Rayman Creator Joins Legends Protest

Baresark

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Dec 19, 2010
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I can understand why people are upset by this. It really sucks. I'm glad that ultimately it is not going be exclusive because exclusivity doesn't help anyone. It is completely retarded that they are not releasing it for the WiiU as the game is done and ready for release. The creators have every right to be mad as this is vindication for their work, especially since they worked so hard to integrate the tablet controller as a way that is not just a tacked on feature.

To me, it sounds like they have no faith in this title. They sound like they are worried that the game will be released on the WiiU, get poor reviews, be not well received by the user base, and then they are wasting money by porting it to other systems. I think they are put off by how crappy ZombieU was. It was not well received, it was gimmicky with the control setup, and it was overall not a very good title. That is not the WiiU's fault, nor the WiiU customer base. It feels like they are punishing the audience for them releasing a crappy game.
 

Rad Party God

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Feb 23, 2010
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DVS BSTrD said:
Aircross said:
DVS BSTrD said:
Is it even finished? Otherwise this seems like a pretty stupid idea rushing the release.
It's gone gold for Wii U, but not for other consoles.
Alright I missed that. I don't see the point in waiting for the other two consols. Do they not wait to provide incentive for buying a Wii-U or something? Early releases would sure be a nice perk.
They definitely are, just look at Resident Evil 4 and it's temporary exclusiveness on the GameCube, it sold like hot-cakes and when it was ported to PS2, even if it was a graphically inferior version, it still kept selling like hot-cakes.

Seriously, if the game itself is any good (and I hope it is) and if there's still interest in the game, if the multiplatform version gets released a few months later, people will still buy it, if it gets released for PC, I know I would.
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
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Dexter111 said:
1: Part of the "protest" is that the developers and even the creator of Rayman are expressing dissatisfaction towards ubisoft. There are differing reasons among others, but the point is people are complaining about Ubisoft's practices, be it the delay, the lack of exclusivity or the treatment of the employees. There's more to it than it not being a WiiU exclusive at this point.

2: At least this "protest" isn't sending in death threats or sending complaints to a federal agency unlike some others...
but then, taking the more extreme examples using it to paint the entire thing would be "dishonest", wouldn't it? :p
 

Anget Colslaw

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Jul 26, 2012
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Nothing new to me. Another company run by idiots makes, as Samuel Jackson/Nick Fury would put it, a stupid-ass decision. How are they going to get things the turning wheel sections in the game's demo to work on the Xbox/PS3 though?
 

Dryk

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Dec 4, 2011
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Dexter111 said:
It's no wonder that UbiSoft doesn't want to release Rayman on an unattractive/decaying platform that has only managed to sell 3 Million units worldwide so far and has recently lowered their forecast for both platform and software sale considerably: http://www.nytimes.com/2013/01/31/technology/nintendo-warns-of-weak-wii-u-sales.html
They're not a charity and the developers are working for them and have presumably already been paid their salaries, ultimately its up to UbiSoft to make the publishing decision though (they could even entirely flush the game and never release it), and if the devs don't like that they can quit and form an independent team. UbiSoft tried to back the Wii U with "ZombiU", which was a title tailored to the specific platform, but likely didn't exactly produce the expected results and now they're rightfully backing down to protect their financial interests
In the time it's been out 3 million is still one of the best launches in the last few generations
 

D Moness

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Sep 16, 2010
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Dexter111 said:
It's no wonder that UbiSoft doesn't want to release Rayman on an unattractive/decaying platform that has only managed to sell 3 Million units worldwide so far and has recently lowered their forecast for both platform and software sale considerably: http://www.nytimes.com/2013/01/31/technology/nintendo-warns-of-weak-wii-u-sales.html
so 3 million that were sold in the first 2 months means it is a bad console. Funny since ps3 nor the xbox 360 sold more then 2 million consoles in their first 2 months when the system launched. Also the wii U got 22 games compared to the 18 on the 360 and 11/12 for the ps3. Yeah the release of the wii U is really bad and the platform is doa.
 

Mr. Omega

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Dexter111 said:
Their Facebook page being spammed by people complaining that the game isn't exclusive anymore, they are "betraying" Nintendo and that "Nintendo needs this and $%§%& Ubisoft" tells an entirely different story. Unfortunately I can't find the picture of that anymore, or I would have posted it.
I refer you back to my other post in response to that, but that's not the main thing I'm responding to...

What Nintendo did with Bayonetta 2, which is taking a franchise a lot of people liked on the other consoles and paying off its developers to make it "Exclusive", cutting it off from its entire fanbase is much worse than making a game Multiplat or delaying it.
Yes, but you conveniently leave out that the alternative was the game not coming out at all.
 

Evil Smurf

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Nov 11, 2011
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Capitano Segnaposto said:
DVS BSTrD said:
Is it even finished? Otherwise this seems like a pretty stupid idea rushing the release.
The game was finished. Ubisoft decided to delay the finished game six months so they can release the 360/PS3 version along with it.
That sounds better. They should make a PC version too.
 

weirdee

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Apr 11, 2011
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dragongit said:
Yea, it sucks the game is delayed. You know what doesn't suck though? Not being forced to buy a Wii U in order to play it. Multi Platform games are usually better off in the long run for third party publishers then trying to be a console exclusive outside of their main brands. I understand though Legends was Designed with the touch controller in mind, so the framework of the game will be altered quite a bit for the other consoles.I understand the double edge sword here though, wait too long and people may loose interest.
I'd be more inclined to believe that if people didn't dislike the Wii U so irrationally that they both are happy that they got shafted out of an exclusive that they paid hard money to promote and support, and don't give a shit that they're porting other releases to itself. Apparently it's acceptable for Microsoft to have a stranglehold on popular releases, but when it's on the Wii U it's a crime, especially Bayonetta 2 which despite only existing because of Nintendo, is apparently greedy of them somehow.

It's not you, it's everybody behind you.
 

DustyDrB

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Jan 19, 2010
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Dexter111 said:
These are different things. People whining about the game no longer being exclusive are being childish. But the point of this article is about the delay, not exclusivity. The team and fans just want to game released when it was supposed to, and not have to wait for a multiplatform release. That's not unreasonable, as the game is finished, the dev team did just go through a crunch to get it released, and the new release date is set around a time where game releases are typically quite crowded.

Edit: Oh, wait...a bunch of other people already said the same thing. I think I opened up this page a few hours ago, and only now got around to looking at it while forgetting to refresh.