Report: Nintendo Switch Isn't as Powerful as a PS4

Vigormortis

New member
Nov 21, 2007
4,531
0
0
Cold Shiny said:
(sigh) Am I the only person on God's green earth that understands that graphical power has nothing to do with how good the games are?

No, you're not the only person.

Though, you do seem to be one of those people that make the incorrect assumption that improvements to hardware capabilities are only about graphical fidelity.

Karadalis said:
These are but a few of the issues I've foreseen as potentialities for the Switch. I'd discuss some of the others but I would really rather not have the Nintendo Apologist Brigade other posters jump down my throat for daring to speculate.[footnote]For the record, I also foresee a lot of potential positives with the system, so I'm not all doom-and-gloom about it.[/footnote]
 

008Zulu_v1legacy

New member
Sep 6, 2009
6,019
0
0
Kibeth41 said:
It's a handheld. Why do people expect this device to cure cancer?
We are at the point where graphics seem to be the most important factor in games. If the Switch can't deliver, then it won't find mainstream acceptance.
 

KaraFang

New member
Aug 3, 2015
197
0
0
Cold Shiny said:
(sigh) Am I the only person on God's green earth that understands that graphical power has nothing to do with how good the games are?


I am?


Well, my mom always said I was special.
There is a point where graphical power DOES become a requirement for "good" games. For example, if (as someone has mentioned on youtube- coughs- TB.) you got to play the new Zelda game demo on a prototype switch and the game is laggy as fuck, that reduces the quality and enjoyment of the game and gameplay.

If everything feels like slow moving syrup, then thats NOT good... for combat, movement, etc etc etc.

Imagine the Witcher 3 with a framerate of 15 frames a second (shudders)
 

Steven Bogos

The Taco Man
Jan 17, 2013
9,354
0
0
Do not worry guys, Nvidia won't gimp this one :)


008Zulu said:
Steven Bogos said:
the publisher wants to replace the failing Wii U and because it wants to strike quickly with its hybrid concept before a competitor can introduce a better product.
Wow. Just wow.

That'd be a new low for Nintendo. Maybe if Nintendo didn't insist on "leaking" all the information about the system so early on, they wouldn't have to bring some half-assed product to market.
TFlops have little to do with real world gaming performance
 

Guffe

New member
Jul 12, 2009
5,106
0
0
008Zulu said:
Guffe said:
If someone who is real tech-savvy sees this, can someone answer me if consoles are going to get much more powerful than the Ps4/Xbox1?
To hear Sony and Microsoft say it, the future of consoles is going to be upgradeable components. At which time they will cease being consoles, and become just very restrictive PCs. So they will be more powerful, eventually, but they will always be behind PCs.
Oh, I have completely missed that :p
Thanks.
And yeah, as you said, console will always be behind computers. Besides, if consoles start with "upgradeable machinery" they will surely make custom pieces which cost a ton more than computer parts.
We'll see where the world of consoles is going soon enough I guess.
 
Mar 30, 2010
3,788
0
0
Shock horror. Nintendo consoles have never been the most powerful on the market. This isn't so much breaking news as it is confirmation of what we all suspected would be the case. Besides, you probably don't need a Quad-Core EPeen 9000 running at 12.8 CircleJerks to process the textures on the next Paper Mario title. : /
 

Eclipse Dragon

Lusty Argonian Maid
Legacy
Jul 7, 2020
4,259
12
43
Country
United States
chozo_hybrid said:
I agree, their games always look great because they know how to use what they have got and play well since they make that their priority. However, the third party support will suffer, since they don't know how to do anything but try push the limits on the visuals etc.
My own opinion of Nintendo [footnote]which is a brutal, love hate relationship because I love their games but hate hate their BS marketing practices[/footnote] aside, maybe this is more of an issue with third party devs?

I don't understand why most devs are obsessed with looking pretty anyway. It's not an issue for Atlus and look how much profit they make, whereas devs such as Square constantly over bloat their budgets, Tomb Raider sold 3.4 million copies and did not meet expectations. At this point, it feels like any dev that makes games for consoles and pushes graphics before all else must be allergic to money.

Games don't even need to be ultra realistic in order to be pretty, Okami and Windwaker have aged beautifully.

Power was never the main selling point of consoles, it was ease of use. With every generation becoming more and more like restricted PCs, they are destroying the reason for their own existence. If devs want to make the hardware melt, maybe they should just bite the bullet and make PC games.
 

JohnZ117

A blind man before the Elephant
Jun 19, 2012
295
0
0
Sony and Microsoft go for strength, Nintendo goes for the better known and less expensive to achieve versatility. This is the "Lateral use of withered technology" [https://medium.com/@adamagb/nintendo-s-little-known-product-philosophy-lateral-thinking-with-withered-technology-bac7257d8f4#.7o3ns1tpn/] that has been a part of Nintendo's philosophy, longer than many of you have been alive.
 

Johnny Novgorod

Bebop Man
Legacy
Apr 10, 2020
16,885
928
118
Country
Argentina
To echo the dominant sentiment:

1) It's a handheld console.
2) What did you expect?
 

OldNewNewOld

New member
Mar 2, 2011
1,494
0
0
Well, not surprising at all. But still slightly disappointed. Wouldn't a handheld with the PS4's performance be pretty fucking neat. Especially with Nintendo games on it?
Oh well, as long as it's moderately powerful and doesn't suffer when outside of the docking station, I will be satisfied.
 

Saelune

Trump put kids in cages!
Legacy
Apr 4, 2020
8,413
15
23
Can the PS4 play Legend of Zelda? No?

Then so what?

