It is a sticky situation. Many big games do require outside investors for manpower & tech costs and a lot of the publishers also manage that for developers. It?s not just printing & distribution.eljawa said:well...we are a long ways away from that goal. Just as netflix's instant streaming has allowed more people to watch indie and foreign films, digital distribution should open up the doors to more independent gaming. eventually developers will discover they can release a hit without the help of huge preexisting companies to distribute it...I mean...the other alternative of course is that all of the big corporations invest huge amounts of money into making sure they remain i the picture for digital distribution....which would suck
The thing about the Netflix streaming is that it started off as a bonus add on to the dvd rental service. People were happy enough renting dvds but the instant streaming was added value that attracted a lot of new customers. Now I know people who just do the streaming. The service would be a lot less popular if we had to pay for each asset streamed. Gamefly is the company that should be looking at netflix for suggestions. Their service is a little overpriced and could use some sort of cloud based instant play type of service on the PC. I?m not talking about the latest titles, but they need to do something. Especially if they?re talking about diskless consoles.
If they can bring on the full digital distribution on consoles they will have to figure out a way to make it cheaper and/or add value to the service as they are taking away value both in resale and easy lending. I only see them making it more expensive as they request us to pay for online service or cloud storage. The consoles themselves might be cheaper but gaming itself would become more expensive.