Quick Time Redux
Shamus offers a few ways that quick time events might be made to suck less.
Read Full Article
Shamus offers a few ways that quick time events might be made to suck less.
Read Full Article
Oh dear God, you actually needed real-life fucking Spidey sense to hit those things.Tarakos said:The worst QTEs I've ever seen were in Spider-Man 3 for Xbox 360. Couldn't tell you how many controllers I was out once I reached the credits. Too many. So I just hate on QTEs in general now. If you're gonna do them, then take a cue from Heavy Rain, and have a scene keep going even if you miss a button. Making us watch the same cutscene over and over is NOT good gameplay.
Only problem I see with number 1 is the tunnel-vision effect when you get so focused on the action in the centre. Although the in-game markers on objects would be a nice change to that.Shamus Young said:Experienced Points: Quick Time Redux
Shamus offers a few ways that quick time events might be made to suck less.
Read Full Article