flag because it looks more faithful to the series than AC3 ever was. AC3 was atrocious. And that extra graphical power doesn't hurt.

And then it all comes down to InFamous: Second Son in the end. I'm a big Sucker Punch fan, and the InFamous series is one of personal favorites. The gameplay looks so smooth in SS, and the acquisition of more than 2 types of powers looks promising, especially when you have to manage multiple resources in order to use them. (Absorb smoke to use smoke powers, drain neon to use neon powers, etc.) The game also looks beautiful. Like whoa. You can say Killzone: Shadow Fall looks nice, and it does, but compared to the art direction in SS, it just falls flat.

InFamous, and a bunch of indie titles, are what's selling the system for me. Octodad, Mercenary Kings, and Transistor all look great, and I can't wait to play them.

BUT I HAVE TO WAIT TO PLAY THEM AND WAITING IS NOT GOOD.

Boo.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Surprised at Killzone, the hype for that game was over the top.

Wait a minute...THIS HAPPENED BEFORE DIDN'T IT?
 

Fireaxe

New member
Sep 30, 2013
300
0
0
The first title of a series on a new console are virtually always mechanically inferior to sequels on the same console (unless the devs go batshit insane). So not really a big surprise that some of them are getting poor reviews when there's very little innovation on the actual console front.
 
Apr 28, 2008
14,634
0
0
Launch titles are rather mediocre with maybe one or two decent games?

I'm acting astonished.

Seriously, it was the same with the 360/PS3. Like two decent launch games, the rest were meh. PS3 had Resistance 1 and Moterstorm. 360 had Viva Piñata and... um... Kameo? I guess? That King Kong movie-tie in game wasn't too terrible either. Think most people just ended up playing Halo 2 on it for a while after realizing that Perfect Dark was ass, though.

EDIT: Ok, seems I messed up. Viva Piñata wasn't a launch title. This means the "highlights" of the 360's launch lineup was that King Kong tie-in and Kameo. Unless I'm wrong about those being launch titles too.
 

Mr C

New member
May 8, 2008
283
0
0
Casual Shinji said:
Launch games are always not great.
Not picking on this chap in particular, but this is a common theme throughout this thread. You all must be young whipper snappers as I remember Super Mario World and Super Mario 64 being launch titles. They were both awesome, they still are!
 

Mr C

New member
May 8, 2008
283
0
0
Irridium said:
Viva Piñata
Sorry to be picky, but this was released about one year after the system. It is also a good game that seems to get a load of shit from people who have never played it.
 

Brotha Desmond

New member
Jan 3, 2011
347
0
0
First, just because a game didn't get a 90+ on a score doesn't mean that the game is bad. If a game gets a 70 or above, and I was interested in it to begin with, I would check out on what they actually said in the review, not just what the score was. Besides, I never considered Killzone to be a great series anyway. As for Knack, it still seems good enough to hold me over until more games come out. Plus, everyone gets Resogun for free anyway since all playstations come with a free month of PS +.
 
Apr 28, 2008
14,634
0
0
Mr C said:
Irridium said:
Viva Piñata
Sorry to be picky, but this was released about one year after the system. It is also a good game that seems to get a load of shit from people who have never played it.
Oops. Yeah, you're right. Must have gotten confused since I got the 360 in 2006 and this was the first game I got with it :p

And yes, it is a good game. I adore it.
 

Hazy

New member
Jun 29, 2008
7,423
0
0
Knack looked awful across the board. Shadow Fall, on the other hand, looks quite good. Great usage of color and a story that's actually interesting.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
5,499
0
0
I don't think they necessarily suck according to reviews, they just don't pop huge as "OMG nexgen console is the new black!" type reaction. They're most likely playable and likeable but not anything we couldn't have had on the previous gen minus a few bells and whistles...
 

Shamanic Rhythm

New member
Dec 6, 2009
1,653
0
0
It's not surprising at all. Super Mario 64 and Halo are the exception rather than the norm. Launch titles are rarely killer apps; and when they are it's generally due to a well funded, experienced in-house developer.

There's good reason for that, when you think about it. New consoles are always going to involve an element of risk, and no third-party developer is really going to be keen to take a game they're hoping will be a major hit and staple it to a console that might turn out to be really slow to shift units.
 

Arnoxthe1

New member
Dec 25, 2010
3,374
0
0
Acutally, and keep in mind, this is coming from an Xbox fan, I think Shadow Fall got rated too low. Gamespot should have given it an 8 at least. However, I do find it funny that Killzone is now just catching up to Halo in terms of multiplayer features and options. In any case, I'm glad they're going in the right direction with it.
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
33,758
0
0
Mr C said:
So you're the other one? :p
*raises hand*
I loved it too. Seriously, the amount of inbreeding and murder that goes on in that game rivals that of Game of Thrones. XD
 

Reed Spacer

That guy with the thing.
Jan 11, 2011
841
0
0
Shamanic Rhythm said:
It's not surprising at all. Super Mario 64 and Halo are the exception rather than the norm. Launch titles are rarely killer apps; and when they are it's generally due to a well funded, experienced in-house developer.

