Andy Chalk said:
Funny, I've never seen posters in music stores or movie theaters describing what each rating means. I've never seen detailed content descriptors on the backs of DVDs or CDs. I've never seen the heads of other rating agencies joining with state Governors to produce PSAs about their industries and classification systems. And I do very clearly recall repeated FTC surveys finding that videogame retailers have a significantly higher rate of compliance with age ratings than movie theaters and DVD and CD retailers.
So perhaps you could clarify "complete nonsense" for me.
Simple enough to do. Movies and music are not INTERACTIVE ENTERTAINMENT. And while it may be easy to lump them all together, they are not in the same category when it comes to ratings and or monitoring. Movies have 4 ratings(6 if you count porn), with very simple explanations. If you go see an R rated movie you will see material that has been deemed inappropriate for unsupervised children, period. If you buy an album with a parental advisory sticker, guess what? There are swear words, even just ONE swear, gets the sticker.
So now lets look at game ratings.
EARLY CHILDHOOD
Titles rated EC (Early Childhood) have content that may be suitable for ages 3 and older. Contains no material that parents would find inappropriate.
EVERYONE
Titles rated E (Everyone) have content that may be suitable for ages 6 and older. Titles in this category may contain minimal cartoon, fantasy or mild violence and/or infrequent use of mild language.
EVERYONE 10+
Titles rated E10+ (Everyone 10 and older) have content that may be suitable for ages 10 and older. Titles in this category may contain more cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes.
TEEN
Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.
MATURE
Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.
ADULTS ONLY
Titles rated AO (Adults Only) have content that should only be played by persons 18 years and older. Titles in this category may include prolonged scenes of intense violence and/or graphic sexual content and nudity.
Pretty straightforward right? Except there is a big difference between "May have content suitable for X" and "Game allows you to kill hookers and steal their money". Or, "Game shows drug use" and "Player can drink alcohol to regain health or other bonuses". Game ratings are most like TV ratings, however, they are not as clear as to what the player will actually be DOING.
Bottom line, as soon as you add a controller, you have changed the nature of how a person sees a particular story. The whole point of a good game is to give the player the ability to chose. To fit themselves into the story. That interaction separates gaming from all other types of media. And ultimately I think the fear of the politicians is that this interactivity can be at the very least influential and at its worst dangerous. So while I think most politicians are talking out of their ass, the idea that this is some sort of great victory for gamers is ridiculous. If anything it should be shining the light on a real and immediate problem with the industry: How interactive is TOO interactive for children and who gets to decide...