I don't care what anyone says. I played Remember Me, twice, all the way through. I thoroughly enjoyed the game both times. I loved the combat because it felt very fluid and visceral to me. I loved the art aesthetics and atmosphere rendered in the game's visuals; there was mood and emotion in the visual design, a certain flow and feel. It wasn't just highly detailed high-resolution polygons and textures. Yes, the story was a bit thin, and the concept of the memory manipulations could have been given more emphasis. However, despite these short-comings, I still enjoyed playing through the game. For me, Remember Me feels like a modern-day ICO; remember, ICO didn't receive much fanfare when it released, and it's reviews were pretty mediocre. But look at how much the game has become revered years later, when people finally realize the true artistry that went into the game.
Remember Me is not a perfect game, not by a long short. But, in my opinion, it is a breathe of fresh air in the game industry. I would happily play the game a third and fourth time. Now that's real replay value, in my opinion, not this chore-like grinding for achievements and Easter-egg hunting that passes for replay value (to me, replay value is how much you want to play the game again just for the sheer pleasure of experiencing it again).