Ryan Hughes said:
While a lot of these principles definitely apply to games journalism, I don't think it's exactly useful to have the same set of rules and guidelines applying over all facets of journalism. Games journalism is a whole different beast than political journalism. One keeps you informed about the world, and breaches in ethics can seriously misguide people's opinions on important and significant issues. The other might make you waste $60 and find a new website.
Likewise, spreading around rumors about someone's life or a sensitive subject is a whole different issue from potential dlc contents. One is a high risk issue, whereas the other is most definitely not.
But looking at the excerpts you've selected, let's see which ones Steven Bogos is guilty of violating
- Take responsibility for the accuracy of their work. Verify information before releasing it. Use original sources whenever possible.
Sort of, he didn't just present this information without qualification, he made an effort to justify to the reader why it was correct, but he didn't claim that it was.
- Remember that neither speed nor format excuses inaccuracy.
Not really much I can say about this. I completely agree that this is an irritating issue. It's become exacerbated by internet news media to the point I don't trust a story until I've investigated it myself, regardless of the source.
That being said, this is something that happens everywhere. At least I can handle it when it's up front about the fact that it's a rumor.
- Consider sources? motives before promising anonymity. Reserve anonymity for sources who may face danger, retribution or other harm, and have information that cannot be obtained elsewhere. Explain why anonymity was granted.
The source wasn't anonymous (looking at the video as the source), so this doesn't apply.
- Avoid undercover or other surreptitious methods of gathering information unless traditional, open methods will not yield information vital to the public.
Watching a video isn't an undercover or surreptitious method of gathering information. This also sounds like it's more inline with investigative reporting where someone is digging for information as opposed to reporting on information that has been made public by someone.
- Consider the long-term implications of the extended reach and permanence of publication. Provide updated and more complete information as appropriate.
As I mentioned earlier, the long term implications are pretty tame.
Responsible journalists from all media, including nontraditional providers of news to a broad audience, should strive to serve the public with thoroughness and honesty. Responsible journalists think ethically before acting, and make every effort to get the story right the first time. Integrity is the foundation of a journalist?s credibility, and above all, responsible journalists must be accurate.
I'm really on the fence whether this one is even an issue. What he reported was that there was a video released that suggested that Rayman was going to be released as a character in future DLC. The headline might suggest differently (And I will say that almost everywhere online aside from legitimate news sites I've found headlines to be ridiculously misleading), but after reading an article it's pretty clear that he's reporting a potential source of information as opposed to claiming its validity.
-Aggressively gather and update information as the story unfolds and work to avoid error. Deliberate distortion and reporting unconfirmed rumors are never permissible.
He did the first one. I assume what you're referring to with this one is the unconfirmed rumors aspect. In that case, journalistic ethics would say that you flat out do not report leaks. Because the second they are confirmed, they're not leaks anymore, they're announcements that the dev has made.
While I'd hardly say that this was confirmed, especially since it turned out to be untrue, there was solid justification to believe this might be true. Justification that Steven Bogos provided.
-Journalists, not sources, are responsible for the accuracy of stories. Verify information from sources before publishing. Information taken from other news sources should be independently verified.
Not sure exactly how he could have verified this. As I mentioned earlier, leaks generally aren't information that gets verified. As long as you are clear about the skeptical nature of the information, and the information is of a low impact nature I don't care nearly enough to get up in arms about it.
Really, most of what I'm saying boils down to
Games journalism just doesn't matter that much. And I don't say this trying to be dismissive of anyone's job. I'm glad it exists, I'm a consumer of it. It's just that trying to hold it to the same candle as political journalism is pointless. There is not nearly the same degree of responsibility with what you report on. Nobody's lives are ruined, nobody gets hurt.
That's not even to say that there is no need for ethics in game journalism. I like being able to have some trust for the place I get my news from. And the Escapist generally gets that. One of the reasons being a point you mentioned from the document. Even if they get their information wrong, they almost always update it to correct it.
They could have taken the approach of just not reporting on any unverified stories whatsoever. If you wanted that, why even bother clicking this article? What sort of chance is there that a "leaked" story is going to be 100% verified?
Captcha:
Depressingly, the answer to the question: "What is your quest?" is not "I seek the grail"