Well, you have to give Rockstar time to break the game's engine and make it run like a dog on any computer equipped with anything less than six cores. Oh, and they have to invest in four layers of DRM.
Logan Westbrook said:Red Dead Redemption Not Coming to PC Any Time Soon
If you planned to explore the old west with a mouse as well as a horse, you'd better get comfortable, as you'll be waiting a while.
Rockstar has announced that it has no plans to release a PC version of Red Dead [http://www.amazon.com/Red-Dead-Redemption-Playstation-3/dp/B001SGZL2W/ref=sr_1_fkmr1_1?ie=UTF8&qid=1276262283&sr=8-1-fkmr1] Redemption [http://www.amazon.com/Red-Dead-Redemption-Xbox-360/dp/B001SH7YMG/ref=sr_1_fkmr1_2?ie=UTF8&qid=1276262283&sr=8-2-fkmr1] in the near future. Responding to a user comment on the Rockstar news wire [http://www.rockstargames.com/newswire/article/6201/red_dead_redemption_people_of_the_west_screensaver_update.article/#comments], a Rockstar representative said: "As of now, there are no current plans to bring Red Dead Redemption to the PC platform. If that should change, we will let you know."
This doesn't mean that a PC version isn't coming, as Rockstar has a habit of delaying the PC versions of its games for months, but if previous time scales are any indication, it might be as late as the beginning of 2011 before PC gamers get to see what all the fuss is about.
Source: VG247 [http://www.vg247.com/2010/06/11/rockstar-no-current-plans-for-pc-version-of-red-dead-redemption/]
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I'm not a PC gamer but i did play PC game and i have a hard time seeing this game's control map to a Keyboard and Mouse. To run, you must hold the run button (X) and to sprint, you most tap it repeatably. Same for the horse, they slow down with time and you most keep tapping the run button to hit the horse on the side an make it keep his speed. So, if you do a basic game of capture the bounty on singleplayer, it would be problematic. If you capture the bounty alive: you'll have to tap the run, hold forward plus any direction toward you horse, and do this while you shoot at your bounty's pals. It would turn into a Cluster f. I know that you can plug a X360 controller in any PC and window's update will install the right tool to use it but they still need to map it to a keyboard for those who don't have this option.Treblaine said:Just as long as it arrives in the end.
Me thinks they are keeping the kiboosh on any PC version talks for as long as possible to maximise the number of console sales. I mean if they tak about a PC version this soon could cause many to hold back from buying a PS3 or 360 version.
Though I suspect once the market is saturated with pre-owned console copies then piracy is the least of their concern so nobody can be worried about a PC release.
Here is the thing, the PC has only caused headaches for Rockstar.Aylaine said:Looks like RockStar is running away from money & success! D:
Simple solution: change the controls to always run.Akalistos said:I'm not a PC gamer but i did play PC game and i have a hard time seeing this game's control map to a Keyboard and Mouse. To run, you must hold the run button (X) and to sprint, you most tap it repeatably. Same for the horse, they slow down with time and you most keep tapping the run button to hit the horse on the side an make it keep his speed. So, if you do a basic game of capture the bounty on singleplayer, it would be problematic. If you capture the bounty alive: you'll have to tap the run, hold forward plus any direction toward you horse, and do this while you shoot at your bounty's pals. It would turn into a Cluster f. I know that you can plug a X360 controller in any PC and window's update will install the right tool to use it but they still need to map it to a keyboard for those who don't have this option.Treblaine said:Just as long as it arrives in the end.
Me thinks they are keeping the kiboosh on any PC version talks for as long as possible to maximise the number of console sales. I mean if they tak about a PC version this soon could cause many to hold back from buying a PS3 or 360 version.
Though I suspect once the market is saturated with pre-owned console copies then piracy is the least of their concern so nobody can be worried about a PC release.
Not True. That code was released for the PS2 Version LONG before the PC version after finding references to it in the games SLUS file. The reason the PC version caused so much headache was people replaced character skins for that deleted minigame, which got the media's attention.Not G. Ivingname said:Here is the thing, the PC has only caused headaches for Rockstar.Aylaine said:Looks like RockStar is running away from money & success! D:
The Hot Coffe mod started on the PC port of GTA:SA, since it is much easier to edit the PC's versian and find that hidden code then it is to do anything with the consoles.
It was a little buggy, but not that bad (at least not in my experience). It did, however, require a damn good computer to run it with even the visuals of the console version. It just wasn't optimized to run on PC hardware, so it required really good parts to run it despite not being as graphically advanced as say Crysis or Call of Pripyat.viralshag said:It is a shame that PC only gamers can't get hold of this, not soon anyway.
But on the other hand, is it good that they don't do a quickfire PC port that's crappy? No idea what the PC GTA4 was like. Feel free to educate me.