There's good reason for that, when you think about it. New consoles are always going to involve an element of risk, and no third-party developer is really going to be keen to take a game they're hoping will be a major hit and staple it to a console that might turn out to be really slow to shift units.
I only really pay attention to the positives and negatives of a game; just because some guy paid to give his opinion thinks a game sucks doesn't mean I will.
 

Aiddon_v1legacy

New member
Nov 19, 2009
3,672
0
0
I fail to see what part of this is surprising. Fact of the matter is that launch lineups are NEVER great (at least in the past twenty years). First year offerings are mostly just tech demos trying to get a handle on the hardware and working the kinks. Hyped titles like Knack and Killzone shouldn't be a shock to anyone who's been through a console launch before.
 

EzraPound

New member
Jan 26, 2008
1,763
0
0
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
Positive launches are launches with killer apps--almost no consoles, historically, have been able to field a wide array of great titles. By this standard, we can compare the good with the bad.

Good launches:

NES (U.S.): Super Mario Bros., Duck Hunt, Ice Climber, Excitebike--probably the best launch ever

SNES (U.S.): Super Mario World, F-Zero, Gradius III, Pilotwings, SimCity--another candidate for the best launch ever

N64 (U.S.): Super Mario 64 and Pilotwings--a little thin, but SM64 was a work of titanic significance

Dreamcast (U.S.): Soulcalibur, Power Stone, Sonic Adventure, The House of the Dead 2--a very strong launched that helped propel sales of the Dreamcast, and hindered only by the failure of Sonic Adventure to meet expectations

Xbox (U.S.): Halo: Combat Evolved, Dead or Alice 3, and Jet Set Radio Future, which would receive a lot of attention for being bundled in with the Xbox--it's hard to imagine what might've happened to the Xbox if not for the strength of this launch

Wii (U.S.): Wii Sports and Twilight Princess, with a side of CoD 3--the strength of the Wii's launch, which hinged a lot on the surprise trending of Wii Sports, helped cement the console's sales lead for the next few years

Bad launches:

Sega Genesis (U.S.)--Altered Beast certainly wasn't enough to attract attention away from the NES and its impending Super Mario Bros. 3, and the Genesis would hobble behind that console in sales until Sonic arrived

PlayStation (U.S.)--Not pretty. Street Fighter: The Movie was a laughably bad entry in a prematurely aging series, Battle Arena Toshinden was good but flaked at the market, and Ridge Racer was still years from hitting its stride as a series. The only redemption came in the form of the classic Rayman, which went on to be the best-selling PSX game in Europe.

PlayStation 2 (U.S.)--Not that bad--Tekken Tag Tournament, Fantavision, Smuggler's Run, and Unreal Tournament all found their niches--but the fact that the launch was totally overshadowed by the inclusion of a DVD player in the system speaks volumes about its inability to excite the public.

Gamecube (U.S.)--Rogue Leader and Wave Race: Blue Storm were good, but also for specialists. The only Nintendo home console to launch without a Mario or Zelda game, and also the least successful (the jury is still out on the Wii U). Coincidence?

Xbox 360 (U.S.)--Granted, the strategy of Microsoft was to beat its competitors to the marketplace, but this was still laughably bad. You had Rare's degeneration on display with the much-vaunted but ultimately vacuous Perfect Dark Zero, a soggy and completely pointless Quake 4, and a boatload of sports games--most of them available on last-gen consoles.

PS3 (U.S.): Anyone want to play Dynasty Warriors with Gundams? Or a bunch of mediocre action games like Genji or Untold Legends? You might've thought Sony would've learned from the PS1 and PS2, but they hadn't--this makes the PS2's launch look like the NES's.

Wii U (U.S.): Maybe Nintendo thought that by offering yet another New Super Mario Bros. title to the public they would save the Wii U from following in the Gamecube's underwhelming footsteps. Well, they were wrong: the Wii U is doing terribly, and I'm pretty sure Pikmin 3 or an HD Wink Waker remake won't solve their woes, either.

--

Conclusion: Nintendo has historically given us the best launches--though as their talent pool has thinned, even they've grown unreliable. Also, launches weren't always bad: up until the sixth generation they were a mixed bag, though they've reached their absolute nadir in recent years, probably because of the time required to understand the architecture of modern consoles as well as the fact the industry is no longer associated with two or three major IPs (Sonic, Mario): it's harder to tell, in 2013's diverse marketplace, what will be a runaway hit.
 

Shamanic Rhythm

New member
Dec 6, 2009
1,653
0
0
Reed Spacer said:
I only really pay attention to the positives and negatives of a game; just because some guy paid to give his opinion thinks a game sucks doesn't mean I will.
That is precisely the kind of attitude people should be taking more often.
 

DarkSpartan

New member
Jun 18, 2013
20
0
0
Crazy Zaul said:
Who the hell is surprised by this? Killzone has done pretty well for a launch title. I noticed today Ghosts metascore has actually fallen now to be the same as Killzone.
The Xbone will probably be equally meh cos DR3 is a technological clusterfuck and Ryse is gonna be decent at best as oppose to crap as it looked at E3. Forza will probably do well but its pretty hard to do a driving game badly.
You, sir, have my disagreement. DR3 does indeed look like a cluster of f-bombs hunting for a target, but all the material I've seen on Ryse gives it the gameplay feel of Dragon's Lair, only for 6-10 hours rather than the half-hour Dragon's Lair/Space Ace. It won't even get the relative mercy of short cutscenes.

