PeePantz said:
Over the past year or two, I've noticed a big shift around these parts (I firmly believe Extra Credits have created a new wave of sheep) concerning "moving the medium forward". I've noticed the word "toy" being thrown out as if was on par with a rapist. Well, last time I checked video games are essentially that; a toy. Something to play with for entertainment.
I thoroughly enjoy my toys and I strongly believe that the medium should only move forward with technology. Sure, new ideas and creativity are going to happen, but I really could give two shits about whether or not a video game is tasteful or insightful. I don't care if certain companies give my "toys" a bad name. If I'm against something, *gasp*, I just won't play it. I'll condone it and enjoy its right to be made because I'm not a consumer fascist.
Escapees, agree? Disagree? Discuss.
Also, due to the Escapist being my primary and almost sole source of gaming news, are the views here about games moving forward and being an interactive art medium, parallel with the gaming world on whole?
Not every movie has to be art. Not every drawing has to be art. Not every song has to be art. But some of them are, and they are recognized as such. They are artistic mediums that are also used to create entertaining diversions for their audiences. Some are deep, others aren't, and there's plenty of room for both.
I think all people are looking for here is for video games to be given that same courtesy. Not
every video game is a meaningful work of art, and not all of them need to be, or even should be. But some of them are, and they should be recognized as such. Just because you've got crap like
Fast Five and
The Hangover 2 doesn't mean
movies suck. It just means
those movies suck.
On one side of the fence are those people who believe no video game could possibly be art, while insisting that film,etc. can be. It's horse shit, of course. And on the other extreme, some people think this means that--at least for now--
all video games have to be art, just so that other extreme doesn't have any examples to point to for awhile. Trying to "force" them to see the artful games.
Of course, that doesn't work. Just as in any other medium, there's room for both, there's need for both. We just want video games to have
access to artistic legitimacy, in the same way film/painting/poetry/etc. do.