R.I.P Hitman series

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Gotterdammerung

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Jan 13, 2011
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I dunno. Maybe it'll be a breath of fresh air for the Hitman Series.

I mean, take Deus Ex. Deus Ex 2 tried to be like 1 too much, and failed for it (oh god, the coffee conspiracy...)however, Deus Ex 3 looks a lot better, even though the original press releases seemed disappointing, talking about cover-based shooting and regenerating health, both of which have been implemented cleverly, and actually enhance the game, instead of conforming to the stereotype.

The again, I might just be too optimistic, and it'll be the train wreck everyone says it's going to be, based off that one press release...
 

JohnnyDelRay

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Jul 29, 2010
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Press release is hard to understand shit all really, so I can't pass judgement/opinion on that article whatsoever.

The things I HOPE will stay the same are:
1) Great stories behind almost every single contract
2) Good stealth mechanics, and multiple ways to get the perfect, solitary kill (whoever says they are broken/unrealistic whatever is probably just impatient)
3) Discovering crazy brave paths through the level, to get to your objective and out again
4) Rewarding feeling for getting the Stealth Assassin rating

If they put in checkpoint systems or some QTE or whatever crap I will be disappointed. So far, the movie has done more damage than this sequel possibly could I think...

My top 3 greatest moments in the Hitman series
-Stealthing through the snow, underground tunnels, into a Japanese castle fortress, all the way UP the castle pasts ninjas in rafters and lasers and metal detectors, RIGHT into the shoguns chamber, simply bopping him on the head with my MP5, sneaking out a window, waiting on a roof till he sprints to his chopper while guards look for me, while he takes off I detonate a C4 planted on it earlier.

- Dropping from a ledge right behind a guard who walked into a room and swiftly going around a corner out the door before he realizes I was just in that room with him.

- Setting off a fire alarm with a smoke grenade down a laundry chute, stealing a firemans outfit (complete with axe), running through metal detector past security who thought I was a fireman, and down into the highly-secured server room to execute my target with axe. And calmly walking out of the building (the Twin Towers of Malaysia).

What an epic series. Oh, and who could forget shooting out the bottom of the glass hot tub overhanging the mountain. Even if you killed the beauties in it plus your target, you still got Stealth Assassin as it was considered to made look like an "accident" XD
 

snow

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Jan 14, 2010
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Yet chances are you're going to buy it anyway, complain about all the little changes made, but still put a hefty amount of hours into it regardless. The only downside is we're going to have to listen to it when that time comes... *sigh*

So many sodding gamers complain about the lack of variation between games, but whenever a company tries to add just that, they have to pull teeth to get their core demographic to even acknowledge the insufferable game.

Oh, you want variation, but would rather companies leave your favorite titles alone and make new games with said variations? This is why we have halo 17, CoD35, 97 WoW clones, and a partridge in a freaking pear tree... 6!

Games are a mess these days... So many people have speculations as to why... Bigger budgets, harder to produce because of graphics etc etc, but no one seems to acknowledge just how demanding the gaming community has become, and that no matter WHAT decision a company decides to make on a game, there will always be some one who's going to see it as the end of the world and jump out a high window.

They can't win, and because they can never win... WE LOSE!