I expect Ghosts to drop in the Metascore at some point, as well. All that for an extra $100 and the DRM waiting in the corner waiting for Microsoft to tell it to come out to play. A score of 74 is perfectly respectable, and Joystiq is a few short steps above Kotaku in terms of attitude. See what Jim and the gang here think about it, or Destructoid (because they actually use their entire range). This isn't high school, kids. Relax.

Hell, for that matter, 74 is better than I've seen a number of titles at the end of more than one console generation, never mind the front end of a new one. Remember the A2600, and weep.
 

Robert Kalmar

New member
Feb 3, 2012
45
0
0
I'm sorry, but I have to do this... "Sony is DOOOOOMED, there are no GAAAAAAAMES! They should stick to making cd players and TVs!". I thinks it's unfair that there are only dumb Nintendo doomsayers. Seriously, i'm not that surprised. Outside of FF15 and MGS5 I didn't found anything interesting in the upcoming library of games for the PS4 and I would say that there is a 99% chance that they will be ported to the PC. PC is the fastest growing market these days and I think MGS5 is already announced for PC and Nomura said, that they are making FF15 for the PC, then downgrade it for the consoles. My prediction is that the PS4's sales won't meet Sony's or anybody else's (read: Sony fanboys) expectations. They will be higher, than the Wii U's, but not that amazing.
 

ArkhamJester

New member
Sep 30, 2010
156
0
0
EzraPound said:
hazabaza1 said:
Mediocre to terrible is... 74 and 59. Scores which indicate "Pretty good" and "above average".

Even so, not that surprising. Did any console have a positive launch?
Positive launches are launches with killer apps--almost no consoles, historically, have been able to field a wide array of great titles. By this standard, we can compare the good with the bad.

Good launches:

NES (U.S.): Super Mario Bros., Duck Hunt, Ice Climber, Excitebike--probably the best launch ever

SNES (U.S.): Super Mario World, F-Zero, Gradius III, Pilotwings, SimCity--another candidate for the best launch ever

N64 (U.S.): Super Mario 64 and Pilotwings--a little thin, but SM64 was a work of titanic significance

Dreamcast (U.S.): Soulcalibur, Power Stone, Sonic Adventure, The House of the Dead 2--a very strong launched that helped propel sales of the Dreamcast, and hindered only by the failure of Sonic Adventure to meet expectations

Xbox (U.S.): Halo: Combat Evolved, Dead or Alice 3, and Jet Set Radio Future, which would receive a lot of attention for being bundled in with the Xbox--it's hard to imagine what might've happened to the Xbox if not for the strength of this launch

Wii (U.S.): Wii Sports and Twilight Princess, with a side of CoD 3--the strength of the Wii's launch, which hinged a lot on the surprise trending of Wii Sports, helped cement the console's sales lead for the next few years

Bad launches:

Sega Genesis (U.S.)--Altered Beast certainly wasn't enough to attract attention away from the NES and its impending Super Mario Bros. 3, and the Genesis would hobble behind that console in sales until Sonic arrived

PlayStation (U.S.)--Not pretty. Street Fighter: The Movie was a laughably bad entry in a prematurely aging series, Battle Arena Toshinden was good but flaked at the market, and Ridge Racer was still years from hitting its stride as a series. The only redemption came in the form of the classic Rayman, which went on to be the best-selling PSX game in Europe.

PlayStation 2 (U.S.)--Not that bad--Tekken Tag Tournament, Fantavision, Smuggler's Run, and Unreal Tournament all found their niches--but the fact that the launch was totally overshadowed by the inclusion of a DVD player in the system speaks volumes about its inability to excite the public.

Gamecube (U.S.)--Rogue Leader and Wave Race: Blue Storm were good, but also for specialists. The only Nintendo home console to launch without a Mario or Zelda game, and also the least successful (the jury is still out on the Wii U). Coincidence?

Xbox 360 (U.S.)--Granted, the strategy of Microsoft was to beat its competitors to the marketplace, but this was still laughably bad. You had Rare's degeneration on display with the much-vaunted but ultimately vacuous Perfect Dark Zero, a soggy and completely pointless Quake 4, and a boatload of sports games--most of them available on last-gen consoles.

PS3 (U.S.): Anyone want to play Dynasty Warriors with Gundams? Or a bunch of mediocre action games like Genji or Untold Legends? You might've thought Sony would've learned from the PS1 and PS2, but they hadn't--this makes the PS2's launch look like the NES's.

Wii U (U.S.): Maybe Nintendo thought that by offering yet another New Super Mario Bros. title to the public they would save the Wii U from following in the Gamecube's underwhelming footsteps. Well, they were wrong: the Wii U is doing terribly, and I'm pretty sure Pikmin 3 or an HD Wink Waker remake won't solve their woes, either.

