Red Dead Redemption Not Coming to PC Any Time Soon

jamesworkshop

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sounds to me like by the time this comes out pc gamers are already going to have cod black ops, crysis 2, batman aa 2, dead rising 2, bulletstorm, dead space 2, tron evolution, guild wars 2, wow cataclysm, APB, F1 2010

no great loss
 

CyberAkuma

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To be fully honest, I could not care less about this game as a PC port.
Rockstar has showed that they do not certainly give two shits about PC ports as far as preformance and playability goes. GTA IV on PC was just about the most horrid PC port in terms of DRM and in terms of complete lack of system preformance.

The game (STEAM version) had 5 stinking DRM-programs running in the background making sure you were not ripping them off their money, which they certainly did not deserve forporting this ugly messing piece of sloth-feces and not only that, you would need a computer from GOD HIMSELF to even run the game decently.
I spent 320 US dollars on a back-then brand spanking new 8800GT and the game ran at an ugly 7 FPS even at the medium graphical settings. The system requirements for the game where significantly higher than CRYSIS yet the game looked absolutely nothing like Crysis.

Rockstar has shown that they do not respect the PC gamers out there, asking them basically to purchase top-of-the-line PC hardware to even run the game decently; and they certainly do not have the slightliest respect for paying customers either since they shoved down so much DRM on the game it makes UbiSoft look like charity.

I would not regard the lack of this game on the PC any form of loss concidering how they have treated their games on the PC before. Rockstar-games on the PC died after GTA: San Andreas and since then things will never ever be the same again.
 

Treblaine

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Akalistos said:
Treblaine said:
*Snipped sprint ideas*
I agree with you on one point, Tapping a the X button to sprint is dumb... but i kinda make sense for the horse. My Step-brother has horses and I'm a fairly good rider so I know that you can't really control the speed of a horse as opposed to a car. The horse is a beast with a mind of it's own and when it get tired, he want to stop. This is one of those thing that i love about that game and it give the feel that you are actually on a real horse. Doing it otherwise will just make it look like a GTA ripoff.

Also, you are right. You can't mash X and use the right analogue stick at the same time unless your name is Goro. They went around the problem by fixing the camera behing the character. For example, you got your bounty dead possession and make a run to turn it to the sheriff. You sprint to your horse before the dead bounty's friend return the favor. The camera stick behind Marston in a way that you can always see what's in front of you. That ways, the sprint mechanic isn't as obtrusive as you might think.

Treblaine said:
That would be an improvement over PS3 or 360 as while you are tapping or holding run-button YOU CANNOT AIM!
In real life, if you run for yours you wouldn't be able to AIM anyways. You either stand and fight or run, which ever is needed depending on the situation.

Treblaine said:
*Snip: list of PS3 controls and suggested Pc controls*
Yes they are. I told you.

Treblaine said:
Summary: galloping speed should be controlled by a shoulder button/trigger.
Allright
*snip because I don't need the Wiki explanation*
Treblaine said:
*people agree with me*
What? No! The control take a little adjustment but are good. I wouldn't change it.

Treblaine said:
Ahh, remember when keyboard and mouse were first used for gaming? Back then console games had like 5 (Ok, 6) buttons and a D pad... STILL consoles are playing catchup.
...
I was playing Frogger on computer way older than a Atari 2600. I think you should brush up on your history there. Also, there were never a 5 button controller. Nintendo have 4 to 6 (select and start count, and if not... subtract 2) Sega Master System Had 2, Sega Genesis had 4 to 8 and Super Nintendo had 8.

Seeing my last paragraph make me realize that I'm almost a quarter of a century old and that depresses me.
While Dance Dance Redemption's "thrust" controls of horses does sound annoying, I suppose it is reasonable considering it's not a car.

But my issue, is why "gallop" a horse with a face button? The face buttons should be reserved for "maintenance" controls like adjusting camera, activating reload, use-button, lock to cover button and so on, button you only have to press for a second.

If the "gallop" button was mapped to one of the shoulder keys that would allow you to look around at the wonderful vistas around you rather than locked onto the path in front of you.

PC would win here as (1) regardless of the layout it's easy to press pretty much all the buttons at once, and (2) PC games by standard have fully re-mappable controls.

I mean imagine that, riding along a ridge able to look around up at the stars, over at the sunset, and better than that, able to gallop along and able to aim and shoot without losing speed. I mean your character's legs kick the horse to go faster, should be able to pull out and aim a pistol or long arm.

yeah, SNES, came out in like 1991 had 6 actual buttons, 4 face buttons and 2 shoulder buttons, no way can Start/Select count. Keyboard AND mouse didn't start being used in PC games till about that 1991... though PC games that used just the keyboard did precede it by quite a bit and the mouse... well the actual peripheral dates back to the 1960's but then again so does the console's thumbstick. So I'll go by first gaming use of the mouse. That's 15 years of mouse + keyboard remaining virtually unchanged and still runnign rings around consoles, it's poignant that speed-runs are almost always done with the PC version if possible, even platform-ers like Tomb Raider and Mirror's Edge.
 

