Report: Batman: Arkham Knight's Broken PC Port Wont Be Fixed Till Fall

Aiddon_v1legacy

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I get the feeling this is going to part of a trend if companies keep churning out "AAA" titles like they always did.
 

Lunar Templar

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Rad Party God said:
*nom nom nom* I'm just enjoying myself here, this trainwreck is entertaining as hell.

*munch munch munch* Anyone wants some?

Sure I'll take a hand full *takes some and munches along*

I find it amusing they thought they could get away with releasing game on PC this broken with a refund policy in place ON TOP of the usual tsunami of complaints about bad ports.
 

Phoenixmgs_v1legacy

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LMAO at people laughing their asses off that it will take that long to fix the PC port. The console versions were delayed about half a year to fix the very same problems. Did anyone actually think the same problems would be fixed in weeks or a month?

EndlessSporadic said:
- Targeting consoles as the primary platform (I'm sorry - this will hold PC games back 99/100 times)
The console will be the primary platform as long as it sells the most. Even Witcher 3 sold more on PS4 than PC.

008Zulu said:
So a game with a broken reputation will be competing against Fallout 4? Good luck.
Yeah, it'll like 6 months to a year for Bethesda to fix Fallout 4 anyways so Arkham Knight won't be competing with Fallout 4.
 

Bat Vader

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Uhuru N said:
EndlessSporadic said:
I had a lot of faith in this release too. There are so many places this release failed for PC:

- Warner Bros
- Starting the port extremely late in development
- Heavy use of experimental technology
- An aging game engine (it was amazing once, but it is showing its age)
- Potential management issues outside of WB
- Targeting consoles as the primary platform (I'm sorry - this will hold PC games back 99/100 times)

I won't say my faith in Rocksteady themselves has been affected, but I will start being cautious around any of their PC ports since their choice of outsourcing partners is questionable at best. I definitely won't be buying any Warner Bros games until *well* after release anymore.
Only one failure, Warner Bros. They are the Publisher and own the franchise, they make all the decisions and all the other parties are employees and everything they do is approved by WB.

Always the publisher whose responsible for this sort of mess.

As for rereleasing they might as well wait for a complete version, with all DLC included free, as an apology,
Without that it's nothing but a Steam Sale game, an 80% off one at that.
I say all of them are at fault. Warner Bros. for releasing it as the mess it was, Rocksteady for handing it off to a third party, and Iron Galaxy for not doing the job they were hired to do. At any point Rocksteady or Iron Galazy could have asked to delay the PC version and I'm sure WB would have allowed it. Arkham City's PC version was delayed about a month.
 

Dalisclock

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Well, I'm glad I didn't bother to get excited about this, since it's gonna be a while till a working version shows up. At this rate, I might as well just wait for it to be $20 or so on Steam, at which point it should be totally bug fixed.
 

Phoenixmgs_v1legacy

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008Zulu said:
Phoenixmgs said:
Yeah, it'll like 6 months to a year for Bethesda to fix Fallout 4 anyways so Arkham Knight won't be competing with Fallout 4.
Give the modding community 48 hours.
So, then Batman is perfectly playable now as the modding community has had like a month already?
 

RaikuFA

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008Zulu said:
Phoenixmgs said:
Yeah, it'll like 6 months to a year for Bethesda to fix Fallout 4 anyways so Arkham Knight won't be competing with Fallout 4.
Give the modding community 48 hours.
I have more faith it'll be 4.8 hours.
 

jklinders

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Dead Metal said:
Why are people angry, this doesn't say they won't be working on it and are concentrating only on Console, this says that the game is so broken, that they won't have the patch ready till September. The PC fixes are done by different people than the Console DLC and patches.

*facepalm*

Isn't it obvious? The game should not have been shipped to PC customers in it's broken state. This is people's money they have taken for a broken piece of shit of a port. try buying a car, have it break partway out of the lot and then be told that you have to wait three months for a fix. Apply your logic to anything and it's hopelessly broken.
 

Vrach

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008Zulu said:
So a game with a broken reputation will be competing against Fallout 4? Good luck.
My first thought as well. Good luck with people paying full price for this game at any point in the future. Hell, good luck trying to sell it to them 50% off within a month after the fixes, even if it works like a dream (and it will not).
 

NerAnima

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For the people asking why everyone's mad about it taking so long, I think there are two simple answers; the game should have been playable on PC to start with, and they're still churning out DLC alongside the repairs, which may seem eerily similar to Arkham Origins, which was left broken so that WB could sell DLC for the bloody thing.

Honestly, I'm just glad that I don't buy games at all on launch, with the exception of Atlus and Omega Ruby, because it's Atlus, and I have an unhealthy obsession with the Hoenn region.
 