--

Conclusion: Nintendo has historically given us the best launches--though as their talent pool has thinned, even they've grown unreliable. Also, launches weren't always bad: up until the sixth generation they were a mixed bag, though they've reached their absolute nadir in recent years, probably because of the time required to understand the architecture of modern consoles as well as the fact the industry is no longer associated with two or three major IPs (Sonic, Mario): it's harder to tell, in 2013's diverse marketplace, what will be a runaway hit.
How was the Gamecube's launch a let down? yeah their wasn't a major mario game at release but most of the games that were launched at release are still fun today, super monkey ball luigi's mansion, and tony hawk 3 say hi. if your talking raw sales then yeah I get what you are saying but if you look ate the US and EU release libraries then the gamecube had quiet possibly the best launch lineup period even if none of the launch games became legends.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Mr C said:
Irridium said:
Viva Piñata
Sorry to be picky, but this was released about one year after the system. It is also a good game that seems to get a load of shit from people who have never played it.
It will be a good game that no one will be able to play in 2014.

Still hoping for a steam re-release. My 2nd disc died anyway.
 

scapefly

New member
Nov 2, 2013
15
0
0
would AS4 be considered a launch game for the PS4? as I cant imagine that one being bad...
 

Reed Spacer

That guy with the thing.
Jan 11, 2011
841
0
0
Shamanic Rhythm said:
Reed Spacer said:
I only really pay attention to the positives and negatives of a game; just because some guy paid to give his opinion thinks a game sucks doesn't mean I will.
That is precisely the kind of attitude people should be taking more often.
I mean something like 'Good: Unique game style, multiple branching paths Bad: Somewhat primative grapics, fairly steep learing curve' is information that actually helps me. It tells the (potential) goods and bads and lets me make my own choice as opposed to some stranger telling me "It sucks; don't buy it."

The only ones who have the right to tell me something like that are people who know me and the types of games I like and dislike.
 

TomWiley

New member
Jul 20, 2012
352
0
0
I wouldn't call it surprising.

Shadow Fall always looked like a mediocre turd, albeit a very pretty looking mediocre turd.
 

Casual Shinji

Should've gone before we left.
Legacy
Apr 4, 2020
16,871
843
118
Mr C said:
Casual Shinji said:
Launch games are always not great.
Not picking on this chap in particular, but this is a common theme throughout this thread. You all must be young whipper snappers as I remember Super Mario World and Super Mario 64 being launch titles. They were both awesome, they still are!
I wasn't gaming as extensively then as I am now. And Nintendo is usually the odd man out in regards to launch games. Usually.
 

Battenberg

Browncoat
Aug 16, 2012
550
0
0
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
In a world where 8/10 is an average AAA score. Do you not recall the backlash Greg Tito got for giving GTA 5 a 7/10?

OT: I know launch titles are typically of far lower quality than what will come to be the average but I did expect this gens launch titles to be better than usual given that they are literally the only games you'll be able to play when the console launches and given that they will have had absolutely enormous budgets/ funding. Of course that said there are only 17/18 reviews for Knack/ Killzone respectively so it's early days, there may well be a huge swing in review scores in future reviews or they may just be the kind of games that don't get stellar reviews but end up with high user scores.
 

TheLastFeeder

New member
Oct 29, 2012
104
0
0
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
On Metacritic there are more games with a score of 90 and higher then than 40 and lower released this year, Just under 50% of games have a meta critic score of 75 and up... You can more or less take 5 of the final score and use the scores like a five star rating.

75 is the real average score. Killzone: Shadow Fall is getting worse reviews than Train Simulator 2014.

So to answer your first question: Our world.
 

MrHide-Patten

New member
Jun 10, 2009
1,309
0
0
I'll only start crying when inFamous Second Son gets mediocre reviews. I fucking call it that sales will shoot up in Q1 when it's released, and I would have honestly have liked to have seen something from Insomniac or Naughty Dog.
Killzone looked alright and the previous ones played alrighy, but they've never been a system seller for me personally.

Probably going to get a PS4 a Christmas due to have nothing else to get for myself.
 

WhyWasThat

New member
Jul 2, 2010
381
0
0
Everyone's forgetting about Resogun, with a metacritic score of 82. Good old Housemarque!
 

MrHide-Patten

New member
Jun 10, 2009
1,309
0
0
Robert Kalmar said:
I'm sorry, but I have to do this. "Sony is DOOOOOMED, there are no GAAAAAAAMES! They should stick to making cd players and TVs!". I thinks it's unfair that there are only dumb Nintendo doomsayers. Seriously, i'm not that surprised. Outside of FF15 and MGS5 I didn't found anything interesting in the upcoming library of games for the PS4 and I would say that there is a 99% chance that they will be ported to the PC. PC is the fastest growing market these days and I think MGS5 is already announced for PC and Nomura said, that they are making FF15 for the PC, then downgrade it for the consoles. My prediction is that the PS4's sales won't meet Sony's or anybody else's (read: Sony fanboys) expectations. They will be higher, than the Wii U's, but not that amazing.
Must. Resist. Fanboy urge. To cuss you out. BLARRG!

That's all well fine and for you not to find particular games interesting and thus system is doomed without them, but other people have different tastes. People love the shit out of Angry Birds enough to justify make sequels than there are Nintendo generations, doesn't mean I have to like it.

And to use one that's a bit closer to home, I didn't feel compelled to buy a 3DS or just Pokemon again, that's justifiable to a lot of people (as the sales have proven) not myself personally.