But then what do games even use this vague "power" for anyways? Nintendo made games are always nice looking, and I dont care for super high-level visuals. I dont see the difference between the new Skyrim and the old, aside from no way to turn DLC off easily.

I also couldnt tell the difference between the normal and HD versions of Wind Waker, but Wind Waker could be released today as is and look fine as far as Im concerned.

And people need to stop expecting Nintendo to directly compete with Sony and Microsoft. They dont and it is to their advantage. The PS4 and Xbox One are interchangeable at this point. But the Wii U stands out.
 

Steven Bogos

The Taco Man
Jan 17, 2013
9,354
0
0
Charcharo said:
TFlops have little to do with real world gaming performance
I wonder which marketing department first came up with using FLOPS in their marketing. FLOPS are a perfectly fine way to measure the performance of hardware (certainly much better than (M/G)Hz), but it doesn't help anyone for a variety of reasons:
[ol]
[li]the average gamer doesn't really know what it means[/li]
[li]even among those people who do, only very few have a feeling for the order of magnitude[/li]
[li]it measures the performance of the hardware, which doesn't tell you a whole lot about the performance of the games running on it later[/li]
[/ol]

If you told Joe Averagegamer that two bodies are so and so many aus (astronomical units) apart from one another, it's likely that he won't understand what you mean, even though au is a perfectly fine and unit for measuring distances. The same applies to FLOPS.
Even those people that do understand what FLOPS are, likely won't be able to tell you whether x TFLOPS are a lot or not. That is something that I only expect very few groups of people to understand. People like hardware engineers and programmers working on the two extreme ends of the performance spectrum (e.g. the mars rover and supercomputers).
The correct way to think about FLOPS in regards to how they affect the performance of the games is to think of that figure as the upper limit of what your hardware is capable of. No game will reach that. Not by quite a margin.


Johnny Novgorod said:
To echo the dominant sentiment:

1) It's a handheld console.
2) What did you expect?
I blame the marketing departments for banging people over their heads with numbers they don't understand. Be it GHz, megapixels, the number of CPU cores or whatever.

Unless some sort of revolutionary breakthrough in hardware engineering happens, I seriously doubt will ever get a good handheld with hardware that matches that of the PS4.
 

Quellist

Migratory coconut
Oct 7, 2010
1,443
0
0
Well screw you Nintendo.

I didn't have much hope for this console in the first place but now it's right off my list....unless it gets Xeno lade X2 that is
 

Steven Bogos

The Taco Man
Jan 17, 2013
9,354
0
0
008Zulu said:
We are at the point where graphics seem to be the most important factor in games. If the Switch can't deliver, then it won't find mainstream acceptance.
Except, we're not.
 

loa

New member
Jan 28, 2012
1,716
0
0
A tablet isn't as powerful as a dedicated stationary black box. Shocking revelations.
 

Bedinsis

Elite Member
Legacy
Escapist +
May 27, 2020
549
83
33
Country
Sverige
A bit disappointing, but I hope this means the battery life will be good.

Moore's law ceased to be true this year so the difference between the very latest chips and the second latest chip should on the graphics side not be *that* big of a difference, and historically the most graphically advanced consoles are not the ones who have sold the best, so I don't think it is unreasonable that Nintendo can go by with "sufficiently" good graphics. It's battery life that worry me.

I see the Switch as Nintendo preparing for a console less future, and their value added feature would then be that it can be taken and played anywhere; if they screw up that part of the equation it will just be another console with a cumbersome controller. So it's reports of battery life that I am on the look-out for.
 

MonsterCrit

New member
Feb 17, 2015
594
0
0
Xman490 said:
Well, it is just a tablet with attachable buttons and sticks.
It is an original system.
And it is going to flop.
When nyou consider that there's a finite number of smart devices a person is willing to lug around. They already have a samsung or ipad, or a smart phone. And let's face it. The 3ds is a better fit for mobile gaming.

What nintend o is trying to do is merge the console and hand held markets into one... which is why their stock prices took a hit because analysts knew that would ammount to a contraction as opposed to an expansion.
 

laggyteabag

Scrolling through forums, instead of playing games
Legacy
Apr 4, 2020
2,847
391
88
UK
Not really sure that anyone expected a tablet to have the same specs as a PS4. That being said, Im also not really sure what market this thing is even aimed at. Though, if it doesnt have the same specs as a PS4, then I highly doubt that it is going to pull in the 3rd party developers for the big AAA games.
 

Redvenge

New member
Oct 14, 2014
79
0
0
Eclipse Dragon said:
My own opinion of Nintendo aside, maybe this is more of an issue with third party devs?

I don't understand why most devs are obsessed with looking pretty anyway. It's not an issue for Atlus and look how much profit they make, whereas devs such as Square constantly over bloat their budgets, Tomb Raider sold 3.4 million copies and did not meet expectations. At this point, it feels like any dev that makes games for consoles and pushes graphics before all else must be allergic to money.

Games don't even need to be ultra realistic in order to be pretty, Okami and Windwaker have aged beautifully.

Power was never the main selling point of consoles, it was ease of use. With every generation becoming more and more like restricted PCs, they are destroying the reason for their own existence. If devs want to make the hardware melt, maybe they should just bite the bullet and make PC games.
A significant amount of market research has concluded that millennials are attracted to the "latest technological devices" as well as "achievements for trivial tasks". Since millennials currently fall into the age group with the most "disposable income", many game developers are concerned with making games that appeal to that group. A game that is "last gen" or "too hard" will be seen as a "significant risk" from a financial standpoint.

I realize you can point out any number of titles that do not follow this trend. By and large, the most "profitable" games do follow this trend. So, any game studio in the clutches of a corporate mentality will go "where market research says the most money is".