well technically it isn't the whole game...One thing I will never understand as a gripe people have with the remake is people bitching that it isn't the whole game.
well technically it isn't the whole game...One thing I will never understand as a gripe people have with the remake is people bitching that it isn't the whole game.
I don't think this is always the case. Just taking FF7 as an example, as far as I can tell, most people have enjoyed the gameplay /combat and general feel of the Remake and think, as a game, it's good - but many have been annoyed at certain huge deviations from the plot at the end and them not being completely truthful about what the product was (and some with the amount of padding). I think it's led to some very conflicted thoughts for certain people.I think what leads people to complain or not is, by and whole, very simple: Do they like the game? This, rather than any supposed faithfulness to the original property, story or game play, is what really counts.
If it's a good game, they will forgive whatever supposed sins a remake can commit. The Resident Evil 2 Remake changed a ton of things, but it's still a very cool game, so most people will forgive any changes and cut content. If it had been bad, people would have instead complained about the changes, and about how "It's not a Resident Evil game", but the underlying issue would be simply that they didn't like it. This is the true difference between something shitting on the original, or a "bold re-imagining".
So I don't think that faithfulness is all that important. A remake can be highly faithful, or not at all, but people will be okay with whatever it did, as long as they enjoy the final product. Their complaints will adapt themselves to the degree of faithfulness that was shown, but this is not really the measure that people use first and foremost, but rather a useful explanation in which to couch any other issues they had with the game.
Tbh, from what I've been hearing about FF7R, it actually fits pretty neatly into my theory. The issue with FF7 isn't that they changed the plot, but that the changed plot sounds pretty awful and dumb. Now I have my biases, and expect anything that Nomura is involved in to be awful and dumb, but I personally think that as long as the new story had been good, people would have been perfectly happy, and praised rather than complained about changes in this part of the game.I don't think this is always the case. Just taking FF7 as an example, as far as I can tell, most people have enjoyed the gameplay /combat and general feel of the Remake and think, as a game, it's good - but many have been annoyed at certain huge deviations from the plot at the end and them not being completely truthful about what the product was (and some with the amount of padding). I think it's lead some very conflicted thoughts for certain people.
I think people are upset because they don't like the direction the story took at the end. I haven't seen any complaints outside of specifically what they did with the ending. Because throughout the rest of the game, it's pretty faithful if a bit expanded.Tbh, from what I've been hearing about FF7R, it actually fits pretty neatly into my theory. The issue with FF7 isn't that they changed the plot, but that the changed plot sounds pretty awful and dumb. Now I have my biases, and expect anything that Nomura is involved in to be awful and dumb, but I personally think that as long as the new story had been good, people would have been perfectly happy, and praised rather than complained about changes in this part of the game.
Is it not more that some people think the ending feels a bit disjointed from everything else in the game up that that point, thematically? A bit forced and not really needed? Would you not have loved the game just as much if Roche had been the final boss instead at the end of the highway? They could have still introduced some of the fate stuff later down the line and just kept alluding to it instead and building more towards it gradually rather than being upfront about it so suddenly. Would have seemed more of a 'twist' that way. Just a thought.I think people are upset because they don't like the direction the story took at the end. I haven't seen any complaints outside of specifically what they did with the ending. Because throughout the rest of the game, it's pretty faithful if a bit expanded.
I have no idea what to think in the way people have reacted to FF7R, because I thought the meta-ness of all of it was awesome.
Hell Angry Joe just posted his review of the game having never played the original or really any other Final Fantasy game, and he love it. So perhaps it's just an overall bitterness towards Nomura in general and fans are just waiting for his bullshit so they can instantly reject it. I don't know. I don't get it.
Everything can always be done better. That's a given. And I'm really not a good judge of whether I would have liked a thing better, because I really like what they did here. Sure it escalates quickly, and has a little bit of a rush at the end but honestly a lot of JRPG's specifically have that problem so I'm kind of used to that.Is it not more that some people think the ending feels a bit disjointed from everything else in the game up that that point, thematically? A bit forced and not really needed? Would you not have loved the game just as much if Roche had been the final boss instead at the end of the highway? They could have still introduced some of the fate stuff later down the line and just kept alluding to it instead and building more towards it gradually rather than being upfront about it so suddenly. Would have seemed more of a 'twist' that way. Just a thought.
One thing I will never understand as a gripe people have with the remake is people bitching that it isn't the whole game. Like how ignorant to game development do you have to be to think that Final Fantasy 7 would be a fucking remote possibility in a single game? Give me a break, the only way it would be possible is constant loading zones as you travel through very small sections of the world to make it seem bigger than it is (FF14 for example, the game itself is really not very big but feels bigger thanks to the zone shifting). On top of that, they would have to either cut content or rush through tons of shit in order to make the whole game possible. Not to mention paying voice actors to read biblical amounts of text, the endless amounts of NPC chatter in every town, I swear people have no grasp on scope.