The reason there are Nintendo doomsayers is because: a) there isn't a Wii Sports to suck in the casuals and gimmick isn't as esay to sell, b) it's been buggerising around for a year now with without the big franchises to boost sales, and c) the hardware gap between it an the Xbone/PS4 is steep enough that it's going to/is driving away 3rd party games.

Sorry to jump up your ass on your first post but... yeah.
 

luvd1

New member
Jan 25, 2010
736
0
0
Meh. As pointed out, a stellar launch line up is pretty unique. But buying on day one of a new console isn't really about the games and more to show support for the potential of the console. People can have a dig at early adapters for having more money then sense but if it's not for them showing faith through investment then we wouldn't get the games in the future. Sure the first batch of games will be doo doo and the console will be a bit buggy, but it's the future your looking at.
Not that I'm making excuses for Sony. It's just the way new consoles go.
 

Thr33X

New member
Aug 23, 2013
189
0
0
Here's a history lesson for you. Launch titles, ESPECIALLY first party launch titles...suck. Sony has historically only released one or two first party games at launch of of each of the previous generations and only in the case of the PS1 which saw Battle Arena Toshinden and Wipeout were their real standouts that became Playstation franchises. (I still dream of a current gen Toshinden...how beautiful would that be...but Sony might have Street Fighter all to themselves now, so...)

The rest of their launch lineups were third party games, and in that mostly games in already established franchises with exception of PS1 era games which were all mostly start-up IPs. This is really nothing new. Killzone, for what it's worth isn't exactly one of Sony's A-list franchises anyway compared to Infamous, Uncharted and God Of War.

The ratings mean nothing, except of course that game "critics" are fickle...but we all know that already. The best is still yet to come.
 

Saelune

Trump put kids in cages!
Legacy
Apr 4, 2020
8,413
15
23
Only launch game I ever cared about was Oblivion (which is literally the reason why I got a 360). Ofcourse it was the only time I was aware of launch games, since I got a PS2 late, and I wasn't aware of how games were when I got my N64. (Back then I learned and bought games based on box covers while browsing Toys R' Us)

Though I suppose CoD: Ghosts will be my first game regardless if I go PS4 or Xbox One.
 

seditary

New member
Aug 17, 2008
625
0
0
I've actually been reading the Killzone reviews out of curiosity and pretty much all of them (lawl Polygon) say its decent to pretty good.

Not going to get many release day titles that end up even doing as good as that.
 
Apr 24, 2008
3,912
0
0
Killzone is reviewing well most places. Not surprised about knack.

Nba 2k14 is enough alone to hold my interest in getting a PS4. I already love the series and the PS4 version looks slick as anything.
 

Rob Robson

New member
Feb 21, 2013
182
0
0
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
Yeah but a 74 is not enough to convince non-target-audience gamers to pick it up. Which is what most bloated publishers aim for. Universal appeal.

Hell, if you're a huge fan of something 6/10 will be enough.
 

jackpipsam

SEGA fanboy
Jun 2, 2009
830
0
0
Not shocked about Killzone.
The series has always been more tech-demo than game.

Knack is a shame though.
 

Robert Kalmar

New member
Feb 3, 2012
45
0
0
MrHide-Patten said:
Robert Kalmar said:
I'm sorry, but I have to do this. "Sony is DOOOOOMED, there are no GAAAAAAAMES! They should stick to making cd players and TVs!". I thinks it's unfair that there are only dumb Nintendo doomsayers. Seriously, i'm not that surprised. Outside of FF15 and MGS5 I didn't found anything interesting in the upcoming library of games for the PS4 and I would say that there is a 99% chance that they will be ported to the PC. PC is the fastest growing market these days and I think MGS5 is already announced for PC and Nomura said, that they are making FF15 for the PC, then downgrade it for the consoles. My prediction is that the PS4's sales won't meet Sony's or anybody else's (read: Sony fanboys) expectations. They will be higher, than the Wii U's, but not that amazing.
Must. Resist. Fanboy urge. To cuss you out. BLARRG!

That's all well fine and for you not to find particular games interesting and thus system is doomed without them, but other people have different tastes. People love the shit out of Angry Birds enough to justify make sequels than there are Nintendo generations, doesn't mean I have to like it.

And to use one that's a bit closer to home, I didn't feel compelled to buy a 3DS or just Pokemon again, that's justifiable to a lot of people (as the sales have proven) not myself personally.

The reason there are Nintendo doomsayers is because: a) there isn't a Wii Sports to suck in the casuals and gimmick isn't as esay to sell, b) it's been buggerising around for a year now with without the big franchises to boost sales, and c) the hardware gap between it an the Xbone/PS4 is steep enough that it's going to/is driving away 3rd party games.

Sorry to jump up your ass on your first post but... yeah.
Actually I was joking and making fun of the Anti-Nintendo Squad. It's just so stupid to say doom and gloom about a hardware that's not even 1 year old. PS3 had a bad first year, 3DS had a bad first year, yet both of them came around, when good software is released. Maybe the PS4 is much stronger, but until the games are released for the current gen machines I wouldn't predict total dominance of the PS4. Until CoD, Battlefield, FIFA and Madden is released on PS3/Xbox360 people won't care to buy a new console. Most people won't even notice the difference in graphics... It's not like last gen, when the polygon count quadrupled and every game has fancy shader effects.
 

lylemcd

New member
Oct 2, 2009
13
0
0
Hazy992 said:
In what world is a 74 a bad game? If a game that I'm interested in has a score like 74 then it tells me that I should still check it out.
In a world where anything less than 10/10 "Metal Gear is a PERFECT GAME" by paid off reviewers is unacceptable is where.
 