Don't worry I realized, no reason I can't fire a little banter back. ^^The Austin said:I'm sorry, I didn't mean to offend anyone.FallenJellyDoughnut said:The feeling is mutual, but I think that was still a little flame-baiting... (hehehe.. baiting.)The Austin said:Awww.... Come on now..... You know I was only kidding.Pandora92 said:I know you're trolling but I was REALLY struggling not to write a rant in reply to that, I ended up writing it and deleting it like 3 times after changing my mind about starting a pointless argument, oh well.The Austin said:MWAHAHAHH!
One more for console gaming!
[sub]I'm just sick of PC gamers acting like superior beings is all.[/sub]
It honestly was just me joking around.
RDR is a really good game, and I do hope that you guys get your hands on it soon.
Good thing there are NO PIRATES WHATSOEVER on ANY consoles then right? This argument is getting old.addeB said:and pirates.Aylaine said:Looks like RockStar is running away from money & success! D:
I agree with you on one point, Tapping a the X button to sprint is dumb... but i kinda make sense for the horse. My Step-brother has horses and I'm a fairly good rider so I know that you can't really control the speed of a horse as opposed to a car. The horse is a beast with a mind of it's own and when it get tired, he want to stop. This is one of those thing that i love about that game and it give the feel that you are actually on a real horse. Doing it otherwise will just make it look like a GTA ripoff.Treblaine said:Simple solution: change the controls to always run.Akalistos said:I'm not a PC gamer but i did play PC game and i have a hard time seeing this game's control map to a Keyboard and Mouse. To run, you must hold the run button (X) and to sprint, you most tap it repeatably. Same for the horse, they slow down with time and you most keep tapping the run button to hit the horse on the side an make it keep his speed. So, if you do a basic game of capture the bounty on singleplayer, it would be problematic. If you capture the bounty alive: you'll have to tap the run, hold forward plus any direction toward you horse, and do this while you shoot at your bounty's pals. It would turn into a Cluster f. I know that you can plug a X360 controller in any PC and window's update will install the right tool to use it but they still need to map it to a keyboard for those who don't have this option.Treblaine said:Just as long as it arrives in the end.
Me thinks they are keeping the kiboosh on any PC version talks for as long as possible to maximise the number of console sales. I mean if they tak about a PC version this soon could cause many to hold back from buying a PS3 or 360 version.
Though I suspect once the market is saturated with pre-owned console copies then piracy is the least of their concern so nobody can be worried about a PC release.
Then have shift and control to respectively (toggle) sprint and walk. It's fucking dumb that you have to tap a button to sprint anyway, countless critics have stated how pointless and annoying it is and no one has praised it. Just simply have an (invisible) stamina gauge to limit sprinting if necessary.
This is doubly stupid for consoles as if you are tapping X you can't look around with the R-stick.
But if they insist on a run button just map it as a mouse button, mouse 2 or if your mouse supports it M3 or M4. Actually, I don't see what the big deal with having say Shift as the "run/sprint" key even tapping it.
In real life, if you run for yours you wouldn't be able to AIM anyways. You either stand and fight or run, which ever is needed depending on the situation.Treblaine said:That would be an improvement over PS3 or 360 as while you are tapping or holding run-button YOU CANNOT AIM!
Yes they are. I told you.Treblaine said:This would make running with accuracy far easier as just hold W (forward) and hold/tap Shift to run then look left or right to change direction.
Here's the way I see it (brackets would be PC keys used):
L2 - Target/Aim (Mouse 2)
R2 - Attack (Mouse 1)
L1 - Weapon Select (scroll wheel/number keys/Mouse 3 + Gestures)
R1 - Cover (Q/C/Caps Lock)
L stick - Move (W,A,S & D keys )
L3 - Crouch (Ctrl key)
R stick - Aim (Mouse movements)
R3 - activate deadeye (F key or Mouse 4)
Triangle - Use context (E key)
Square - Jump (Space key)
O - reload (R key)
X - run (Shift key)
I can't find examples of horse controls online... except... oh dear god tell me they aren't just the same as on-foot controls!?!?
AllrightTreblaine said:If they are, that is beyond retarded, galloping speed should be controlled by a shoulder button/trigger. In fact the more I think about it the more I realise how horrible this control layout is for consoles. PC is clearly far better as you have so little "finger conflict"
No. I would like YOU to explain how these controls work on a gamepad!
What? No! The control take a little adjustment but are good. I wouldn't change it.Treblaine said:A quick look around forum topic has a lot of people complaing about the console controls saying how it would be solved with a good old keyboard and mouse.
...Treblaine said:Ahh, remember when keyboard and mouse were first used for gaming? Back then console games had like 5 buttons and a D pad... STILL consoles are playing catchup.
No. They're sprinting towards it with open arms.Aylaine said:Looks like RockStar is running away from money & success! D: