ProfMcStevie said:
I also hear that traversing the landscape was irritating and inefficient, but it DOES look good when it comes to detail, clearly the love was put in by the artists and not the designers.
This is the one thing I really took away from Remember Me. It reminded me of some of the worst elements of the PS1 days, where you would have to guess which of the pretty scenery pieces were actually accessible. There is some sort of parkour vision, IIRC, but it's insufficient and doesn't change issues like bad fixed camera angles and so on. There were some positive elements, but there were overall issues.
Combat was lacking, but the camera and scenery were what killed it for me.
And I could have forgiven that with a better story, or better action, but it was just...It's almost 100% meh.
The last thing I'll point out is that my opinions are 100% independent of TLOU. I still have not played TLOU, so it's a given I played RM first. I got it for free with PS+, so it's not a pricing issue. This is a game that really did have promise, but that I think fails on its own merits to deliver.
Abomination said:
Damn those pesky consumer reviews. It's clearly the fault of the buyer my product performed poorly. I have zero responsibility for this outcome.
Well, yeah, I mean the only think that made this a bad/mediocre game is that people didn't enjoy it. People wouldn't have hated it if only they hadn't hated it.