Private Custard

New member
Dec 30, 2007
1,920
0
0
Evonisia said:
They're launch titles, of course they aren't going to be received well. Which console has had a good start/decent launch titles? I've heard that the Dreamcast did but we all know how that turned out.
Sega Megadrive/Genesis - Golden Axe.

SNES - Pilotwings, F-Zero, Super Mario World.

Playstation - Wipeout.

N64 - Super Mario 64, Pilotwings 64.

PS2 - Unreal Tournament, Timesplitters, Tekken Tag, Ready 2 Rumble Boxing: Round 2.

XBox - Halo, PGR, JSRF, Oddworld: Munch's Oddysee, Max Payne.

360 - COD2, Condemned, PGR3.

At launch, you generally have decent enough quality to live with until devs really get their shit together. A lot of the games above are absolute classics.
 

Mr C

New member
May 8, 2008
283
0
0
Thr33X said:
Here's a history lesson for you. Launch titles, ESPECIALLY first party launch titles...suck. Sony has historically only released one or two first party games at launch of of each of the previous generations and only in the case of the PS1 which saw Battle Arena Toshinden and Wipeout were their real standouts that became Playstation franchises.
Forgive me if I am reading this wrong, but neither of those titles were first party. Both actually came out for the Sega Saturn. Wipeout was by Psygnosis, though the franchise was purchased by Sony later. Toshinden was by Tamsoft and actually got a Gameboy release in addition to the Saturn and PC.
 

GoaThief

Reinventing the Spiel
Feb 2, 2012
1,229
0
0
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
So I'm an idiot? Nice.

I'll give you a little hint, nobody has to justify themselves to you, especially with that attitude. Without people like me, the industry would collapse.
 

FrozenLaughs

New member
Sep 9, 2013
321
0
0
9.833946.20419583 said:
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
So I'm an idiot? Nice.

I'll give you a little hint, nobody has to justify themselves to you, especially with that attitude. Without people like me, the industry would collapse.
Without people like you, maybe the industry would learn to slow the fuck down and put some quality control into what they do instead of redesigning and patching everything.

I never needed to replace a console or patch a game before this generation. (barring mmos)
 

josemlopes

New member
Jun 9, 2008
3,950
0
0
GoaThief said:
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
So I'm an idiot? Nice.

I'll give you a little hint, nobody has to justify themselves to you, especially with that attitude. Without people like me, the industry would collapse.
I know that there needs to be people to buy the console for devs to publish on said console, its that whole problem that all consoles go through but they really could give out some more incentive to buy a console at launch then just "You get to play it first".

The Xbox 360 launched with only a 20GB hard drive and now the default version comes with 250GB, the PS4 came out with 500GB (400GB of usable space, for some reason 100GB are locked out, maybe OS?), like with the 360 you will have to shell out more money later on that a new buyer wont (as a launch buyer you are already putting yourself in a position where you will have to pay more later on), Sony and Microsoft know this so isnt there anything they could do to convince that maybe you can get the same quality deal as the late buyer since they are so dependent on you?

Yes there is but they wont do anything since the PS4 already sold a million units so they dont have anything to worry about.


For example, why not have a founders deal where if you bought the console during its launch window you would get an additional 10% discount on all PSN+/XBLG discounted products? It may not sound much but for the long term the loyal costumer that supported them at launch would get enough saved money to justify the need of having to buy a new hard drive later on. They would still get your money since you would be paying for the product (even at a discounted price) and for the online service (PSN+/XBLG) but just not as much for the trade of getting a bigger playerbase on their console.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Korten12 said:
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
Right... Because no one should buy a launch console, so it can burn... People do realize that SOMEONE needs to buy a console at launch. If no one did, it would die... Do people not understand this?
Wait, are you saying we have some sort of moral obligation to spend hard-earned money on sub-par products?

Please tell me you didn't just use that rationale.
 

Tom_green_day

New member
Jan 5, 2013
1,384
0
0
Why is this a surprise? A kids game and an FPS sequel as the ONLY TWO EXCLUSIVES?
Really, I want to like the PS4 but such a shockingly poor launch lineup just makes me hate it. Games to me are everything. I'm not going to buy a PS4 yet because of them. Really, a game for children made up of triangles and an fps sequel that was so boring I couldn't watch through the demo? No, I'll give them a miss thanks. Ryse and Dead Rising for me.
 

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
Twenty Ninjas said:
Korten12 said:
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
Right... Because no one should buy a launch console, so it can burn... People do realize that SOMEONE needs to buy a console at launch. If no one did, it would die... Do people not understand this?
Wait, are you saying we have some sort of moral obligation to spend hard-earned money on sub-par products?

