All too true. Are you, provisionally, planning to go for the research victory, culture victory, or some kind of all-out military push? Or are you going to jsut wing it for the first few dozen rounds and see what chance seems to push you towards?joethekoeller said:I sure hope they are. If not, one can always, you know, stir up the circumstances a bit.SakSak said:It'll be interesting to see the shenigans you'll get into, and the tricks the computer will pull on you.
I expect interesting times are ahead.
Why thank youjoethekoeller said:I must compliment you on your purchase there, you'll have a lot of fun.
It does seem awesome so far.joethekoeller said:Space chipmunks are one of the highlights of the game. Especially the kind that communicate entirely through hollow threats.
Anyway, I think you'll come to like that GalCiv will continously surprise you in that "I didn't even know that was possible" kind of way. Like when the race you're trying to sneak attack notices you're stealthy approach and demands your fleet be gone or else. Or when an enemy nation is suddenly torn in civil war and reemerges as two different factions.
I knwo you didn't ask me, and I'm sorry for butting in, but having extensively played both, I feel I can give you a good answer.GamesB2 said:It does seem awesome so far.joethekoeller said:Space chipmunks are one of the highlights of the game. Especially the kind that communicate entirely through hollow threats.
Anyway, I think you'll come to like that GalCiv will continously surprise you in that "I didn't even know that was possible" kind of way. Like when the race you're trying to sneak attack notices you're stealthy approach and demands your fleet be gone or else. Or when an enemy nation is suddenly torn in civil war and reemerges as two different factions.
When can we expect the next chapter?
Also have you played Sins of a Solar Empire? And if so how would you rate it beside GalCiv 2.
That's perfectly all right.SakSak said:I knwo you didn't ask me, and I'm sorry for butting in, but having extensively played both, I feel I can give you a good answer.
Sins of A Solar Empire is a good game, no doubt about that, but it is entirely RTS, with an emphasis on the R. It's is like comparing Age Of Empires to Civilization: Same basic idea, wholly different execution. Sins can also be a bit more difficult to learn, as you won't have time to find everything out midgame, or think things trough as well as you'd might like. As far as 4X games go, Sins isn't all that exceptional: nice graphics, good unit and faction variety and long playability, but nothing exceptional. But as a space-RTS, it is excellent, bringing old considerations of the genre new and refreshing polish and gameplay, and individual factions in both units and tech-trees.
They would be very interesting to see.joethekoeller said:Maybe. I was actually playing with ideas that are a little further outside my usual box of warfare.