SlashCo said:
I do understand that this comic is meant to be a snarky, backhanded "Gee, we're sorry all you idiots got offended by our previous comic! Maybe this is what you'd like better, huh?" But at the same time, I don't get the last panel. Are the comic authors saying that by making this kind of comic, strawmen will no longer be used? That they will no longer be using strawmen like the WGDF? That seems like a good thing...
I haven't been on The Escapist as much as I used to so I had to backup to the previous comic to see what people were talking about. To be honest this comic is perfectly understandable on it's own, and given that it's using the game industry as the subject matter (on a gaming site) I don't think it's meant as a direct response to the commentary on their previous strip.... which to be honest I'd imagine didn't surprise them. Gray and Cory have been at this long enough where they were probably able to predict what was going to happen and that was kind of the punchline to their punchline (so to speak), standing on it's own.
The basic strip is basically showing the "average" gamer who happens to be looked down on by developers for always being bombastically negative (some developers making statements about avoiding their own forums due to the climate being so "toxic"), and the "average" developer who tends to be demonized by gamers for generally not giving a crud about anything, producing garbage, and seeing their products misrepresented. The idea here being that both sides tend to lump each other into a general category in instinctively ignore what the other thinks and has to say (devs not reading their own forums and criticisms for example) based on a stereotype which doesn't apply to all cases.
The message is clear, and self-contained, and it's kind of cute. I don't entirely agree with it though because I do not think you have minorities of people being mistaken for majorities in this case. Especially on the dev side. To try and balance this you have the dev passing the buck onto the publisher (more or less) but really at the end of the day the dev decides to take the publisher's money and let them set policies, as opposed to walking the more difficult path of independent funding. If you choose to sell out to that kind of control, it's hard to have much sympathy IMO. This is why I tend to not bat an eye when I lay the textual smackdown on companies bought out by say Activision or EA. Especially now, there is no reason for a dev to be naïve about what is going to happen, and once they choose to take that money they have no excuse about what the publisher does with their product "Oh, don't blame us, the publisher rushed us! All this DLC gouging it was the publisher...." you can't claim any more ignorance than Judas when he took his 30 pieces of silver.
As far as "White Guy Defense Force" goes, it was cute, but wasn't all that. Honestly though if I was writing it I would have worked in a crack somewhere about how we live in a world where "50 Cent" managed to not get one, but three games made about him (apparently the portable version of his game is different from the full console versions) to balance things out a bit more... but well... I'm not Gray.