Please tell me you didn't just use that rationale.
Please tell me you actually understood what I said? Because you clearly didn't. Do you know why consoles like the Vita struggle? Low player base, there's only so much a company can do to drive sales up to get more games made on a system. If everyone agreed to not buy a console at launch, there would a low install base, therefore companies wouldn't put the time and effort into a dead console.

Hell it's the reason why the Wii U is struggling right now, it has a low install base and 3rd party support is dropping.

But apparently that's what people want, they want a low amount of people to buy consoles at launch so that there is lower support because you know. Logic.

I mean dear god South Park's latest episode understood this better than most people who surround themselves with gaming!

Edit: Also to make something more clear before it get's brought up... While yes, the original Wii did in fact sell a shit ton, but still didn't have third party support is for another reason all together. Whereas on other consoles third party titles sell well, typically on Nintendo consoles they fare quite poorly, only really Nintendo games sell well. Considering many of the users of the Wii were casual (not saying that casual is bad, mind you), and most likely didn't pay attention to many of the third party games outside a few, the console lost much support in terms of third party.

Not to mention the power issue.
 

GoaThief

Reinventing the Spiel
Feb 2, 2012
1,229
0
0
FrozenLaughs said:
9.833946.20419583 said:
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
So I'm an idiot? Nice.

I'll give you a little hint, nobody has to justify themselves to you, especially with that attitude. Without people like me, the industry would collapse.
Without people like you, maybe the industry would learn to slow the fuck down and put some quality control into what they do instead of redesigning and patching everything.

I never needed to replace a console or patch a game before this generation. (barring mmos)
I can't remember the last time a game I played absolutely required s patch out of the gate to work without major trouble. I remember the late 90s on PC with user made patches to fix problems as companies often did nothing. Even the NES had major issues with a ejection spring. Things have got better, if anything.

Spare me the hyperbole, please. If you don't like something then don't buy it, that simple and the only way to get your message out. Don't insult others for their choice of luxury entertainment products, eh.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
I would only care of Infamous and maybe Sly Cooper.
Mayyyybe Ratchet.But 400 bucks?I can get a seriously good graphics card upgrade with that cash...
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Korten12 said:
Please tell me you actually understood what I said? Because you clearly didn't. Do you know why consoles like the Vita struggle? Low player base, there's only so much a company can do to drive sales up to get more games made on a system. If everyone agreed to not buy a console at launch, there would a low install base, therefore companies wouldn't put the time and effort into a dead console.

Hell it's the reason why the Wii U is struggling right now, it has a low install base and 3rd party support is dropping.

But apparently that's what people want, they want a low amount of people to buy consoles at launch so that there is lower support because you know. Logic.

I mean dear god South Park's latest episode understood this better than most people who surround themselves with gaming!

Edit: Also to make something more clear before it get's brought up... While yes, the original Wii did in fact sell a shit ton, but still didn't have third party support is for another reason all together. Whereas on other consoles third party titles sell well, typically on Nintendo consoles they fare quite poorly, only really Nintendo games sell well. Considering many of the users of the Wii were casual (not saying that casual is bad, mind you), and most likely didn't pay attention to many of the third party games outside a few, the console lost much support in terms of third party.

Not to mention the power issue.
If you don't think I understood what you said then why should I tell you that I did.

If the companies want us to buy our products, it's the companies' responsibility to have good games that we can play on them or some other incentive for purchase. It is, in no way, shape or form, our responsability to buy their stuff. That's how it's worked since forever, and what you're saying makes no goddamn sense.

The Wii U is struggling because it's not good enough. That's the reality of it. I'm not the one who should do something if the Wii U's struggling, Nintendo is.

edit: accidentally read Wii U as Vita
 

Korten12

Now I want ma...!
Aug 26, 2009
10,766
0
0
Twenty Ninjas said:
Korten12 said:
Please tell me you actually understood what I said? Because you clearly didn't. Do you know why consoles like the Vita struggle? Low player base, there's only so much a company can do to drive sales up to get more games made on a system. If everyone agreed to not buy a console at launch, there would a low install base, therefore companies wouldn't put the time and effort into a dead console.

Hell it's the reason why the Wii U is struggling right now, it has a low install base and 3rd party support is dropping.

But apparently that's what people want, they want a low amount of people to buy consoles at launch so that there is lower support because you know. Logic.

I mean dear god South Park's latest episode understood this better than most people who surround themselves with gaming!

Edit: Also to make something more clear before it get's brought up... While yes, the original Wii did in fact sell a shit ton, but still didn't have third party support is for another reason all together. Whereas on other consoles third party titles sell well, typically on Nintendo consoles they fare quite poorly, only really Nintendo games sell well. Considering many of the users of the Wii were casual (not saying that casual is bad, mind you), and most likely didn't pay attention to many of the third party games outside a few, the console lost much support in terms of third party.

Not to mention the power issue.
If you don't think I understood what you said then why should I tell you that I did.

If the companies want us to buy our products, it's the companies' responsibility to have good games that we can play on them or some other incentive for purchase. It is, in no way, shape or form, our responsability to buy their stuff. That's how it's worked since forever, and what you're saying makes no goddamn sense.