Dead Metal

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No, that's not how I mean it.
Of course it should have worked on release and not be as broken as it is, but that's not what I'm arguing for.
My comment was in regards to those getting pissed that the PC fix takes so long, and implying that it's taking this long because they're focusing instead on console DLC, which is not the case. The console DLC has no bearing on the PC port, since both those things are handled by different teams. It's like if the car you just bought broke down while leaving the seller, them telling you they have no mechanic and you have to wait for it to get fixes, and you then complaining that the accountant, who's currently number crunching in the offices of the dealership, should instead come out and fix the car for you instead of doing the job he can do.
 

jklinders

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Dead Metal said:
No, that's not how I mean it.
Of course it should have worked on release and not be as broken as it is, but that's not what I'm arguing for.
My comment was in regards to those getting pissed that the PC fix takes so long, and implying that it's taking this long because they're focusing instead on console DLC, which is not the case. The console DLC has no bearing on the PC port, since both those things are handled by different teams. It's like if the car you just bought broke down while leaving the seller, them telling you they have no mechanic and you have to wait for it to get fixes, and you then complaining that the accountant, who's currently number crunching in the offices of the dealership, should instead come out and fix the car for you instead of doing the job he can do.
I might not have seen your reply had I not looked for it. Try quoting when you do so, it's easier.

I really don't see where people are bitching about the DLC slowing the process down. Only an idiot would think that. What happened here is a clear cut case of Rocksteady outsourcing the port, never doing a so much as a scrap of playtesting (that's the most favorable outlook as even a small amount of playtesting would have shown it to be broken and turned this into out and out fraud). The DLC was mentioned in passing but not as the main point.

People are pissed off because they paid money for something that should have even passed Steam Greenlight and being now told that IT CANNOT BE FIXED FOR MONTHS IF AT ALL. It needs to be a top priority.

Going back to my car analogy which you tried to rebuff. Get me my money back or a new car or I'll call the cops. But in video games we have businesses and even consumers that are saying that we have to just bend over and take it while they deign to fix their fraud on their schedule. We need to absolutely stop being tolerant of these practices which are (rightly treated) as fraud everywhere else.
 

Dead Metal

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jklinders said:
Dead Metal said:
No, that's not how I mean it.
Of course it should have worked on release and not be as broken as it is, but that's not what I'm arguing for.
My comment was in regards to those getting pissed that the PC fix takes so long, and implying that it's taking this long because they're focusing instead on console DLC, which is not the case. The console DLC has no bearing on the PC port, since both those things are handled by different teams. It's like if the car you just bought broke down while leaving the seller, them telling you they have no mechanic and you have to wait for it to get fixes, and you then complaining that the accountant, who's currently number crunching in the offices of the dealership, should instead come out and fix the car for you instead of doing the job he can do.
I might not have seen your reply had I not looked for it. Try quoting when you do so, it's easier.

I really don't see where people are bitching about the DLC slowing the process down. Only an idiot would think that. What happened here is a clear cut case of Rocksteady outsourcing the port, never doing a so much as a scrap of playtesting (that's the most favorable outlook as even a small amount of playtesting would have shown it to be broken and turned this into out and out fraud). The DLC was mentioned in passing but not as the main point.

People are pissed off because they paid money for something that should have even passed Steam Greenlight and being now told that IT CANNOT BE FIXED FOR MONTHS IF AT ALL. It needs to be a top priority.

Going back to my car analogy which you tried to rebuff. Get me my money back or a new car or I'll call the cops. But in video games we have businesses and even consumers that are saying that we have to just bend over and take it while they deign to fix their fraud on their schedule. We need to absolutely stop being tolerant of these practices which are (rightly treated) as fraud everywhere else.
I did aim for Quote, I was a bit surprised when the comment form lacked the quoted post.

It was pretty late when I posted the first post, so I might have overblown it when I saw the few comments that did mention the console DLC and this patch.

Don't get me wrong, they are fully in their rights to be angry at how the game was released, I'm not arguing against that. What I am arguing against is pretending like it doesn't take time to fix something. And lets be honest, Arkham Knight is so broken on PC, that it sounds kinda unrealistic that it would be fixed by September.
Luckily Steam now offers refunds, so you can get your money back for it.

And no, I wasn't trying to rebuff your car analogy, I was using it to explain my point.

It's stuff like this, as well as other things, that I barely even buy an play video games anymore, the industry is completely and utterly f**ked, the customer base is retarded (seriously, you'll pre-order a super expensive CE from a company that delivers barely functional games and are surprised when it sucks?[a more general thing, not necessarily aimed at Arkham Knight]), all the god damn DLC and the attitude the creators then have. Oh and the stupid dick measuring about what system someone chooses to play on.

