LOL. The dual screens were only pass down to later Nintendo handhelds. No one else has bothered - personally I think the whole idea is pretty dumb; you can only look at one screen at a time, 50% of the screens are wasted. (I won't be surprised if Nintendo only went with 2 screens to save money as 1 large screen is probably more expensive 2 smaller ones at the time.)Kibeth41 said:Wrong once more. Nintendo's 'gimmicks' do well enough to a point where people eventually stop thinking of them as gimmicks. The majority of features even get carried through generations to future consoles. Even motion controls.deadish said:Nintendo's gimmicks do well in the same way fads do well.
Remember the macarena? Looking back, it was pretty ridiculous.
For example, the dual screens of the DS were initially seen as a gimmick, but then were well received enough that the features were passed to the 3DS, the Wii U, and seemingly the NX as well.
There are examples where features were scrapped, such as the 3D on the 3DS, but that's only a in a few cases, where you're arguing that it's all cases.
Again, Nintendo has always sold really well whenever the consoles have a good unique selling point. You're not able to say "they don't count because boohoo". No idea why you're so distraught about the fact that Nintendo do quite well whenever something new is done with a console, but whatever.
Motion controls are dead. They are only seeing a limited (at the moment) revival thanks to VR. As a bread and butter control scheme for games, looks schoole dualshock type controllers are still the standard.
One thing I will give Nintendo credit for those is shoulder buttons introduced in the SNES ... but since then ...