5 eggs.Spudgun Man said:How many eggs can you squeeze through the little hole in a disc before it breaks?
Depends what game you use.Spudgun Man said:How many eggs can you squeeze through the little hole in a disc before it breaks?
I shall have to test this theory with a copy of some game marked 10/10 to see if it is truley that awsome, i don't know which one yet.ygetoff said:Depends what game you use.Spudgun Man said:How many eggs can you squeeze through the little hole in a disc before it breaks?
1: Apnosphere, and because yahtzee is not always right.defcon 1 said:I have a few questions about video games.
1: Why are so many games brown?
2: Why are so many cutscenese still unskippable?
3: Why are so many tutorials mandatory?
If you have any questions, ask and someone may answer.
In my opinion, a game can't be rated 10/10 unless i can fit 5 eggs through the little hole without it breaking. (I'm especially looking at you Gears, it didn't pass the test)Spudgun Man said:I shall have to test this theory with a copy of some game marked 10/10 to see if it is truley that awsome, i don't know which one yet.ygetoff said:Depends what game you use.Spudgun Man said:How many eggs can you squeeze through the little hole in a disc before it breaks?
To all three; True, but those are still the answers.MaxTheReaper said:1. Brown is boring sometimes. Nobody mentioned Yahtzee.Avida said:1: Apnosphere, and because yahtzee is not always right.defcon 1 said:I have a few questions about video games.
1: Why are so many games brown?
2: Why are so many cutscenese still unskippable?
3: Why are so many tutorials mandatory?
If you have any questions, ask and someone may answer.
2: Because cutscenes are important to the story and have had enough effort put in to them that the artists would really rather you at least had a look.
3: So people dont ***** at the controls.
2. But watching them six times in a row is boring. Make them skippable.
3. People are idiots and will ***** anyway.
I agree with this. I hate those games that make you re-watch the cutscene every time the boss kills you.Susan Arendt said:I'm fine with scenes being unskippable the first time you encounter them (it's too easy to skip by accident sometimes), but then they should really be skippable after that. There is nothing more maddening than having to wait through the same BS over and over and over again because you can't beat a particular boss, or whatever.
Yea, most of the time, I want to watch the cutscene and I really hate it when I accidently hit one button that ends up skipping it. I also wish that more cutscenes would be able to be paused. My wife seems to want to talk to me whenever there is a cutscene and she doesn't understand that I won't be able to see it again if I stop to talk. It's always a risk hitting the start button to attempt to pause it though because most of the time, it just ends up skipping the scene.MaxTheReaper said:That's sort of what I meant.Brokkr said:I agree with this. I hate those games that make you re-watch the cutscene every time the boss kills you.Susan Arendt said:I'm fine with scenes being unskippable the first time you encounter them (it's too easy to skip by accident sometimes), but then they should really be skippable after that. There is nothing more maddening than having to wait through the same BS over and over and over again because you can't beat a particular boss, or whatever.
Or just make it so you have to hit a button twice or something, but make it CLEAR what you have to do to skip it.
the capital SBmC said:Square square square triangle square.
^What doesn't belong there.
I agree. Plus, I replay some games quite a lot (notably the Halo series and Gears of War, and I also had to play through Assassin's Creed again because I missed one achievement the first time). It get's really annoying watching cutscenes and repeating them every time I play the game again. I already know most of Sgt Johnson's BS by heart, so I don't fancy listening to him ***** to the Master Chief again and again and again...Susan Arendt said:I'm fine with scenes being unskippable the first time you encounter them (it's too easy to skip by accident sometimes), but then they should really be skippable after that. There is nothing more maddening than having to wait through the same BS over and over and over again because you can't beat a particular boss, or whatever.
because we cant read, and we need a playable manuel.defcon 1 said:3: Why are so many tutorials mandatory
Everything brown annoys me in particular, you only have to watch ten minutes of CNN or some WW2 colour film to watch battles which involve bags of technicolour lights and explosions. Devs are just too lazy to implement them when painting everything clay makes it look 'real'.defcon 1 said:I have a few questions about video games.
1: Lack of imagination
2: Lack of attention to detail.
3: See above
If you have any questions, ask and someone may answer.
Imagine if you could never, EVER, skip a cutscene in any of the games in the MGS series...EVER.Susan Arendt said:I'm fine with scenes being unskippable the first time you encounter them (it's too easy to skip by accident sometimes), but then they should really be skippable after that. There is nothing more maddening than having to wait through the same BS over and over and over again because you can't beat a particular boss, or whatever.