After I had to sit and wait for three hours to finally start Playing my stupid pre-ordered Collector's Edition of Arkham City, because I had to download an ass full of firmware that didn't show up the day before, a stupid day one patch, and the Catwoman DLC which of course decided to randomly cancel its download so I had to restart it again and again, I decided to never, ever pre-order a game again. And with Arkham Knight, I decided back when it was announced that I'll be waiting for the Game of the Year Edition, so it will at least be complete and patched when I play it. No other industry is as broken as this and allowed to continue.

So you don't have to vent your frustration at me, I'm not the one responsible nor am I defending the way the game turned out to be, but I'm not so stupid as to believe that they can just snap their fingers and fix the game like that, because it'S not broken, it's not even finished if we're being honest here.

If I was an asshole like the guys who regularly comment on articles about broken console ports, I would have simply said "well, you should have bought the PS4 version then".
 

Ralancian

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jklinders said:
never doing a so much as a scrap of playtesting (that's the most favorable outlook as even a small amount of playtesting would have shown it to be broken and turned this into out and out fraud
I think that's a little disingenuous I have 70+ hours of game time on the PC version and the only other person I actually now with a lesser system had got it to work.

Now I'm not saying it wasn't a bad port but clearly there was a configuration that does make the make game work. To be clear you're partially right what didn't happen was extensive plates ting on variety of system configurations but clearly some must of happened.
 

jklinders

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Ralancian said:
jklinders said:
never doing a so much as a scrap of playtesting (that's the most favorable outlook as even a small amount of playtesting would have shown it to be broken and turned this into out and out fraud
I think that's a little disingenuous I have 70+ hours of game time on the PC version and the only other person I actually now with a lesser system had got it to work.

Now I'm not saying it wasn't a bad port but clearly there was a configuration that does make the make game work. To be clear you're partially right what didn't happen was extensive plates ting on variety of system configurations but clearly some must of happened.
I think you are confusing playtesting with playing the game.

there is a difference. When you are playtesting the game, you are actually trying to get it to break to see if there are configuration issues that could cause problems to a group of users. I am sure that the game can be made to work on a number of common configurations. Your example is rather anecdotal, I'm happy for you. A lot of others wasted their money. When a mass plurality of users are reporting the kinds of problems that there are with that game, it's obvious that either the QA team took a vacation, do not understand their job, or they damn well knew what was wrong and shipped it anyway. None of these are forgivable.

It is far past time we stopped forgiving this behavior and accepted it.
 

Phoenixmgs_v1legacy

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008Zulu said:
Phoenixmgs said:
So, then Batman is perfectly playable now as the modding community has had like a month already?
It would be, if Batman had modding support.
PC mod fixes are mainly small things. It usually takes the developer to fix the bigger issues. And, it took more than 48 hours to fix New Vegas. Fallout 4 is going to as buggy as any other Bethesda game and there's really no reason to buy it when released. I don't buy Bethesda games because they can't write, which is very important to an RPG. If the modding community fixes everything within 48 hours, why do developers even bother patching the PC version then?
 

008Zulu_v1legacy

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Phoenixmgs said:
PC mod fixes are mainly small things. It usually takes the developer to fix the bigger issues. And, it took more than 48 hours to fix New Vegas. Fallout 4 is going to as buggy as any other Bethesda game and there's really no reason to buy it when released. I don't buy Bethesda games because they can't write, which is very important to an RPG. If the modding community fixes everything within 48 hours, why do developers even bother patching the PC version then?
I won't deny that fallout 4 will be released buggy, it is Bethesda after all. But they patch them because they are legally obligated to. If they didn't, then they would leave themselves open to a lawsuit for knowingly releasing a faulty product.
 

Phoenixmgs_v1legacy

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008Zulu said:
I won't deny that fallout 4 will be released buggy, it is Bethesda after all. But they patch them because they are legally obligated to. If they didn't, then they would leave themselves open to a lawsuit for knowingly releasing a faulty product.
In a Jimquisition, Jim Sterling said that WB purposely never fixed Arkham Origins issues to make more DLC. I don't think a lawsuit is much of a concern. I don't see PC modders fixing major and core issues with games. Yeah, I see a lot of basic and simple fixes but fixing the kind of stuff wrong with Arkham Knight wouldn't be fixed in a couple days (or at all) by modders. If you're smart at all, you won't be playing Fallout 4 this fall, thus Arkham Knight won't be competing with Fallout 4. Plus, it's already known Bethesda like most publishers don't care about the PC as they made Skyrim with an interface designed specifically for consoles and made the community "fix" the interface themselves, that's how little they care.