TF2 has a hilarious manual. Too bad it A:is online B:does nothing to explain how the game works in the slightest.
That it does. I remember borrowing Warcraft II from a friend once. The game itself bored me, but I found the story in the manual utterly fascinating.JUMBO PALACE said:The Warcraft II manual is amazing So much backstory to readDismantleRepair said:- Warcraft III![]()
Dammit. Ninja'd.crono738 said:AC:Brotherhood's is worse...its a pamphlet.
The actual "instruction manual" is in-game.
I was gonna say Sons of Liberty myself for the exact same reason.DustyDrB said:Metal Gear Solid 4's manual tells you how to play the game by way of a comic.
That was pretty cool, but honestly a manual is something I might read a little bit of in the restroom and ignore otherwise.
you think that's bad, you should see assassin's creed brotherhood. it's basically a 2 page book showing the controller layout of the game.will1182 said:Fallout 3 had a pretty good manual, if I remember correctly. Had a cool layout and some useful tips, I was happy with it.
Worst manual ever goes to Modern Warfare 2, hands down. 6 or 7 pages of black and white that don't explain anything.
Oh do I hear you on this one. I can remember the Ultima Compendiums as well. They put alot of work into those. But I'm afraid we're moving even farther away from getting them back with the rise of digital distribution.DismantleRepair said:Remember when you got a real, pages-bound-together manual, and not a reference card?
Remember when PC game boxes were the size of cereal boxes?
Remember when manuals were packed with backstory, in-depth strategic analysis, and even some witty jokes?
Remember when you got an accompanying booklet written in an in-universe style to flesh out the backstory and characters?
I don't know whether it's a digital age thing, or a cost cutting thing, or a laziness thing, but these days, for better or worse, you learn to play the game while playing it. Tutorial prologues are common, and they're great because they get you actually playing the game, which is the best way to learn how to play it (you can't learn to drive by reading the road code can you?), but it's also a shame that the actual packaging that you get games in has become more and more neglected. Even today, lots of "collector's editions" are content to just throw together some concept art into a booklet and call it a day.
That type of stuff makes me want to keep games. It makes them more than just a computer program on a disc or a hard drive. It would be easier for me to sell my current-gen PS3 collection of games that I actually play than part with my beloved copies of SimCity 2000, Homeworld, and Sid Meier's Alpha Centauri which I haven't touched in years. Part of it is for sentimental value, but part of it is that the manuals are just so damn cool.
Some of the best manuals I have:
- Command & Conquer: Red Alert (had a Morse Code secret message along the bottom pages, which transcribed into something about giant ants)
- FreeSpace 2
- Homeworld (which is not only a manual but an incredible "Historical and Technical Briefing", packed with backstory and sci-fi goodness)
- Sid Meier's Alpha Centauri
- Warcraft III
- Wing Commander III (as well as the playguide, it included the "Your Personalized Guide to the TCS Victory"
- Wing Commander IV
- Wing Commander: Prophecy (which came with the in-universe "TCS Midway Integrated Combat Information System")
- SimCity 2000 (one of the funniest manuals ever)
- Seawolf SSN-21 (everything I know about submarines I learned from this game and its manual)
MGS3 also did that, but I gotta say I loved the Sly 2 booklet.DustyDrB said:Metal Gear Solid 4's manual tells you how to play the game by way of a comic.
That was pretty cool, but honestly a manual is something I might read a little bit of in the restroom and ignore otherwise.
I remember this! It was funny how the DOS version had the way cooler installation, with animated machine doohickies and everything. Meanwhile on Windows 95 you just got a background pic!redisforever said:The older C&C games had awesome installers. That ended with C&C Renegade.