Earnest Cavalli said:
Catchy Slogan said:
You don't have to install it though, right?
Like I said, it kinda depends on how they structure the game. Given the open-world structure, it's entirely possible you'll have to. Otherwise you'd be switching DVDs every half hour as you wander the world.
Nope. It's structured in a linear fashion. You have large areas and hubs, much like The Witcher.
The downside to not installing it on the HDD is when turning around or loading a new area, you'll notice the blurriness and it will take up to half a second (at worst) to settle in. This will apparently be very noticeable.
Awexsome said:
*looks at my 12 GB HDD*
Well ol' buddy don't let em get you down. I've made due with my original HDD for a long, long time. What takes up about half of the space is Halo stuff. CE off the marketplace then custom content for Halo 3 and Reach along with the map packs stored on there.
Always gotta keep a strict limit to one or maybe two demos I can store at a time. Would be nice to get a bigger one but I don't have the money and the old one has served me well.
I wonder what causes the dev to be so horribly inefficient with using space when installing the game? If it was the 360's problem then why would this story be such news?
It's not a question of inefficiency. RAGE uses unique texturing throughout the world. Look at it this way, there are no tiled textures. When there are, they are few and far between. It essentially means that there is far more texture data in RAGE than your average game.
!!!To anyone else in this thread!!!
As he states in the video, RAGE's total uncompressed size exceeds one Terabyte.