Treblaine

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CyberAkuma said:
To be fully honest, I could not care less about this game as a PC port.
Rockstar has showed that they do not certainly give two shits about PC ports as far as preformance and playability goes. GTA IV on PC was just about the most horrid PC port in terms of DRM and in terms of complete lack of system preformance.

The game (STEAM version) had 5 stinking DRM-programs running in the background making sure you were not ripping them off their money, which they certainly did not deserve forporting this ugly messing piece of sloth-feces and not only that, you would need a computer from GOD HIMSELF to even run the game decently.
I spent 320 US dollars on a back-then brand spanking new 8800GT and the game ran at an ugly 7 FPS even at the medium graphical settings. The system requirements for the game where significantly higher than CRYSIS yet the game looked absolutely nothing like Crysis.

Rockstar has shown that they do not respect the PC gamers out there, asking them basically to purchase top-of-the-line PC hardware to even run the game decently; and they certainly do not have the slightliest respect for paying customers either since they shoved down so much DRM on the game it makes UbiSoft look like charity.

I would not regard the lack of this game on the PC any form of loss concidering how they have treated their games on the PC before. Rockstar-games on the PC died after GTA: San Andreas and since then things will never ever be the same again.
I know but mouse aim kicks arse. And as bad as DRM is... it doesn't compare to the very CONCEPT of console gaming where it isn't even really your own damn system.

And a lot of the problems with the Pc version are due to bullshit like allowing draw distance 10x what the consoles had, which for an open-world that streams data in with no loading times that can cripple any system without a lot of research and tweaking.

The annoying this is they don't just set markers on the system settings with like "Here is 360 equivalent settings" no, you have to troll through endless interviews with little hints they drop, like saying 22 (out of 100) draw distance is way more than the 360 version has. And do things like Mk 1 eyeball visual comparisons.

Episodes from Liberty City was much better behaved in terms of performance and DRM... Rockstar deserves a third chance to pull their shit together on PC.
 

antipunt

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Well I got mixed feelings on this one..

On way hand, I wanted the port. But on the other...doesn't Rockstar have a reputation for making... rather iffy ports. Bully and GTA IV come to mind.
 

Treblaine

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Atmos Duality said:
Aylaine said:
Looks like RockStar is running away from money & success! D:
No. They're sprinting towards it with open arms.
By delaying the PC launch, they double the shelf life of their title in retail.
Once they create a PC version, it will be pirated and torrented to sin and back.

It's not uncommon to hear someone talk about waiting for the PC version. Why?
Quote unquote "Because it's 'free'."

ASIDE: Yes, I know about console games being pirated too. It's not nearly as common or easy as PC piracy, where all you need is a computer and a decent internet connection.
The problem with console gaming is the pre-owned market, and it is precisely driven by the artificially inflated price of consoles games. the thing is it is slow at first but as more games are sold, more are traded in and all the game stores, ebay and so on are VERY good at undercutting the actual new releases. A platinum/Greatest-hit re-release can help but some 90% of the customers would just buy the cheaper pre-owned version instead. It has the same effect as piracy.

Piracy works the opposite way, they are still "lost sales" (not theft, just copyright violation) when a game newly comes out it is pirated like hell at first, but as anyone who has tried to find a seeder for an old TV episode, it dies down fairly quickly and the slow and steady sales from digital and online stores steadily rake it in. See people would rather pay for a game to get NOW than wait forever for single seed that may just turn out to be bullshit.

That's the model I see here, console till the stores are packed with pre-owned copies then release on PC for a longer term income. I just hope THIS time they are more careful with the PC version, last time (GTA4) it seems they removed ALL resource management which is vital in an open world game that streams in data continuously. You can't set a draw distance 10x longer than the consoles if computers don't have 10x as much memory.
 

Cabisco

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This is certinaly a shame, the PC gamers should get to feel the love of this game it's really one of the best ones so far this year. Though I have noticed in quite a few cases alot of PC gamers do have either an xbox or ps3 anyway. Still, it would be alot prettier on one of the various death stars the escapist members must run.
 

Royas

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Given how badly the PC versions of Bully and GTA IV sucked, I'm not sure how this could be considered bad news.
 

addeB

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Asehujiko said:
addeB said:
Aylaine said:
Looks like RockStar is running away from money & success! D:
and pirates.
Except that console games typically get cracked and put online about a month ahead of time and the only reason the publishers don't whine about them is because the collective heads of their consumer sheep would explode from the realization that their platform isn't any better then the rest.
But you need to flash/chip your console which results in that there are relative few that play cracked games on their ps3/360 compared to pc.
 

Akalistos

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Apr 23, 2010
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Treblaine said:
Akalistos said:
Treblaine said:
*Snipped sprint ideas*
This is one of those thing that i love about that game and it give the feel that you are actually on a real horse. Doing it otherwise will just make it look like a GTA ripoff. The camera stick behind Marston in a way that you can always see what's in front of you. That ways, the sprint mechanic isn't as obtrusive as you might think.
In real life, if you run for yours you wouldn't be able to AIM anyways. You either stand and fight or run, which ever is needed depending on the situation.

