Remember when you got a real, pages-bound-together manual, and not a reference card?
Remember when PC game boxes were the size of cereal boxes?
Remember when manuals were packed with backstory, in-depth strategic analysis, and even some witty jokes?
Remember when you got an accompanying booklet written in an in-universe style to flesh out the backstory and characters?
I don't know whether it's a digital age thing, or a cost cutting thing, or a laziness thing, but these days, for better or worse, you learn to play the game while playing it. Tutorial prologues are common, and they're great because they get you actually playing the game, which is the best way to learn how to play it (you can't learn to drive by reading the road code can you?), but it's also a shame that the actual packaging that you get games in has become more and more neglected. Even today, lots of "collector's editions" are content to just throw together some concept art into a booklet and call it a day.
That type of stuff makes me want to keep games. It makes them more than just a computer program on a disc or a hard drive. It would be easier for me to sell my current-gen PS3 collection of games that I actually play than part with my beloved copies of SimCity 2000, Homeworld, and Sid Meier's Alpha Centauri which I haven't touched in years. Part of it is for sentimental value, but part of it is that the manuals are just so damn cool.
Some of the best manuals I have:
- Command & Conquer: Red Alert (had a Morse Code secret message along the bottom pages, which transcribed into something about giant ants)
- FreeSpace 2
- Homeworld (which is not only a manual but an incredible "Historical and Technical Briefing", packed with backstory and sci-fi goodness)
- Sid Meier's Alpha Centauri
- Warcraft III
- Wing Commander III (as well as the playguide, it included the "Your Personalized Guide to the TCS Victory"
- Wing Commander IV
- Wing Commander: Prophecy (which came with the in-universe "TCS Midway Integrated Combat Information System")
- SimCity 2000 (one of the funniest manuals ever)
- Seawolf SSN-21 (everything I know about submarines I learned from this game and its manual)