Question of the Day, October 8, 2010

Lauren Admire

Rawrchiteuthis
Aug 8, 2008
685
0
0
Lacsapix said:
I have a other problem.
I can't be evil even if I want to :(
Ditto. I always feel really bad playing the bad guy in videogames. Like Fable ... as much as I wanted those bad-ass horns, I couldn't bring myself to be a jerk. Same in BioShock. Saved all the Little Sisters.
 

Diddy_Mao

New member
Jan 14, 2009
1,189
0
0
In every Fable game so far I've played I always end up being a kitten strangling corrupt overlord.

In Knights of The Old Republic I spent all my selling Wookies into slavery and using my force lightning on everything that moved.

In Black and White I was a terrible force of Chaos, driving my minions to crush all those who stood before me.

In the real world however I'm a relatively good person and a contributing member of society. I pay my taxes on time and even donate some free time to local volunteer charities.

There's just something cathartic about being able to throw morality to the wind in exchange for cartoonish supervillainy.
 

GonzoGamer

New member
Apr 9, 2008
7,063
0
0
The_root_of_all_evil said:

Nice guys are better at being evil. We understand how to get under your skin better.
Very true.
I'm a very devious and sometimes even brutally unsporting (not in multiplayer; then I try and be sporting) game player but I'm very much a pacifist in real life. I never even get into real fights (sparring doesn't count), especially since I learned martial arts. I was attacked once but I guess I was trained well because I just snapped into fighting stance and they ran.
 

kouriichi

New member
Sep 5, 2010
2,415
0
0
In real life, people describe me as a teddy bear. I coudlent hurt a fly.

But i have trouble not being "Soultaker, Deamon's Spawn" or "Devil" in Fallout 3. Ive never been a good guy in a game. Eather neutral or "PURE EVIL INCARNATE!!"

So i voted D. Im capable of the most horrific things human can do...... but that doesnt mean im evil..... does it? :3
 

Nurb

Cynical bastard
Dec 9, 2008
3,078
0
0
Of course!

I can occasionally get my jollies in the fantasy of being an amoral criminal that shoots cops to escape, beats hookers to get my money back in GTA, be a jerk that shoots the bums wanting free water and blow up megaton in Fallout... but in reality I'm a nice guy that normally plays a good guy and can't stand to watch the exceptionally violent deaths in the hostel flicks or other such cruelty in movies.
 

zHellas

Quite Not Right
Feb 7, 2010
2,672
0
0
Yeah.

Evil isn't always ugly or mean or dark. It can be kind, funny, beautiful even.
 

Turing

New member
Dec 25, 2008
346
0
0
Silly.
If the actions we do in games are supposedly a reflection of some sort of tendency or issue we may have in real life, we're all latent serial killers and kleptomaniacs.

Silly, silly.
Its just games you know.
Considering this to be true makes about as much sense as calling someone a pedophile for reading Lolita.
Which, for those who may be confused, is considered a modern literary masterpiece by many and is written by Vladimir Nabokov.
It has nothing to do with japanese cartoon girls.
 

ZZoMBiE13

Ate My Neighbors
Oct 10, 2007
1,908
0
0
I'm a "good guy" strictly because I always play an evil character in games. I work out my devious behavioral impulses through the video games I play. It's a cathartic kinda therapy mechanism in a way.
 

Spectre39

New member
Oct 6, 2008
210
0
0
I have to go with "I don't know", using myself as a specimen.

I'm probably an unusual gamer in the way that I approach games. Most people play games completely divorced from reality, in the sense that you have no qualms in doing anything in a game because the results of your mayhem are temporary and affect only the game word which you can turn off at any time. I choose to play most games from a truly immersive perspective, where I mirror ingame what I would have done in real life.

I almost always play good karma, paragon, generally a moral and righteous person. I find that in games with resources (Fallout 3, Fable 2) I tend to be more optimistic and charitable when my needs are met. With games that offer power, (Mass Effect, Bioshock) I shy away from abusing that power once I have enough strength to ensure my own survival. With games that encourage discretion (Alpha Protocol), if my skills allow to determine if I have to kill a guard or just knock them out I tend to put in the extra effort not to shoot them in the face.