Treblaine said:
*Snip: list of PS3 controls and suggested Pc controls*
Yes they are. I told you.

Treblaine said:
Summary: galloping speed should be controlled by a shoulder button/trigger.
Allright
*snip because I don't need the Wiki explanation*
Treblaine said:
*people agree with me*
What? No! The control take a little adjustment but are good. I wouldn't change it.
While Dance Dance Redemption's "thrust" controls of horses does sound annoying, I suppose it is reasonable considering it's not a car.

But my issue, is why "gallop" a horse with a face button? The face buttons should be reserved for "maintenance" controls like adjusting camera, activating reload, use-button, lock to cover button and so on, button you only have to press for a second.

If the "gallop" button was mapped to one of the shoulder keys that would allow you to look around at the wonderful vistas around you rather than locked onto the path in front of you.

PC would win here as (1) regardless of the layout it's easy to press pretty much all the buttons at once, and (2) PC games by standard have fully re-mappable controls.

I mean imagine that, riding along a ridge able to look around up at the stars, over at the sunset, and better than that, able to gallop along and able to aim and shoot without losing speed. I mean your character's legs kick the horse to go faster, should be able to pull out and aim a pistol or long arm.
And you can... when your on a horse. Like I said, a great way to gain money is to go after bounty. At the biginning, you get 160 alive and 80 dead which is bigger than 5 mission altogether. But when you either get the guy or a proof, his posse will come after you. There's no way they couldn't make you race your horse and not aim at the posses. They did it by needing to push forward on the analogue stick. Each time you press X, you horse gain speed and WALK FORWARD on his own. So if you get the rhythm right, you can AIM, SHOOT AND GALLOP. It's the part that you need to adjust. Also, when you are on a Wagon, the horse will tried to follow the road. That is fantastic on so many level. It immerse me into the world and make it believable. Remember, i used to ride horse. I know that trained horse, for hicking, always stick in the same path unless force by the rider.

In retrospect, it may be the only Open World Game that i like to explore. I love the horse mechanics and racing around the map. In fact, I did my first playthrought without using the "Fast travel" system at all.


Treblaine said:
yeah, SNES, came out in like 1991 had 6 actual buttons, 4 face buttons and 2 shoulder buttons, no way can Start/Select count. Keyboard AND mouse didn't start being used in PC games till about that 1991... though PC games that used just the keyboard did precede it by quite a bit and the mouse... well the actual peripheral dates back to the 1960's but then again so does the console's thumbstick. So I'll go by first gaming use of the mouse. That's 15 years of mouse + keyboard remaining virtually unchanged and still runnign rings around consoles, it's poignant that speed-runs are almost always done with the PC version if possible, even platform-ers like Tomb Raider and Mirror's Edge.
 

Orekoya

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The Austin said:
FallenJellyDoughnut said:
The Austin said:
Pandora92 said:
The Austin said:
MWAHAHAHH!

One more for console gaming!
I know you're trolling but I was REALLY struggling not to write a rant in reply to that, I ended up writing it and deleting it like 3 times after changing my mind about starting a pointless argument, oh well.
Awww.... Come on now..... You know I was only kidding.

[sub]I'm just sick of PC gamers acting like superior beings is all.[/sub]
The feeling is mutual, but I think that was still a little flame-baiting... (hehehe.. baiting.)
I'm sorry, I didn't mean to offend anyone.
It honestly was just me joking around.

RDR is a really good game, and I do hope that you guys get your hands on it soon.
I would talk about why PC gaming is superior but for some reason Batman: AA hates my Logitech Coreless Rumblepad 2 and doesn't want me to play by keyboard/mouse. Between this and the GTA IV port, I'm guessing these are assassination attempts of the PC gaming world made by like-minded individuals.
 

starlight2098

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Jul 19, 2008
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Well, it's a damn shame that we're probably never going to see what that graphics engine is REALLY capable of, but I suppose I can get over it. I suppose it's kind of cute to see what they can accomplish with more limited hardware. You know, like when you download an obscure ROM and go, "Wow, they did THAT on a Sega Megadrive? Makes me wish I had money when I was ten."

Oh well. There aren't any space battleships in this title anyway.
 

addeB

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Mornelithe said:
addeB said:
Aylaine said:
Looks like RockStar is running away from money & success! D:
and pirates.
Yeah, cause piracy doesn't exist on the 360. lol. It's called 2010, we're in it.
I didn't say that it don't exist on the 360, but if you compare the piracy numbers on a console and the pc you will see a huge difference.
 

Allan Foe

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Dec 20, 2007
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Might as well play it now on the console, the PC port is going to be a sad bug-ridden mess if Rockstar's track record is anything to go by.
 

Pendragon9

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Apr 26, 2009
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I heard you can't change the controls in this game. Yuck. What a stupid move. I would never play this on a console, let alone a PC, if they're basically forcing you to use their setup.

Buncha elitist corporates. -_-