The Wii U is struggling because it's not good enough. That's the reality of it. I'm not the one who should do something if the Wii U's struggling, Nintendo is.

edit: accidentally read Wii U as Vita
But does the PS4 currently not have good games? That's kind of a funny thing, reviews say: "Not any games worth playing" but isn't that really fucking subjective? I got games for mine, I love the games I have for it. Sure they aren't "next-gen gameplay" (what ever the hell that even means), but honestly it doesn't actually have a bad launch line up, same for the XBO.

Anyway, you say that it's their responsability, but your also misguided. A company can only do so much before it also falls in the hands of the consumers. A company can try and try but if they don't get consumers they're going to stop. With the PS4 selling 1 million at launch in North America alone is great?

Why is it? Because now it's going to become a target for many game developers. They see a very large player base and they will release their games on it. First Parties can only do so much, and really the Wii U has proved that. Nintendo has actually put out a good number of good games on the Wii U but it's still not being picked up as fast.

If the Wii U had sold as many as the PS4 at launch last year, it would be in a MUCH better situation right now than it is now.

To put it simply, this is all a balancing act. Consumers and the Companies need to balance each other out. One can't support the other, they need to work together.
 

DanielBrown

Dangerzone!
Dec 3, 2010
3,838
0
0
Yeah, I'll go with the train; 74 isn't bad. The rating system have gone a bit out of control. Not every good game has to have 9-10/10. These days it seems everything below eight is considered average and worthless. 7,4/10 I'd consider a great game. 5-6 is where it starts to go average.

But yes, I had a quick look at the launch titles the other day to see what I was missing out on and from the looks of it there was pretty much only sports games. Didn't find a single game that was intresting to me.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Korten12 said:
But does the PS4 currently not have good games? That's kind of a funny thing, reviews say: "Not any games worth playing" but isn't that really fucking subjective?
It is subjective, but only to an extent. If people wouldn't have common tastes and common perceptions of quality, reviews wouldn't exist. The fact that they do exist proves otherwise.

If the Wii U had sold as many as the PS4 at launch last year, it would be in a MUCH better situation right now than it is now.
Undeniably. But there are also reasons why it sold poorly, reasons that consumers are NOT responsible for. Nor will they ever, EVER be.

To put it simply, this is all a balancing act. Consumers and the Companies need to balance each other out. One can't support the other, they need to work together.
To put it simply, we buy what we want to buy and if there's no reason for us to want to buy the things we do, we have no obligation to buy them. I'm not going to buy a shitty car just because I like the manufacturer. Doing so supports poor business practices and tells the manufacturer that the brand is more important than the quality of their product, which is the most awful message you can send to a producer, whether of cars or of videogames.
 

Mr.Mattress

Level 2 Lumberjack
Jul 17, 2009
3,646
0
0
Hey, guys... Guy, listen! What if... Guys, what if they all of sudden started applying proper review scores?

http://www.youtube.com/watch?v=fr7u1tWsGBk

A new generation of consoles, coming with the reset of the review score system!

But probably not.
 

FrozenLaughs

New member
Sep 9, 2013
321
0
0
GoaThief said:
FrozenLaughs said:
9.833946.20419583 said:
josemlopes said:
WeepingAngels said:
So why did so many pre-order a PS4 knowing that launch titles suck?
Because they are idiots that need to have the new shiny gadget. There are still a shitload of games coming to this gen, some even exclusive like Dark Souls 2 or Gran Turismo 6.
So I'm an idiot? Nice.

I'll give you a little hint, nobody has to justify themselves to you, especially with that attitude. Without people like me, the industry would collapse.
Without people like you, maybe the industry would learn to slow the fuck down and put some quality control into what they do instead of redesigning and patching everything.

I never needed to replace a console or patch a game before this generation. (barring mmos)
I can't remember the last time a game I played absolutely required s patch out of the gate to work without major trouble. I remember the late 90s on PC with user made patches to fix problems as companies often did nothing. Even the NES had major issues with a ejection spring. Things have got better, if anything.

Spare me the hyperbole, please. If you don't like something then don't buy it, that simple and the only way to get your message out. Don't insult others for their choice of luxury entertainment products, eh.
Hmmm. Never saw systems redesigned due to poor design before the 360 and PS3. Referencing a nearly non existant spring issue as "major" is laughable. Everyone still has an NES buried in a box that still works, 30 yrs later.

As for patching, you certainly couldn't patch a cartridge back in the day, but how many needed them? I remember just after the launch of Super Mario 3 waiting for them to fix the multiplayer. Oh wait, no I don't.

Name one title you've played recently that didn't get at least 1 title update before you played. Just because a game isn't crippled by lack of a patch (as some are) needing a patch to fix some flawed portion of the game is just proof they didn't take the time (or spend the money) needed to ensure a quality product.

Finding out 3 months after launch you built a poorly designed console that overheats so badly that it *melts the solder holding it together * because you had to rush to make the holiday season and cut costs, is not quality control.

Too many companies today feel its ok to oversell and under deliver, because "fuck it we can just patch it later." It's not hyperbole to call bullshit what it is - bullshit. It's hyperbole to claim an entire industry would die if people like you didn't buy launch consoles. An entire industry PRACTICE would die without people like you. Know the difference.

(and yes, I plan on buying the PS4, I just plan on waiting to see how it actually works out over the holidays. Common sense vs. blind faith.)