Also there was never any requirement for them to remake the game in bleeding edge photorealism. I think people would have been happy as long as the character models didn't have the proportions of Popeye the sailor. They could have chosen an art style and graphical fidelity that they could have accomplished given the scope of the game. But they never wanted to release it in a single game, because why release something as a single complete piece when you can charge them 5 or 6 times by breaking it up, right Hobbit movie?Taking the practical evidence, like.... 30% of the game they released as Remake was the original's content. They aren't chopping it up for size economy when they're adding large scale chunks to the product. I doubt anyones expecting them to render the orignal overworld map in modern 3d, rather they'd travel down a road environment (or cutscene and end up at the next town). Chop out Cloud Strife the 9-5 wererat hunter chronicles, the second trip through Corneo's place, or all the resources dedicated to the new storyline, and they could probably get to Kalm (IIRC, not 100% on the name) or even Junon (the village bit before they actually infiltrate).
The big problem is the game end on a promise of even bigger changes. So FF7R:1 is going to be more faithful to FF7 than FF7:R2 which is probably going to be more faithful than FF7:R3. By the end of the game/series almost nothing will be the same. They've already changed a lot of important event, no one in avalanche dies, Zack is alive, Sephiroth personally know Cloud and so on. For one it shows that they don't want main character to die, so odds are extremely good that Aerith will survive (although it'd be thematically cool if Tifa died instead, but won't happen). But more than that it has serious repercussion on the rest of the events, the event of Nibelheim are some of the best part of the game, but now that everything has been thrown out the windows odds they'll play out very differently, and the people who will craft the new event do not have a good track record.Tbh, from what I've been hearing about FF7R, it actually fits pretty neatly into my theory. The issue with FF7 isn't that they changed the plot, but that the changed plot sounds pretty awful and dumb. Now I have my biases, and expect anything that Nomura is involved in to be awful and dumb, but I personally think that as long as the new story had been good, people would have been perfectly happy, and praised rather than complained about changes in this part of the game.
Personally, I think if a remake manages to surpass the original and brings it up-to-date for a new audience, it's done its job.Everyone has theirown expectations; the problem is some people want the exact same damn thing. Or their expectations are overly high that they're almost impossible to please.
I love the Resident Evil 2 remake, I like the RE3 remake, in the crash bandicoot remake trilogy what's some of the most fun I've ever had with league bonuses to go with it problem the only problem with the crash remake is that the loading times were longer than the PS1 originals. That does not make sense. the Remake cuz I have to follow every single path, that make things different up that there's a contrast between it in the older iteration. For example, when guardian heroes was remastered for Xbox live arcade. You can play the old version or the newer version that revamp the combat by making combos easier to pull off, redid the graphics, added some more dashes, and added a push block Perry system. You can do magic attacks either what's the input on the button system, or selected on a button wheel. Though doing a button combination would have them come out faster instead of just standing there and trying to select it. That's one way how to do a remake / remaster. But there is no perfect way. As for FF7, I already know about the ending, because I saw a Max's playthrough of it. Honestly, I don't have a problem with it. My main problem is that it split off into two parts. Otherwise, I got to give it to square for doing something different and not just making the exact same story.
You would know I guess. Nintendo has basically been remaking the same shit for the past 35 years.I expect that a developer remake the full game. Instead of selling us a half assed 1 third of the game...
At least they're the same full games instead of a 3rd of them lolYou would know I guess. Nintendo has basically been remaking the same shit for the past 35 years.
To be fair.....it seems to work. I mean you ask any fan what they want in a sequel the answer usually is, "More of the same, but different, and also the same".
Is that seriously the only point you have against it? This is literally the second post in a row I've seen from you has just been this.At least they're the same full games instead of a 3rd of them lol
They also censored the blood in the game lolIs that seriously the only point you have against it? This is literally the second post in a row I've seen from you has just been this.
I think people are upset because they don't like the direction the story took at the end. I haven't seen any complaints outside of specifically what they did with the ending. Because throughout the rest of the game, it's pretty faithful if a bit expanded.
I have no idea what to think in the way people have reacted to FF7R, because I thought the meta-ness of all of it was awesome.
Hell Angry Joe just posted his review of the game having never played the original or really any other Final Fantasy game, and he love it. So perhaps it's just an overall bitterness towards Nomura in general and fans are just waiting for his bullshit so they can instantly reject it. I don't know. I don't get it.