After playing "Epic Mickey" I refuse to play anything on the Wii unless i cant use the classic controller. I am so sick of the wand and nun-chuck.
It looks awesome however I am for the first time for a zelda game uninterested because of the stupid motion controls..(becuse you know they are gonna be f***ing crap) personally I want to go and strangle who ever though it was a good idea to only use motion controls and not do what they did with brawl & mario kart and make it gamecube/classic controller compatableBrian Whiting said:After playing "Epic Mickey" I refuse to play anything on the Wii unless i cant use the classic controller. I am so sick of the wand and nun-chuck.
Yeah, I meant the franchise over all, I'm just used to saying Metroid Prime, because that was what the majority of the games were called after the original two platformers. Until Metroid Other M dropped it, anyway.Phlakes said:You mean the Metroid franchise? Because the Prime games were just a third-party trilogy and two spinoffs.Akihiko said:Just like I am with Mario, Metroid Prime and other nintendo franchise games.
OT: I don't care how much it follows the formula or how the controls are changed, Zelda is just fun to play. So I'm looking forward to it.
Link doesn't talk so that the player can envision themself as the character, kind of like Gordon Freeman. Giving him a voice outside of his usual grunts and yells would bugger that about a bit and it's virtually guaranteed that existing fans would absoloutley HATE that-look at what the fanboys said about Other M.Onyx Oblivion said:Not until Nintendo finally bothers with voice acting. If you're going to stick me with your usual shitty Zelda plot drivel and exposition, at least give me some voice work for once.
If it's bad, I can laugh at it. If it's good, it's good.
Super Mario Sunshine is no less of a game, despite it's horrid voice work. Zelda can take the hit just as easily.
Pretty much this.Tiswas said:I'm looking forward to it. The main console Zelda games have yet to make me frown (Adventure of Link aside.)
As long as they don't look at Spirit Tracks or Phantom Hourglass as a 'good way to go.' we'll be fine.
We're talking about Nin's core titles here and the fact that they need an upgrade.Electrogecko said:Yea? How are Bungie and Activision doing with that "growing" thing? Big innovations in the last Halo and CoD eh? Every single one of them for that matter just overflowing with creativity inventiveness!ZeppMan217 said:Zelda, Mario - they're old and milked nearly to death. There's almost no room to grow. Certainly, Nintendo did a better job in keeping their babies alive (something that Sega didn't bother about) but, still, I think it's time to move on for Nin.
Seriously though I really don't understand how people are saying Zelda is stale. First of all, there have been less console Zelda games in the past 10 years than there were GTA's, Halo's, CoD's, etc. (not to mention all the sport franchises....ugh) and every single one of them has been dramatically different.
Second, Zelda is an undefined game! The only way any of them are similar is in certain gameplay mechanics (sword, shield, collect items, solve puzzles) and if you think the games are too similar for this reason alone, then you must think that the shooting genre was milked to death about 5 years ago and all new platforming games are stale. Every Zelda has a new story, art style, and setting, new characters, items, abilities, music, puzzles, and now, with Skyward Sword, a drastically different control method. If Ocarina of Time and Windwaker didn't both star a kid in a green tunic and hat, they would barely be comparable.
Why is it that Nintendo games are the only ones that are bashed for lack of innovation, when in reality, they are the among the least deserving of it.
I'm aware and I disagree. I'm comparing Nintendo's need to "upgrade" with that of most developers, and I believe they are one of the few (along with Valve) that DON'T desperately need some new ideas and creativity. Mario Galaxy was another fresh and exciting take on 3d platforming, and Skyward Sword could very well end up being the first game that blends precise motion based controls with an open-world adventure game. Other M, no matter how good or bad one's opinion of it is, introduced several new concepts and gameplay mechanics and successfully blended side-scrolling and first person shooting. Epic Yarn....well....there's some interesting interaction between character and environment, but it's gonna be best known for it's superb visual art design and child friendliness. My point is Nintendo may not be the best example of a developer that doesn't have new ideas. Just because they apply these new ideas to long standing franchises doesn't mean that they have any less value or make for any less of a great game.ZeppMan217 said:snip
I find all but the second of these points to be extraordinarily invalid.Firia said:I will hit on all my points;
- I saw what the demos looked like at whatever convention it was unvieled at. The sword swinging animations made Links arm go into the realm of Uncanny Vally.
- I do not have a Wii.
- It will be the same ol' same ol' Zelda game, I'm positive.
- I'm sick of Nintendos unwillingness to get behind Voice acting (or at least, good voice acting... Metroid).