Then there's the gray areas of morality that crop up in some titles. In Fable 2, during the childhood age I was asked to retrieve a drunkard's bottle of wine that had been stolen from him. His wife said he had a drinking problem, and offered me the same reward to give her the bottle instead. I gave the bottle to the drunk because it was not my business to mettle with his life decisions, and the bottle was his because he paid for it. Somehow, that was considered a "bad action" and gave me evil points for it. When playing through Fallout 3, I encountered the Apostles of the Holy Light who were intentionally converting people to irradiate themselves into ghouls. The typical good karma response would be to tolerate their beliefs, but I choose to kill them all rather than risk more people believing that self destructive nonsense. If I remember correctly, they gave me bad karma for that too.

However, a strange thing occurs when consequences are removed from my actions. When playing Morrowind, after obtaining the ring that turns you into a werewolf I would often use the ring and cause a murderous rampage in Vivec killing many harmless guards. When the rings effect wore off and I was once again humanoid, I could stroll around Vivec immune from reprisal for last night's atrocity. Same thing happens in Assassin's creed. Once I became skilled enough to easily kill guards and then go about my business, I didn't show the same restraint as I did with Alpha Protocol. Rather than sneaking past archers on the roof, I would just push them off the building without a second thought. The archer is now dead, and will never come back just because I couldn't be bothered to walk along the street instead of roof hopping. His death will typically go unanswered because there were no witnesses. It would appear that once the consequences of murder are trivial, the value of human life is severely degraded.

So am I a moral person inside and outside a video game? I can't tell. How we treat fantasy and how we treat reality is such a nebulous subject to glean any objective truth from.
 

bak00777

New member
Oct 3, 2009
938
0
0
i usually end up playing evil because i am a nice guy in real life. I sometimes need to escape from that persona by being a heartless bastard
 

Spectre39

New member
Oct 6, 2008
210
0
0
Terminalchaos said:
That being said videogame actions are not real actions- you can be as evil as you want in a game and still be a perfectly good person. Fantasy is not reality. Its the same thing if you dream about killing someone- it doesn't make you a murderer anymore than Stephen King is a mass murderer because of all the gruesome situations he writes about.
I'm not so sure about [a href="http://video.adultswim.com/robot-chicken/an-evening-devoid-of-nightmares-and-dreamscapes.html"]Stephen King[/a]...
 

cainx10a

New member
May 17, 2008
2,191
0
0
I always play a 'good' guy, but given the chance to commit atrocious acts that I can get away with in real life, I think I would do so given the current state of mind I have been in for the past years.
 

Catalyst6

Dapper Fellow
Apr 21, 2010
1,362
0
0
Sure, there's a big difference between thinking something or doing it in a videogame and acting on such thoughts in the real world.

And frankly, what most games call "good" is really "Love everyone a big huggy bunch" which is a mentality that only the insane take in the real world. Meanwhile, the more rational, pragmatic choices get tagged "evil".

Plus, it's cathartic to slaughter innocents.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
7,131
0
0
Of course. Actually always playing the bad guy makes someone more likely to be a nice guy. We play games to escape life and be something different. If someone escapes by being an asshole in a game then that means he's probably not an asshole in real life. Of course some people are just all around dicks but that's another issue.
 

Best of the 3

10001110101
Oct 9, 2010
7,083
0
41
Evil guys are evil and we know it. Good guys are probably evil it's just we haven't caught them yet. That's how I see it anyway.
 

Codenet

New member
Jan 4, 2009
55
0
0
Onyx Oblivion said:
Easily.

It's a game, and as such, any choices are reversible through the magic of saving.

I'd love to play a Bioware game that had only one autosave slot, and over wrote it the moment the choice was made. Forcing you to deal with your consequences. And you aren't allowed to replay it, either.
you mean like in their upcoming game, SW:TOR?
 

Redlin5_v1legacy

Better Red than Dead
Aug 5, 2009
48,836
0
0
Would I shoot a guy in the head instead of arresting him in a game? If the benefits of killing the guy were greater than that of taking him in, yes.

Would I even consider a problem like this in real life?

[HEADING=2]NO![/HEADING]